Difference between revisions of "NSIS Publisher"

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NSIS Publisher is tool to be used as a plugin for Phil Fortier's SCI Companion v3 (http://scicompanion.com/) for generating NSIS install scripts for fan made SCI0 SCI1.0 and SCI1.1 games. It can automatically generate an installer for your SCI Companion created game. The generated script can be tweaked/customized and recompiled manually in the included script editor. The resulting script can be found in the game's base folder for later corrections or revisions. You can reopen a script through the open script dialog of the tool or by double clicking the NSI file. Game installers created by NSIS Publisher will include DOSBox and the games will be automatically configured to run in it.
 
NSIS Publisher is tool to be used as a plugin for Phil Fortier's SCI Companion v3 (http://scicompanion.com/) for generating NSIS install scripts for fan made SCI0 SCI1.0 and SCI1.1 games. It can automatically generate an installer for your SCI Companion created game. The generated script can be tweaked/customized and recompiled manually in the included script editor. The resulting script can be found in the game's base folder for later corrections or revisions. You can reopen a script through the open script dialog of the tool or by double clicking the NSI file. Game installers created by NSIS Publisher will include DOSBox and the games will be automatically configured to run in it.
  
==<br /> Download ==
 
  
 
<div align="center">[[File:NSISPublisher.png|NSISPublisher.png]]</div>
 
<div align="center">[[File:NSISPublisher.png|NSISPublisher.png]]</div>
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==<br /> Download ==
  
 
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Revision as of 18:52, 20 February 2016

NSIS Publisher
Version 1.0
By Andrew Branscom
http://sierrahelp.com/

NSIS Publisher is tool to be used as a plugin for Phil Fortier's SCI Companion v3 (http://scicompanion.com/) for generating NSIS install scripts for fan made SCI0 SCI1.0 and SCI1.1 games. It can automatically generate an installer for your SCI Companion created game. The generated script can be tweaked/customized and recompiled manually in the included script editor. The resulting script can be found in the game's base folder for later corrections or revisions. You can reopen a script through the open script dialog of the tool or by double clicking the NSI file. Game installers created by NSIS Publisher will include DOSBox and the games will be automatically configured to run in it.


NSISPublisher.png


Download

Source Code is available here: