Difference between revisions of "Space Quest III: The Pirates of Pestulon"

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| Publisher = [[w:Sierra_Entertainment|Sierra]]
 
| Publisher = [[w:Sierra_Entertainment|Sierra]]
 
| Designer = [[w:Mark Crowe|Mark Crowe]], [[w:Scott Murphy (video game designer)|Scott Murphy]]
 
| Designer = [[w:Mark Crowe|Mark Crowe]], [[w:Scott Murphy (video game designer)|Scott Murphy]]
| Category = {{Full}}
+
| Category = {{SierraFull}}
 
| Genre = [[w:Adventure Game|Adventure]]
 
| Genre = [[w:Adventure Game|Adventure]]
 
| Engine = [[SCI0]] (late)
 
| Engine = [[SCI0]] (late)

Revision as of 23:11, 14 November 2014

Template:SierraGameInfobox

Description

Space Quest III: The Pirates of Pestulon is the first game in the Space Quest Series to be developed in SCI. It is also one of the first to use include digital sound samples (the "Where am I" in the game's opening cut scene). Since SCI0 did not have a separate resource for these samples, they were embedded in the SOUND resources. A special SoundBlaster driver is required to hear these sounds. See AddWav or the SCI Sound Utilities.

Versions

SCI0 (late)

Game Game version Interpreter version Date
Space Quest III: The Pirates of Pestulon 1.0P 0.000.453 1989/03/22
Space Quest III: The Pirates of Pestulon 1.0U 0.000.453 1989/04/13
Space Quest III: The Pirates of Pestulon 1.018 0.000.685  

SCI01

Game Game version Interpreter version Date
Space Quest III (Ger./Eng.) 1.052 S.old.114  

 

Screenshots

SQ3SS1.png SQ3SS2.png

 

Downloads

GOG

New Installer

(requires files from the original distribution media) Works with all versions of the game.

Demos

Patches

  • ZIPInactive.png No patch available ZIP File []

 

Walkthroughs/Hints

 

Related Links