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  1. Actor Paths‏‎ (15:19, 5 August 2013)
  2. Actor Paths with Over Views/Props‏‎ (15:20, 5 August 2013)
  3. Taking Inventory Item away from character‏‎ (15:29, 5 August 2013)
  4. Manipulating the Parser - Part 2 - Addressing Actors‏‎ (15:31, 5 August 2013)
  5. SCI Studio Tutorial Chapter 19 - Creating and Using Actors‏‎ (15:34, 5 August 2013)
  6. Scripting Props and Acts‏‎ (15:35, 5 August 2013)
  7. SCI Studio Tutorial Chapter 10 - Getting Familiar With Objects‏‎ (15:37, 5 August 2013)
  8. Setting Screen Entry Points‏‎ (15:38, 5 August 2013)
  9. Adlib Patch Resource Format Specification‏‎ (15:58, 5 August 2013)
  10. GMBLAST Assembler Code Documentation‏‎ (15:58, 5 August 2013)
  11. How to keep your gTheSoundFX from interupting gTheMusic‏‎ (16:00, 5 August 2013)
  12. Jumping Bug‏‎ (16:03, 5 August 2013)
  13. SCI Studio Tutorial Chapter 13 - Conditional and Looping Statements‏‎ (16:16, 5 August 2013)
  14. Inline If Statements‏‎ (16:16, 5 August 2013)
  15. Advanced Use of Control Areas‏‎ (16:23, 5 August 2013)
  16. Ignoring Control Lines‏‎ (16:23, 5 August 2013)
  17. SCI Studio Tutorial Chapter 6 - Editing Pics‏‎ (16:23, 5 August 2013)
  18. Point and Click Tutorial: Chapter 2 - Ordering the Cursors‏‎ (16:30, 5 August 2013)
  19. Point and Click Tutorial: Chapter 8 - Ordering the Additional Cursors‏‎ (16:30, 5 August 2013)
  20. SCI Studio Tutorial Chapter 4 - Editing Cursors‏‎ (16:31, 5 August 2013)
  21. Point and Click Tutorial: Chapter 13 - Examples of Scripting Point and Click Responses‏‎ (16:33, 5 August 2013)
  22. Custom Windows‏‎ (16:36, 5 August 2013)
  23. SCI Studio Tutorial Chapter 23 - Using The Death Handler‏‎ (16:38, 5 August 2013)
  24. SCI Studio Tutorial Chapter 21 - Creating and Using Doors‏‎ (16:42, 5 August 2013)
  25. Checking a Door's State‏‎ (16:42, 5 August 2013)
  26. Said() Strings and the Use of Articles‏‎ (16:45, 5 August 2013)
  27. Timers‏‎ (16:45, 5 August 2013)
  28. Manipulating the Parser - Part 1 - 'Complex' Nouns‏‎ (16:45, 5 August 2013)
  29. Said() Strings - Comprehensive Examples‏‎ (16:45, 5 August 2013)
  30. Template Game Bug Fixes‏‎ (16:45, 5 August 2013)
  31. Word Suffixes‏‎ (16:45, 5 August 2013)
  32. Placing Inventory Descriptions in a Text Resource‏‎ (16:45, 5 August 2013)
  33. Minimum Vocabulary To Compile Template Game‏‎ (16:45, 5 August 2013)
  34. Moving a Prop from Inventory to Room‏‎ (16:45, 5 August 2013)
  35. Goto Statements‏‎ (16:45, 5 August 2013)
  36. Special Word Classes‏‎ (16:45, 5 August 2013)
  37. Robust Parse Part 2:Object Disambiguation‏‎ (16:55, 5 August 2013)
  38. Robust Parse Part 3:Prepositions‏‎ (16:56, 5 August 2013)
  39. Give the ego footstep sounds‏‎ (16:56, 5 August 2013)
  40. SCI Studio Tutorial Chapter 5 - Editing Fonts‏‎ (17:01, 5 August 2013)
  41. Memory Management‏‎ (17:12, 5 August 2013)
  42. SCI Studio Tutorial Chapter 18 - Handling The Inventory‏‎ (17:17, 5 August 2013)
  43. Point and Click Tutorial: Chapter 5 - Scripting the Inventory Room‏‎ (17:17, 5 August 2013)
  44. Point and Click Tutorial: Chapter 4 - Inventory Views‏‎ (17:17, 5 August 2013)
  45. Point and Click Tutorial: Chapter 3 - Prepare the Text for our Inventory Room‏‎ (17:18, 5 August 2013)
  46. Point and Click Tutorial: Chapter 6 - Inventory Room Loose Ends‏‎ (17:18, 5 August 2013)
  47. Loopers‏‎ (17:22, 5 August 2013)
  48. SCI Studio Tutorial Chapter 25 - Customizing The Menubar‏‎ (17:27, 5 August 2013)
  49. SCI Studio Tutorial Chapter 26 - Game Maintenance‏‎ (17:27, 5 August 2013)
  50. Point and Click Tutorial: Chapter 10 - Point and Click Menu Views‏‎ (17:27, 5 August 2013)

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