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  1. (hist) ‎GMBLAST Assembler Code Documentation ‎[100,518 bytes]
  2. (hist) ‎SCI Debug Modes ‎[78,133 bytes]
  3. (hist) ‎SCI Specifications: Chapter 5 (cont.) - Kernel functions ‎[56,166 bytes]
  4. (hist) ‎ToDo/Sierra Game Versions ‎[54,544 bytes]
  5. (hist) ‎Sierra SCI Release List ‎[51,388 bytes]
  6. (hist) ‎Point and Click Tutorial: Chapter 5 - Scripting the Inventory Room ‎[47,318 bytes]
  7. (hist) ‎Run Time System Changes ‎[46,498 bytes]
  8. (hist) ‎Message Editor 5.000 ‎[42,777 bytes]
  9. (hist) ‎SCI Specifications: Chapter 5 - The SCI Virtual Machine ‎[41,379 bytes]
  10. (hist) ‎Temp ‎[41,278 bytes]
  11. (hist) ‎SCI Specifications: Chapter 6 - SCI in action ‎[36,842 bytes]
  12. (hist) ‎SCI Specifications: Chapter 3 - The Graphics subsystem ‎[35,334 bytes]
  13. (hist) ‎Laura Bow II Programming Style Manual ‎[34,763 bytes]
  14. (hist) ‎TraduSCI Manual (old) ‎[30,861 bytes]
  15. (hist) ‎SCI Specifications: Chapter 1 - Introduction ‎[28,146 bytes]
  16. (hist) ‎SCI Specifications: Chapter 4 - The Sound subsystem ‎[27,751 bytes]
  17. (hist) ‎SCI0 Sound Resource Format ‎[25,183 bytes]
  18. (hist) ‎TraduSCI Manual ‎[25,084 bytes]
  19. (hist) ‎Script Classes for Adventure Games/Index ‎[22,526 bytes]
  20. (hist) ‎Sierra SCI Demo List ‎[19,636 bytes]
  21. (hist) ‎Said() Strings - Comprehensive Examples ‎[18,623 bytes]
  22. (hist) ‎SCI Specifications: Chapter 2 - Resource files ‎[18,410 bytes]
  23. (hist) ‎ToDo/Bugs ‎[18,389 bytes]
  24. (hist) ‎SCI Studio Tutorial Chapter 6 - Editing Pics ‎[17,842 bytes]
  25. (hist) ‎Robust Parse Part 1: A Different Way To Handle User Input ‎[17,100 bytes]
  26. (hist) ‎Sierra Creative Interpreter ‎[16,127 bytes]
  27. (hist) ‎Point and Click Tutorial: Chapter 11 - Creating the Point and Click Script ‎[15,806 bytes]
  28. (hist) ‎VMD Resource ‎[15,295 bytes]
  29. (hist) ‎Picture Resource ‎[14,398 bytes]
  30. (hist) ‎Sierra Game Collections ‎[14,230 bytes]
  31. (hist) ‎SCI Specifications ‎[14,210 bytes]
  32. (hist) ‎Object Oriented Programming in Script/An Extended Example ‎[14,089 bytes]
  33. (hist) ‎SCI Changes & Updates ‎[14,067 bytes]
  34. (hist) ‎Script Classes for Adventure Games/Motion Classes ‎[13,422 bytes]
  35. (hist) ‎King's Quest IV: The Perils of Rosella ‎[13,252 bytes]
  36. (hist) ‎Adding Sound Support ‎[12,983 bytes]
  37. (hist) ‎SCI Kernel Documentation/Index ‎[12,831 bytes]
  38. (hist) ‎SCI Logging ‎[12,482 bytes]
  39. (hist) ‎ToDo/Pathfinding/Implementation ‎[12,207 bytes]
  40. (hist) ‎Robust Parse Part 2:Object Disambiguation ‎[11,767 bytes]
  41. (hist) ‎SCI Studio Tutorial Chapter 15 - Programming The First Room ‎[11,240 bytes]
  42. (hist) ‎Word Suffixes ‎[10,988 bytes]
  43. (hist) ‎The Script Programming Language/Data Types and Variables ‎[10,594 bytes]
  44. (hist) ‎SCI Programming Language/Data Types and Variables ‎[10,308 bytes]
  45. (hist) ‎Generic Keypad class ‎[10,013 bytes]
  46. (hist) ‎Memory Management ‎[9,848 bytes]
  47. (hist) ‎ToDo/Pathfinding/Semantics ‎[9,546 bytes]
  48. (hist) ‎Script Classes for Adventure Games/Actor Class ‎[9,338 bytes]
  49. (hist) ‎SCI Studio Tutorial Chapter 9 - Elements of a Script ‎[9,260 bytes]
  50. (hist) ‎Space Quest Series ‎[9,121 bytes]
  51. (hist) ‎SciAudio ‎[9,090 bytes]
  52. (hist) ‎SCI Programming Language/Control Flow ‎[8,961 bytes]
  53. (hist) ‎Script Classes for Adventure Games/View Class ‎[8,760 bytes]
  54. (hist) ‎SCI Programming Language/Procedures ‎[8,706 bytes]
  55. (hist) ‎Object Oriented Programming in Script/Classes ‎[8,677 bytes]
  56. (hist) ‎Animating Props ‎[8,640 bytes]
  57. (hist) ‎SCI Studio Tutorial Chapter 11 - Variables ‎[8,531 bytes]
  58. (hist) ‎Interacting with Objects ‎[8,477 bytes]
  59. (hist) ‎Leisure Suit Larry Series ‎[8,472 bytes]
  60. (hist) ‎SCI Studio Tutorial Chapter 18 - Handling The Inventory ‎[8,220 bytes]
  61. (hist) ‎Game Audio Player ‎[8,170 bytes]
  62. (hist) ‎Formatting Quick Reference ‎[7,930 bytes]
  63. (hist) ‎SCI Programming Language/Primitive Procedures ‎[7,867 bytes]
  64. (hist) ‎King's Quest Series ‎[7,811 bytes]
  65. (hist) ‎ToDo/Pathfinding/Specification ‎[7,803 bytes]
  66. (hist) ‎The First Room ‎[7,789 bytes]
  67. (hist) ‎Robert Heitman ‎[7,787 bytes]
  68. (hist) ‎SEQTool ‎[7,677 bytes]
  69. (hist) ‎The Script Programming Language/Index ‎[7,656 bytes]
  70. (hist) ‎Supported Syntax Highlight Languages ‎[7,653 bytes]
  71. (hist) ‎SCI Audio Utilities ‎[7,614 bytes]
  72. (hist) ‎SCI Studio Tutorial Chapter 16 - Handling The Player's "Said" Input ‎[7,572 bytes]
  73. (hist) ‎Script Classes for Adventure Games/Room Class ‎[7,561 bytes]
  74. (hist) ‎SCI Studio Tutorial Chapter 17 - Creating and Using Props ‎[7,558 bytes]
  75. (hist) ‎Point and Click Tutorial: Chapter 7 - Preparing the Supporting Scripts ‎[7,519 bytes]
  76. (hist) ‎Point and Click Tutorial: Chapter 4 - Inventory Views ‎[7,484 bytes]
  77. (hist) ‎ToDo/Pathfinding/Patent ‎[7,470 bytes]
  78. (hist) ‎Custom Buttons ‎[7,440 bytes]
  79. (hist) ‎Quest for Glory IV: Shadows of Darkness ‎[7,433 bytes]
  80. (hist) ‎Point and Click Tutorial: Chapter 3 - Prepare the Text for our Inventory Room ‎[7,388 bytes]
  81. (hist) ‎SCI Studio Tutorial Chapter 19 - Creating and Using Actors ‎[7,379 bytes]
  82. (hist) ‎The Script Programming Language/Procedures ‎[7,378 bytes]
  83. (hist) ‎SCI Programming Language/Index ‎[7,351 bytes]
  84. (hist) ‎Script Classes for Adventure Games/Global Variables ‎[7,308 bytes]
  85. (hist) ‎SCI Studio Tutorial 1 ‎[7,294 bytes]
  86. (hist) ‎SCI Studio Tutorial Chapter 10 - Getting Familiar With Objects ‎[6,851 bytes]
  87. (hist) ‎Getting Started With SCI Development ‎[6,707 bytes]
  88. (hist) ‎Script Classes for Adventure Games/Collection Class ‎[6,638 bytes]
  89. (hist) ‎Object Oriented Programming in Script/Object Oriented Programming ‎[6,505 bytes]
  90. (hist) ‎Script Classes for Adventure Games/Script Class ‎[6,434 bytes]
  91. (hist) ‎ToDo/Pathfinding/Algorithms ‎[6,419 bytes]
  92. (hist) ‎SCI Kernel Documentation/Debugging Functions ‎[6,404 bytes]
  93. (hist) ‎Script Classes for Adventure Games/Introduction ‎[6,293 bytes]
  94. (hist) ‎Space Quest IV: Roger Wilco and the Time Rippers ‎[6,242 bytes]
  95. (hist) ‎Point and Click Tutorial: Chapter 1 - Preparing the Main Script ‎[6,167 bytes]
  96. (hist) ‎Script Classes for Adventure Games/Game Class ‎[6,088 bytes]
  97. (hist) ‎SCI Programming Language/Files ‎[6,073 bytes]
  98. (hist) ‎Script Classes for Adventure Games ‎[6,069 bytes]
  99. (hist) ‎WordFail, syntaxFail and pragmaFail ‎[6,063 bytes]
  100. (hist) ‎The Script Programming Language/Primitive Procedures ‎[6,032 bytes]
  101. (hist) ‎Script Classes for Adventure Games/Cycling Classes ‎[6,020 bytes]
  102. (hist) ‎Point and Click Tutorial: Chapter 9 - Prepare the Text for our Point and Click Rooms ‎[6,007 bytes]
  103. (hist) ‎The Script Programming Language/Control Flow ‎[6,004 bytes]
  104. (hist) ‎Script Classes for Adventure Games/Object Class ‎[5,978 bytes]
  105. (hist) ‎Object Oriented Programming in Script/Object Oriented Terminology ‎[5,957 bytes]
  106. (hist) ‎Custom Windows ‎[5,947 bytes]
  107. (hist) ‎SCI Studio Tutorial Chapter 21 - Creating and Using Doors ‎[5,920 bytes]
  108. (hist) ‎Manipulating the Parser - Part 1 - 'Complex' Nouns ‎[5,833 bytes]
  109. (hist) ‎SCI Kernel Documentation/Animation Functions ‎[5,827 bytes]
  110. (hist) ‎Point and Click Tutorial: Chapter 13 - Examples of Scripting Point and Click Responses ‎[5,823 bytes]
  111. (hist) ‎Jeff Stephenson ‎[5,791 bytes]
  112. (hist) ‎SCI Kernel Documentation/File Functions ‎[5,757 bytes]
  113. (hist) ‎Police Quest Series ‎[5,643 bytes]
  114. (hist) ‎Beast Within: A Gabriel Knight Mystery ‎[5,627 bytes]
  115. (hist) ‎King's Quest V: Absence Makes the Heart Go Yonder ‎[5,616 bytes]
  116. (hist) ‎King's Quest Source Repository ‎[5,585 bytes]
  117. (hist) ‎Robust Parse Part 3:Prepositions ‎[5,504 bytes]
  118. (hist) ‎Adding a Background and Static Objects ‎[5,492 bytes]
  119. (hist) ‎Ravi's Sound Drivers ‎[5,475 bytes]
  120. (hist) ‎SCI Studio Tutorial Chapter 13 - Conditional and Looping Statements ‎[5,473 bytes]
  121. (hist) ‎Script Classes for Adventure Games/InvItem Class ‎[5,467 bytes]
  122. (hist) ‎Script Classes for Adventure Games/Timer Class ‎[5,443 bytes]
  123. (hist) ‎Regions and Locales ‎[5,401 bytes]
  124. (hist) ‎Script Classes for Adventure Games/Region Class ‎[5,399 bytes]
  125. (hist) ‎Test page ‎[5,297 bytes]
  126. (hist) ‎Quest for Glory Series ‎[5,291 bytes]
  127. (hist) ‎Realm Online, The ‎[5,281 bytes]
  128. (hist) ‎King's Quest VII: The Princeless Bride ‎[5,125 bytes]
  129. (hist) ‎SCI Studio Tutorial Chapter 3 - Editing Views ‎[5,083 bytes]
  130. (hist) ‎Betrayed Alliance Book 1 ‎[5,065 bytes]
  131. (hist) ‎SCI Kernel Documentation/String Functions ‎[5,012 bytes]
  132. (hist) ‎Space Quest V: The Next Mutation ‎[4,962 bytes]
  133. (hist) ‎Using Timers ‎[4,958 bytes]
  134. (hist) ‎The Script Programming Language/Files ‎[4,883 bytes]
  135. (hist) ‎Script Classes for Adventure Games/Prop Class ‎[4,772 bytes]
  136. (hist) ‎Betrayed Alliance Book 2 Demo ‎[4,766 bytes]
  137. (hist) ‎Actor Event Triggers ‎[4,754 bytes]
  138. (hist) ‎SCI Studio Tutorial Chapter 7 - Editing The Vocabulary ‎[4,742 bytes]
  139. (hist) ‎SCI Kernel Documentation/Menu Functions ‎[4,657 bytes]
  140. (hist) ‎Manipulating the Parser - Part 2 - Addressing Actors ‎[4,650 bytes]
  141. (hist) ‎Script Classes for Adventure Games/Inventory Class ‎[4,634 bytes]
  142. (hist) ‎Gumby's SCI Tools ‎[4,633 bytes]
  143. (hist) ‎SCI Kernel Documentation/Window and Text Functions ‎[4,625 bytes]
  144. (hist) ‎King's Quest IV Room Maps ‎[4,598 bytes]
  145. (hist) ‎Main Page ‎[4,557 bytes]
  146. (hist) ‎SCI Studio Tutorial Chapter 14 - Making The Title Screen ‎[4,555 bytes]
  147. (hist) ‎SCI Kernel Documentation/SCI Overview ‎[4,549 bytes]
  148. (hist) ‎SCI Kernel Documentation/List Functions ‎[4,536 bytes]
  149. (hist) ‎SCI Kernel Documentation/Graphic Screen Functions ‎[4,501 bytes]
  150. (hist) ‎NSIS Publisher ‎[4,493 bytes]
  151. (hist) ‎Actor Paths ‎[4,470 bytes]
  152. (hist) ‎Gabriel Knight: Sins of the Fathers ‎[4,434 bytes]
  153. (hist) ‎SCI Kernel Documentation/Input Functions ‎[4,346 bytes]
  154. (hist) ‎Script Classes for Adventure Games/User Class ‎[4,309 bytes]
  155. (hist) ‎Adding a real-time game clock to the status line ‎[4,309 bytes]
  156. (hist) ‎Space Quest III: The Pirates of Pestulon ‎[4,295 bytes]
  157. (hist) ‎SCI Kernel Documentation/Resource Functions ‎[4,287 bytes]
  158. (hist) ‎Gabriel Knight Series ‎[4,256 bytes]
  159. (hist) ‎Quest for Glory II: Trial by Fire ‎[4,256 bytes]
  160. (hist) ‎The Script Programming Language/Definitions ‎[4,214 bytes]
  161. (hist) ‎SCI Tetris ‎[4,200 bytes]
  162. (hist) ‎Space Quest I: The Sarien Encounter SCI ‎[4,148 bytes]
  163. (hist) ‎Script Classes for Adventure Games/Event Class ‎[4,136 bytes]
  164. (hist) ‎King's Quest VI: Heir Today, Gone Tomorrow ‎[4,131 bytes]
  165. (hist) ‎Phantasmagoria ‎[4,117 bytes]
  166. (hist) ‎Adlib Patch Resource Format Specification ‎[4,116 bytes]
  167. (hist) ‎King's Quest I: Quest for the Crown (SCI remake) ‎[4,087 bytes]
  168. (hist) ‎Special Word Classes ‎[4,084 bytes]
  169. (hist) ‎Leisure Suit Larry 6: Shape Up or Slip Out! ‎[4,074 bytes]
  170. (hist) ‎Customizing the Title Screen ‎[4,064 bytes]
  171. (hist) ‎Quest for Glory III: Wages of War ‎[4,035 bytes]
  172. (hist) ‎SCI Parser Programmer's Reference/Introduction ‎[4,008 bytes]
  173. (hist) ‎Timers ‎[4,004 bytes]
  174. (hist) ‎SCI Studio Tutorial Chapter 1 - An Introduction To SCI Resources ‎[3,991 bytes]
  175. (hist) ‎Conquests of the Longbow: The Legend of Robin Hood ‎[3,952 bytes]
  176. (hist) ‎Script Classes for Adventure Games/Sound Class ‎[3,951 bytes]
  177. (hist) ‎TraduSCI ‎[3,943 bytes]
  178. (hist) ‎Betrayed Alliance Book 1 Reviews ‎[3,937 bytes]
  179. (hist) ‎SCI Companion ‎[3,928 bytes]
  180. (hist) ‎Dagger of Amon Ra, The ‎[3,921 bytes]
  181. (hist) ‎SCI Studio Tutorial Chapter 20 - Making An Additional Room ‎[3,910 bytes]
  182. (hist) ‎SCI Kernel Documentation/Save-Restore Game Functions ‎[3,883 bytes]
  183. (hist) ‎Leisure Suit Larry 1: In the Land of the Lounge Lizards SCI ‎[3,871 bytes]
  184. (hist) ‎Phantasmagoria: A Puzzle of Flesh ‎[3,869 bytes]
  185. (hist) ‎Script Classes for Adventure Games/Block Class ‎[3,868 bytes]
  186. (hist) ‎SCI Kernel Documentation/Picture Functions ‎[3,836 bytes]
  187. (hist) ‎Police Quest: Open Season ‎[3,815 bytes]
  188. (hist) ‎Script Classes for Adventure Games/Ego Class ‎[3,800 bytes]
  189. (hist) ‎Code-Name: ICEMAN ‎[3,792 bytes]
  190. (hist) ‎SCI Programming Language/Compiling SCI ‎[3,777 bytes]
  191. (hist) ‎Script Classes for Adventure Games/StatusLine Class ‎[3,773 bytes]
  192. (hist) ‎Recommended Procedures for SCI Game Programming Coordinators ‎[3,754 bytes]
  193. (hist) ‎Script Classes for Adventure Games/Feature Class ‎[3,746 bytes]
  194. (hist) ‎Quest for Glory Source Repository ‎[3,710 bytes]
  195. (hist) ‎Script Classes for Adventure Games/RootObj Class ‎[3,703 bytes]
  196. (hist) ‎Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals ‎[3,700 bytes]
  197. (hist) ‎Mixed-Up Mother Goose VGA ‎[3,697 bytes]
  198. (hist) ‎The Priority Screen ‎[3,688 bytes]
  199. (hist) ‎ToDo/Pathfinding/Future ‎[3,687 bytes]
  200. (hist) ‎SCI Programming Language/Definitions ‎[3,680 bytes]
  201. (hist) ‎Script Classes for Adventure Games/List Class ‎[3,674 bytes]
  202. (hist) ‎SCI Resource Utilities ‎[3,659 bytes]
  203. (hist) ‎SCI Parser Programmer's Reference/User Parse Trees ‎[3,656 bytes]
  204. (hist) ‎Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work ‎[3,648 bytes]
  205. (hist) ‎King's Quest Collection Series ‎[3,638 bytes]
  206. (hist) ‎Lighthouse: The Dark Being ‎[3,623 bytes]
  207. (hist) ‎Point and Click Tutorial: Chapter 10 - Point and Click Menu Views ‎[3,617 bytes]
  208. (hist) ‎Robin Gravel ‎[3,609 bytes]
  209. (hist) ‎SCI Studio Tutorial Chapter 23 - Using The Death Handler ‎[3,597 bytes]
  210. (hist) ‎SCI Studio Tutorial Chapter 24 - Using The Print Procedures ‎[3,587 bytes]
  211. (hist) ‎Taking Inventory Item away from character ‎[3,573 bytes]
  212. (hist) ‎EcoQuest: The Search for Cetus ‎[3,568 bytes]
  213. (hist) ‎Object Oriented Programming in Script/Index ‎[3,563 bytes]
  214. (hist) ‎Space Quest 6: The Spinal Frontier ‎[3,559 bytes]
  215. (hist) ‎HTML Codes for Special ASCII Characters ‎[3,557 bytes]
  216. (hist) ‎SCI Kernel Documentation/Sound Functions ‎[3,550 bytes]
  217. (hist) ‎Script Classes for Adventure Games/File Class ‎[3,531 bytes]
  218. (hist) ‎Script Classes for Adventure Games/Avoider Class ‎[3,523 bytes]
  219. (hist) ‎SCI Studio ‎[3,522 bytes]
  220. (hist) ‎King's Quest Collector's Edition ‎[3,493 bytes]
  221. (hist) ‎SCI Studio Tutorial Chapter 5 - Editing Fonts ‎[3,464 bytes]
  222. (hist) ‎Graphical health meter ‎[3,463 bytes]
  223. (hist) ‎Quest for Glory I: So You Want to Be a Hero (EGA) ‎[3,463 bytes]
  224. (hist) ‎Script Classes for Adventure Games/Cage Class ‎[3,448 bytes]
  225. (hist) ‎Script Classes for Adventure Games/PicView Class ‎[3,447 bytes]
  226. (hist) ‎Advanced Use of Control Areas ‎[3,422 bytes]
  227. (hist) ‎Police Quest 1: In Pursuit of the Death Angel VGA ‎[3,388 bytes]
  228. (hist) ‎Police Quest 3: The Kindred ‎[3,382 bytes]
  229. (hist) ‎Freddy Pharkas, Frontier Pharmacist ‎[3,376 bytes]
  230. (hist) ‎Colonel's Bequest ‎[3,365 bytes]
  231. (hist) ‎Leisure Suit Larry Goes Looking for Love (In Several Wrong Places) ‎[3,362 bytes]
  232. (hist) ‎Al Lowe ‎[3,359 bytes]
  233. (hist) ‎Object Oriented Programming in Script/Sending Messages ‎[3,330 bytes]
  234. (hist) ‎ToDo/Playthrough Videos ‎[3,303 bytes]
  235. (hist) ‎Torin's Passage ‎[3,291 bytes]
  236. (hist) ‎Castle of Dr. Brain ‎[3,291 bytes]
  237. (hist) ‎Space Quest Source Repository ‎[3,278 bytes]
  238. (hist) ‎Point and Click Tutorial: Chapter 6 - Inventory Room Loose Ends ‎[3,256 bytes]
  239. (hist) ‎Script Classes for Adventure Games/Timer2 Class ‎[3,241 bytes]
  240. (hist) ‎Jones in the Fast Lane ‎[3,241 bytes]
  241. (hist) ‎King's Quest 6 Inventory Items ‎[3,209 bytes]
  242. (hist) ‎Astro Chicken ‎[3,209 bytes]
  243. (hist) ‎Police Quest 2: The Vengeance ‎[3,188 bytes]
  244. (hist) ‎Quest for Glory I: So You Want to Be a Hero (VGA) ‎[3,181 bytes]
  245. (hist) ‎Lighthouse Demo ‎[3,180 bytes]
  246. (hist) ‎EcoQuest 2: Lost Secret of the Rainforest ‎[3,175 bytes]
  247. (hist) ‎Notes for Editors ‎[3,173 bytes]
  248. (hist) ‎Conquests of Camelot: The Search for the Grail ‎[3,168 bytes]
  249. (hist) ‎Tables ‎[3,161 bytes]
  250. (hist) ‎Design Documents ‎[3,157 bytes]

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