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- ...was one of Sierra On-Line's first employees. He co-developed Sierra's SCI game engine, the magic behind all of their adventure games. Bob went on to creat ...ts of Camelot: The Search for the Grail]] || align="center" | [[1990]] || Development System by8 KB (953 words) - 22:28, 1 June 2023
- [[Category:Game Development]] [[Category:Development Tools]]1 KB (153 words) - 13:38, 12 April 2018
- ==<br /> Development Status == # Create a PostBuild.bat file in your game's folder with the commands you want executed.3 KB (311 words) - 12:20, 23 July 2020
- |Subject: ||Recommended Procedures for SCI Game Programming Coordinators |From: ||Pablo Ghenis for SCI Development Group4 KB (600 words) - 19:13, 2 March 2018
- ...font, cursor, script, or vocabulary file, they all work together to make a game. ...ain as many resources as you want. The advantage to these, is that if your game contains hundreds of resources, when you release it, it can be distributed4 KB (642 words) - 15:00, 5 May 2018
- Misc. SCI Development Tools by [[Brian Provinciano]] Rebuilds an SCI resource archive to recover corrupted game.1 KB (159 words) - 17:44, 22 July 2020
- ...ugh the open script dialog of the tool or by double clicking the NSI file. Game installers created by NSIS Publisher will include DOSBox and the games will * Custom game launcher4 KB (570 words) - 09:32, 23 July 2020
- AGI Tragic and SCI collaborator. Working on a SCI Game, hopefully to be released in the next decade or so hahaha. ...erest in all things Sierra and have dusted off the code for my SCI game in development.3 KB (369 words) - 02:11, 21 September 2020
- # Open your favorite SCI game by browsing to it's "resource.map" file in SCI Companion. # Using the resource explorer, double click to view the game's pictures, views, and sounds, etc.7 KB (909 words) - 20:52, 26 January 2022
- ...ll actively maintained. SCI Companion is a completely free IDE (integrated development environment) for SCI0 to SCI1.1 (EGA and VGA) games. It lets you create gam * Complete IDE with Project Explorer for creating your own SCI game4 KB (496 words) - 12:11, 23 July 2020
- ...[[scidl:IDEs/SCIStudio3/SCIStudio30TemplateGame.zip|SCI Studio 3 Template Game]]<span class="DLInfo"> (ZIP file) [156 KB]</span> * [[:Category:SCI Integrated Development Environments|SCI IDEs]]3 KB (451 words) - 17:12, 22 July 2020
- ...of a tool currently under development. Eventually will be a fully-playable game.1 KB (178 words) - 17:39, 15 April 2019
- SCI Development Tools by [[Jeremiah Nellis]]([[Gumby]]). All tools are for SCI0 games unles (based on desired user input) for development of SCI0 games5 KB (600 words) - 17:40, 22 July 2020
- ...son for those who want to spend some time studying: you can see the actual game design document for some of my games. (I would share the designs for the ot ''At some point during the development process, I stopped updating the design document as changes were made and we3 KB (450 words) - 19:46, 11 April 2018
- ...o that Dynamix could learn SCI. This game was developed solely as a CD-ROM game with speech. While a seventh Space Quest game had been planned, it was never developed.3 KB (427 words) - 15:39, 8 September 2020
- ...an [[w:Multimedia PC|MPC]] CD-ROM release with full speech was started but development was dropped. ! width="435" | Game !! width="125" | Game version !! width="165" | Interpreter version !! width="75" | Date3 KB (326 words) - 21:45, 9 February 2023
- A Wiki for the SCI Programming Community. SCI is the game engine created by [[Jeff Stephenson]] for [[Sierra On-Line]], which was use ...Phil Fortier|Phil Fortier's]] [[SCI Companion]]. SCI Companion v3 supports development of games from [[Sierra_Release_List#SCI0_.28early.29 | SCI0]] to [[Sierra_R4 KB (704 words) - 06:05, 16 September 2020
- <div align="center" style="font-size: 22pt">Game Audio Player</div><br /> | Software = Game Audio Player8 KB (1,237 words) - 07:15, 21 January 2022
- ...re|freeware]] [[SCI]] slide shows of the [[King's Quest Series]] and their development. They were included as extras in the '''''[[King's Quest Collector's Editio ! width="435" | Game !! width="125" | Game version !! width="165" | Interpreter version !! width="75" | Date2 KB (274 words) - 21:50, 9 February 2023
- * Time Zone (1982) - Special Features Development * [[Crazy Nick's Software Picks: King Graham's Board Game Challenge]] (1993) - Lead Programmer1 KB (168 words) - 23:29, 28 February 2016