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- ...r">[[Image:SCI_Studio_Tutorial_Title.gif|align="center"|Making a Game With SCI Studio ]] ...een since superseded by "Sierra Script". Please refer to the [[scicompdoc:|SCI Companion Documentation]] for more information.}}3 KB (385 words) - 20:24, 8 September 2020
- | [[King's Quest I: Quest for the Crown|King's Quest I: Quest for the Crown (SCI remake)]] || align="center" | [[1990]] || Designer [[Category:Voice Actors]]2 KB (219 words) - 15:41, 8 September 2020
- [[Category:SCI Pages]] [[Category:Temp SCI Import Pages]]5 KB (701 words) - 16:37, 2 April 2025
- [[Category:SCI Pages]] [[Category:Temp SCI Import Pages]]4 KB (647 words) - 17:17, 2 April 2025
- [[Category:SCI Pages]] [[Category:Temp SCI Import Pages]]2 KB (412 words) - 17:04, 2 April 2025
- ...tman was one of Sierra On-Line's first employees. He co-developed Sierra's SCI game engine, the magic behind all of their adventure games. Bob went on to | [[Mixed-Up Mother Goose]] || align="center" | [[1991]] || SCI Development System8 KB (953 words) - 22:28, 1 June 2023
- ...ontained in [[SCI Specifications: Chapter 1 - Introduction#RBT|RBT]] and [[SCI Specifications: Chapter 1 - Introduction#VMD|VMD]] resources.2 KB (309 words) - 21:27, 9 February 2023
- <div align="center">[[Image:SCI_Studio_Tutorial_Title.gif|Making a Game With SCI Studio ]] ...een since superseded by "Sierra Script". Please refer to the [[scicompdoc:|SCI Companion Documentation]] for more information.}}7 KB (1,131 words) - 20:22, 8 September 2020
- We'll start with the '''wordFail''' method. Here's an example in SCI Studio Script: <syntaxhighlight lang="sci" class="cs">(method (wordFail theString)6 KB (815 words) - 03:24, 1 June 2023
- ...t used both [[SCI Specifications: Chapter 1 - Introduction#RBT|RBT]] and [[SCI Specifications: Chapter 1 - Introduction#VMD|VMD]] formats for the videos a4 KB (463 words) - 16:06, 7 September 2020
- <div align="center" style="font-size: 22pt">Sierra Creative Interpreter (SCI)</div><br /> | EngineName = SCI16 KB (2,355 words) - 11:46, 4 February 2023
- script data: SCI scripts and local data<br /> ...f the second byte is unknown (but it appears to be ignored by the original SCI version 0 engine).27 KB (3,815 words) - 16:02, 19 December 2019
- The graphics in SCI are generated using four resource types: ==SCI Ports==35 KB (5,065 words) - 06:50, 16 September 2020
- [[Official SCI Documentation]]<br /> ...ects by subject. For example, an actor could be grouped with all the other actors, or with his mover, sound, and script. Either way is acceptable.34 KB (5,375 words) - 16:50, 15 April 2018
- <syntaxhighlight lang="sci"> SCI Template Game VER 1.1a40 KB (4,347 words) - 18:09, 11 October 2018
- SCI games were originally ported to: | width="435"|[[Mixed-Up Mother Goose SCI]]||width="125" align="center"|1.011||width="165" align="center"|0.000.685||53 KB (6,557 words) - 13:17, 7 April 2025
- [[Official SCI Documentation]]<br /> ...the screen when the game is played, but will print in the script for audio actors.42 KB (7,335 words) - 20:34, 31 March 2018
- * [[King's Quest I: Quest for the Crown (SCI remake)]] * [[Mixed-Up Mother Goose SCI|Mixed-Up Mother Goose (SCI remake)]]76 KB (12,264 words) - 23:05, 3 May 2024