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  • All SCI games are built of a number of resources. Each resource is a file containing part of your game. Whether it's a pictu ...ou want. The advantage to these, is that if your game contains hundreds of resources, when you release it, it can be distributed with just one package.
    4 KB (642 words) - 15:00, 5 May 2018
  • [[Category:SCI Pages]] [[Category:Temp SCI Import Pages]]
    3 KB (484 words) - 16:38, 2 April 2025
  • <div align="center" style="font-size: 22pt">Gumby's SCI Tools</div> | Software = Gumby's SCI Tools
    5 KB (601 words) - 00:44, 20 May 2024
  • <div align="center"><span style="font-size: 22pt">SCI Companion</span><br /> | Software = SCI Companion
    4 KB (499 words) - 01:05, 20 May 2024
  • [[Official SCI Documentation]]<br /> [[SCI Kernel Documentation/SCI Overview|1]] |
    4 KB (607 words) - 15:31, 12 April 2018
  • Simple viewer for SCI1 pal/v56/p56 resources. ==<br /> SCI Decoder ==
    4 KB (509 words) - 10:21, 24 July 2019
  • ...he game and the Game Explorer will load. It will show a list of the game's resources. ...you find the "Display" function. This the a kernel function which displays text on the screen.
    4 KB (676 words) - 16:47, 10 December 2024
  • This page serves as an introduction to SCI Programming. Programming for Sierra's Creative Interpreter can be divided ;Creating SCI Games: for those who want to learn and create new games using the interpret
    7 KB (909 words) - 20:52, 26 January 2022
  • ...non-SCI specific tools to help you with creating audio resources for your SCI project.<br /> ...c with your MIDI and Audio equipment. Can be used to create music for your SCI game.
    8 KB (1,178 words) - 15:05, 2 April 2025
  • ...Beast Within'']. TraduSCI is a software suite aimed at the translation of SCI games by Sierra On-Line. * SCIaMano for the text translation.
    4 KB (485 words) - 10:08, 8 July 2024
  • <div align="center" style="font-size: 22pt">Sierra Creative Interpreter (SCI)</div><br /> | EngineName = SCI
    16 KB (2,355 words) - 11:46, 4 February 2023
  • ...KQ1 remake and I intend to continue to build up the collection from other SCI games. ...do is export the related views into your game & copy/paste the room script text.
    4 KB (538 words) - 12:53, 25 June 2024
  • script data: SCI scripts and local data<br /> text data: Plain text information
    27 KB (3,815 words) - 16:02, 19 December 2019
  • [[Category:SCI Pages]] [[Category:Temp SCI Import Pages]]
    15 KB (2,657 words) - 16:13, 2 April 2025
  • ...e music and sound effects played during the game. With the introduction of SCI, the company took advantage of new sound hardware which allowed for far bet SCI0 Sound resources can also contain digital samples, although an SCI remake of KQ1 is the only DOS game I know of that includes them. These file
    27 KB (4,483 words) - 15:04, 2 April 2025
  • The graphics in SCI are generated using four resource types: * Pic resources for background pictures
    35 KB (5,065 words) - 06:50, 16 September 2020
  • [[Official SCI Documentation]]<br /> |2.1.1 ||Pre-loading Resources ||page 6
    34 KB (5,375 words) - 16:50, 15 April 2018
  • [[Official SCI Documentation]]<br /> ...h is used to run the tester... it will soon/eventually be deleted when the SCI system classes can once again manage menu bars.)
    45 KB (7,377 words) - 19:12, 2 March 2018
  • SCI games were originally ported to: | width="435"|[[Mixed-Up Mother Goose SCI]]||width="125" align="center"|1.011||width="165" align="center"|0.000.685||
    53 KB (6,557 words) - 13:17, 7 April 2025
  • <syntaxhighlight lang="sci"> SCI Template Game VER 1.1a
    40 KB (4,347 words) - 18:09, 11 October 2018

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