Difference between revisions of "Eigen Lenk"

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| [[agiw:Al Pond: On Holiday|Al Pond: On Holiday]] || align="center" | [[2004]] || Designer

Revision as of 12:35, 2 July 2024

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Eigen Lenk


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About

Eigen Lenk[1] wrote:

DOS-enthused game developer from Estonia. I love tinkering with low-res pixelart, especially paired with limited palettes. Have always been a PC guy. Grew up playing DOOM, Duke Nukem 3D & Transport Tycoon (all sorts of management games, really) and other classics in addition to Sierra and LucasArts adventure games.

First game I can recall playing was some sort of Lode Runner-like thing on an old Soviet PC-clone. I was around 5-6, I guess. Later gaming memories include Prince of Persia on an IBM XT with a green tinted display, and later Test Drive 2: The Duel on a 286 with CGA graphics. Appreciation for low-res, low-color kinds of visuals really stems from those experiences.

First started making games in around 2002 with AGI Studio, later moving on to SCI Studio. These can be found on sciprogramming.com

A few years later I started messing with 3D Game Studio and learning C++

These days I work as a full-time developer writing iOS apps here and there.

Thanks for visiting my page and trying out my games!


Home Page


Games by Eigen Lenk

AGI Games

Eigen's AGI games.

Title Year Credits
2 Player Demo 2004 Designer
Al Pond 1: Al Lives Forever 2004 Designer
Al Pond: On Holiday 2004 Designer
Band Quest (Demo) 2004 Designer
Dr. Jummybummy's Space Adventure 1 2004 Designer
Journey of Chef 2004 Designer
Long Haired Dude - Encounter of the 18-th Kind 2004 Designer
Street Quest Demo 2004 Designer


See Also


References