Difference between revisions of "SciAudio"
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− | # | + | {{SCISoftwareInfobox |
+ | | Software = sciAudio | ||
+ | | image = Command Line Tool | ||
+ | | Version = 2 | ||
+ | | ReleaseDate = | ||
+ | | Developers = {{Gumby}} | ||
+ | | ProgLanguage = C# | ||
+ | | Platform = {{WindowsTool}} | ||
+ | | Type = {{ModTool}} | ||
+ | | Localization = English | ||
+ | | Website = | ||
+ | }} | ||
+ | |||
+ | <div align="center"><span style="font-size: 22pt">sciAudio</span><br /> | ||
+ | Version 1.0<br /> | ||
+ | ''Author: [[Gumby]]''</div> | ||
+ | <br /> | ||
+ | ==<br /><br /> Description == | ||
+ | |||
+ | <div align="center">[[File:sciAudio.png|sciAudio]]</div> | ||
+ | |||
+ | <blockquote> | ||
+ | sciAudio is here! Check out the "LockerGnome Quest Redux" demo game to see it in action! | ||
+ | </blockquote> | ||
+ | |||
+ | ==<br /> Features == | ||
+ | |||
+ | - Playback of WAV and MP3 files | ||
+ | - Unlimited number of sounds playing simultaneously | ||
+ | - Fade in/out, looping and volume control | ||
+ | - Classification of sounds for playback management | ||
+ | - Multiple commands may be issued simultaneously to the 'controller' file | ||
+ | - Multiple controller files to avoid resource contention | ||
+ | - Runs hidden in background & will terminate itself shortly upon game close | ||
+ | - Calls to sciAudio are performed very similarly to the built-in SCI sound calls | ||
+ | - Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio | ||
+ | - Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe) | ||
+ | |||
+ | | ||
+ | |||
+ | == Limitations == | ||
+ | |||
+ | <blockquote> | ||
+ | Works only in Windows (requires .NET framework) | ||
+ | </blockquote> | ||
+ | |||
+ | ==<br /> Usage == | ||
+ | |||
+ | # | ||
+ | |||
+ | ==<br /> Download == | ||
+ | |||
+ | <blockquote> | ||
+ | Download from here (source included): | ||
+ | * [[Image:ZIP.PNG|ZIP File]] [[scidl:AudioUtilities/sciAudio10_wSRC.zip|sciAudio 1.0]]<span class="DLInfo"> (ZIP file) [200 KB]</span> | ||
+ | </blockquote> | ||
+ | |||
+ | ==<br /> Also See == | ||
+ | |||
+ | * [[:Category:SCI Tools|SCI Tools]] |
Revision as of 20:43, 29 March 2016
Latest Version: | 2 | ||
---|---|---|---|
Release Date: | |||
Company: | {{{Company}}} | ||
Publication Status: | {{{Published}}} | ||
Developer(s): | Template:Gumby | ||
Language: | C# | ||
Open Source: | {{{OpenSource}}} | ||
Source Available: | {{{Source}}} | ||
License: | {{{License}}} | ||
Platform: | Template:WindowsTool | ||
Type: | Mod Tool | ||
Localization: | English | ||
Website: |
Description
sciAudio is here! Check out the "LockerGnome Quest Redux" demo game to see it in action!
Features
- Playback of WAV and MP3 files - Unlimited number of sounds playing simultaneously - Fade in/out, looping and volume control - Classification of sounds for playback management - Multiple commands may be issued simultaneously to the 'controller' file - Multiple controller files to avoid resource contention - Runs hidden in background & will terminate itself shortly upon game close - Calls to sciAudio are performed very similarly to the built-in SCI sound calls - Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio - Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe)
Limitations
Works only in Windows (requires .NET framework)
Usage
Download
Download from here (source included):
- ZIP File sciAudio 1.0 (ZIP file) [200 KB]