Difference between revisions of "SciAudio"
(→Usage) |
|||
Line 45: | Line 45: | ||
==<br /> Usage == | ==<br /> Usage == | ||
− | + | <div align="center">[[File:sciAudio.png|sciAudio]]</div> | |
+ | |||
+ | <blockquote> | ||
+ | SciAudio | ||
+ | </blockquote> | ||
==<br /> Download == | ==<br /> Download == |
Revision as of 20:48, 29 March 2016
Latest Version: | 2 | ||
---|---|---|---|
Release Date: | |||
Company: | {{{Company}}} | ||
Publication Status: | {{{Published}}} | ||
Developer(s): | Template:Gumby | ||
Language: | C# | ||
Open Source: | {{{OpenSource}}} | ||
Source Available: | {{{Source}}} | ||
License: | {{{License}}} | ||
Platform: | Template:WindowsTool | ||
Type: | Mod Tool | ||
Localization: | English | ||
Website: |
Description
sciAudio is here! Check out the "LockerGnome Quest Redux" demo game to see it in action!
Features
- Playback of WAV and MP3 files - Unlimited number of sounds playing simultaneously - Fade in/out, looping and volume control - Classification of sounds for playback management - Multiple commands may be issued simultaneously to the 'controller' file - Multiple controller files to avoid resource contention - Runs hidden in background & will terminate itself shortly upon game close - Calls to sciAudio are performed very similarly to the built-in SCI sound calls - Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio - Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe)
Limitations
Works only in Windows (requires .NET framework)
Usage
SciAudio
Download
Download from here (source included):
- ZIP File sciAudio 1.0 (ZIP file) [200 KB]