Difference between revisions of "SciAudio"

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==<br /> Features ==
 
==<br /> Features ==
  
- Playback of WAV and MP3 files
+
* Playback of WAV and MP3 files
- Unlimited number of sounds playing simultaneously
+
* Unlimited number of sounds playing simultaneously
- Fade in/out, looping and volume control
+
* Fade in/out, looping and volume control
- Classification of sounds for playback management
+
* Classification of sounds for playback management
- Multiple commands may be issued simultaneously to the 'controller' file
+
* Multiple commands may be issued simultaneously to the 'controller' file
- Multiple controller files to avoid resource contention
+
* Multiple controller files to avoid resource contention
- Runs hidden in background & will terminate itself shortly upon game close
+
* Runs hidden in background & will terminate itself shortly upon game close
- Calls to sciAudio are performed very similarly to the built-in SCI sound calls
+
* Calls to sciAudio are performed very similarly to the built-in SCI sound calls
- Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio
+
* Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio
- Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe)
+
* Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe)
  
 
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Revision as of 20:56, 29 March 2016

sciAudio
{{{Image}}}
Latest Version:  1.1
Release Date:  Oct. 20, 2012
Company: {{{Company}}}
Publication Status:  {{{Published}}}
Developer(s): Template:Gumby
Language: C#
Open Source: {{{OpenSource}}}
Source Available:  {{{Source}}}
License: {{{License}}}
Platform: Template:WindowsTool
Type: Mod Tool
Localization: English
Website:


sciAudio

Version 1.1

Author: Gumby




Description

sciAudio is here! Check out the "LockerGnome Quest Redux" demo game to see it in action!

Announcement here: http://sciprogramming.com/community/index.php?topic=634.0


Features

  • Playback of WAV and MP3 files
  • Unlimited number of sounds playing simultaneously
  • Fade in/out, looping and volume control
  • Classification of sounds for playback management
  • Multiple commands may be issued simultaneously to the 'controller' file
  • Multiple controller files to avoid resource contention
  • Runs hidden in background & will terminate itself shortly upon game close
  • Calls to sciAudio are performed very similarly to the built-in SCI sound calls
  • Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio
  • Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe)

 

Limitations

Works only in Windows (requires .NET framework)


Usage

sciAudio

SciAudio


Download

Download from here (source included):


Also See