Difference between revisions of "SciAudio"

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| Software = sciAudio
 
| Software = sciAudio
 
| image = [[Image:SciAudio.png|200px]]<br />
 
| image = [[Image:SciAudio.png|200px]]<br />
''sciAudio Screenshot''
+
''sciAudio Example''
 
| Version = 1.1
 
| Version = 1.1
 
| ReleaseDate = Oct. 20, 2012
 
| ReleaseDate = Oct. 20, 2012

Revision as of 20:58, 29 March 2016

sciAudio
{{{Image}}}
Latest Version:  1.1
Release Date:  Oct. 20, 2012
Company: {{{Company}}}
Publication Status:  {{{Published}}}
Developer(s): Template:Gumby
Language: C#
Open Source: {{{OpenSource}}}
Source Available:  {{{Source}}}
License: {{{License}}}
Platform: Template:WindowsTool
Type: Mod Tool
Localization: English
Website:


sciAudio

Version 1.1

Author: Gumby




Description

sciAudio is here! Check out the "LockerGnome Quest Redux" demo game to see it in action!

Announcement here: http://sciprogramming.com/community/index.php?topic=634.0


Features

  • Playback of WAV and MP3 files
  • Unlimited number of sounds playing simultaneously
  • Fade in/out, looping and volume control
  • Classification of sounds for playback management
  • Multiple commands may be issued simultaneously to the 'controller' file
  • Multiple controller files to avoid resource contention
  • Runs hidden in background & will terminate itself shortly upon game close
  • Calls to sciAudio are performed very similarly to the built-in SCI sound calls
  • Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio
  • Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe)

 

Limitations

Works only in Windows (requires .NET framework)


Usage

sciAudio

SciAudio


Download

Download from here (source included):


Also See