Difference between revisions of "Quest for Glory Source Repository"
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* renamed gCast, gRegions, gSounds, etc to their original SSCI names | * renamed gCast, gRegions, gSounds, etc to their original SSCI names | ||
* fixed the (= controls controls) bug I mentioned in another thread | * fixed the (= controls controls) bug I mentioned in another thread | ||
− | + | * converted FLAGS to enum instead of individual defines | |
* converted all Btst, Bclr, Bset flags to use the enum constant instead of a number. If I didn't know what the flag did, i named it FLAG_#, to make it easier to search for and trace later | * converted all Btst, Bclr, Bset flags to use the enum constant instead of a number. If I didn't know what the flag did, i named it FLAG_#, to make it easier to search for and trace later | ||
* added comments describing how the TrySkill and SkillUsed functions work | * added comments describing how the TrySkill and SkillUsed functions work | ||
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<blockquote> | <blockquote> | ||
− | It compiles, no through play-through. | + | It compiles, no through play-through test. |
Modifications | Modifications | ||
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* | * | ||
− | ; | + | ;SRC |
− | * [[File: | + | * [[File:ZIP.png]] [[File:QFG1EVA_v1.200_int0.000.629_SRC.zip]] version 4 <span class="DLInfo"> ZIP File [697 KB]</span> |
</blockquote> | </blockquote> | ||
<div ID="QfG1VGA"></div> | <div ID="QfG1VGA"></div> |
Latest revision as of 21:43, 6 May 2019
Quest for Glory Source Repository
Introduction
Hero's Quest
No source, yet.
- Modifications
- SRC
Quest for Glory I (EGA)
- replaced all view reference numbers with defines
- replaced all OnControl and IllegalBits with defines
- replaced all EncRoom::entrances with defines
- replaced some StudioScript constants with SSCI constante (evKEYBOARD->keyDown, evJOYSTICK->direction)
- gave names to all default global variables
- renamed gCast, gRegions, gSounds, etc to their original SSCI names
- fixed the (= controls controls) bug I mentioned in another thread
- converted FLAGS to enum instead of individual defines
- converted all Btst, Bclr, Bset flags to use the enum constant instead of a number. If I didn't know what the flag did, i named it FLAG_#, to make it easier to search for and trace later
- added comments describing how the TrySkill and SkillUsed functions work
- added defines for certain hardcoded values, like Ogre, kobold, Brutus Max HP; and the skill level needed to solve certain puzzles
- I think that's the gist of it, but there were many little touches here and there so I may have missed mentioning something
It compiles, no through play-through test.
Modifications
.sc:
- SRC
- File:QFG1EVA v1.200 int0.000.629 SRC.zip version 4 ZIP File [697 KB]
Quest for Glory I (VGA)
No source, yet.
- Modifications
- SRC
Quest for Glory II
No source, yet.
- Modifications
- SRC
Quest for Glory III
No source, yet.
- Modifications
- SRC
Quest for Glory IV
No source, yet.
- Modifications
- SRC
References