Difference between revisions of "SeqMaker"
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− | {{ | + | {{FanSCISoftwareInfobox |
| Software = SEQTool | | Software = SEQTool | ||
− | | | + | | Image = Command Line Tool |
− | | Developers = {{ | + | | ReleaseDate = Mar. {{2016S}} |
− | | | + | | Company = |
− | | | + | | Published = |
− | | | + | | Version = 2.1 |
− | | Type = {{ | + | | Developers = {{Kawa}} |
+ | | Interface = {{CLI}} | ||
+ | | ProgLanguage = C# | ||
+ | | OpenSource = | ||
+ | | Source = | ||
+ | | License = | ||
+ | | Platform = {{WinTool}} | ||
+ | | Type = {{SCIResTool}} | ||
| Localization = English | | Localization = English | ||
− | | Website = | + | | Website = [http://helmet.kafuka.org/sci/ helmet.kafuka.org/] |
}} | }} | ||
<div align="center"><span style="font-size: 22pt">SeqMaker 2.1</span><br /> | <div align="center"><span style="font-size: 22pt">SeqMaker 2.1</span><br /> | ||
− | Version 1 | + | Version 2.1<br /> |
− | '' | + | ''Developer: [[Kawa]]''</div> |
==<br /> Description == | ==<br /> Description == | ||
− | + | <blockquote> | |
− | + | '''SeqMaker''' is a console or command line program that can create, extract images from and play the Sierra [[SEQ Resource|SEQ files]]. As a command line program it could easily be used for batch file processing SEQ files. For those that want a GUI try [[SEQTool]], which is an [[:Category:SCI Companion Plugins|SCI Companion plugin]] based on SeqMaker. | |
− | + | </blockquote> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ==<br /> Features == | ||
+ | |||
+ | <blockquote> | ||
+ | * Supports PNG, BMP, GIF, and PCX | ||
+ | * Automatically detects sequences, so you can just drop book1.bmp on it and expect it to make book.seq with all 16 frames. | ||
+ | * Specify a later frame to start from there instead. | ||
+ | * Also supports TXT files with file lists in 'em in place of the first frame. | ||
+ | * Integrated player -- drop a SEQ file on it. | ||
+ | * Player doesn't use SetPixel any more! | ||
+ | * Anything wrong? This even has return codes for integration into UI fronts or whatever. | ||
+ | * Exploding a SEQ file into individual bitmaps of your chosen format. | ||
+ | </blockquote> | ||
+ | |||
+ | ==<br /> Usage == | ||
+ | |||
+ | <blockquote> | ||
For command line use: | For command line use: | ||
− | seqmaker [infile] => as above | + | <code>seqmaker [infile]</code> => as above<br /> |
− | seqmaker [infile] -o [outfile] => don't guess the name of the seq to make | + | <code>seqmaker [infile] -o [outfile]</code> => don't guess the name of the seq to make |
− | seqmaker [seqfile] => play seq in 320x200 | + | <code>seqmaker [seqfile]</code> => play seq in 320x200<br /> |
− | seqmaker [seqfile] -d => play seq in 640x400 | + | <code>seqmaker [seqfile] -d</code> => play seq in 640x400<br /> |
− | seqmaker [seqfile] -a => play seq in 320x240 | + | <code>seqmaker [seqfile] -a</code> => play seq in 320x240<br /> |
− | seqmaker [seqfile] -a -d => play seq in 640x480 | + | <code>seqmaker [seqfile] -a -d</code> => play seq in 640x480<br /> |
− | seqmaker [seqfile] -- plays | + | <code>seqmaker [seqfile]</code> -- plays SEQ file<br /> |
− | seqmaker [seqfile] -e -- plays, but also saves frames as cd6-0001.png through cd6-0130something.png | + | <code>seqmaker [seqfile] -e --</code> plays, but also saves frames as cd6-0001.png through cd6-0130something.png<br /> |
− | seqmaker [seqfile] -e alexmirror1.png -- saves as alexmirror1.png and so on. | + | <code>seqmaker [seqfile] -e alexmirror1.png</code> -- saves as alexmirror1.png and so on. |
Aspect and Dual switches have no bearing on what is saved. | Aspect and Dual switches have no bearing on what is saved. | ||
+ | </blockquote> | ||
+ | |||
+ | ==<br /> Download == | ||
+ | |||
+ | <blockquote> | ||
+ | Download from here: | ||
+ | |||
+ | * http://helmet.kafuka.org/sci/seqmaker2.zip | ||
+ | |||
+ | <blockquote> | ||
+ | Source Code is available here: | ||
+ | |||
+ | * <!-- [http://helmet.kafuka.org/sci/seqmaker SeqMaker] --> | ||
+ | </blockquote> | ||
+ | </blockquote> | ||
+ | |||
+ | ==<br /> Also See == | ||
+ | |||
+ | * [[:Category:SCI Tools|SCI Resource Tools]] | ||
+ | * [[:Category:SCI Tools|SCI Tools]] | ||
− | + | [[Category:SCI Tools]] |
Latest revision as of 01:19, 20 May 2024
Latest Version: | 2.1 | ||
---|---|---|---|
Release Date: | Mar. 2016 | ||
Company: | |||
Publication Status: | |||
Developer(s): | Kawa | ||
Interface: | CLI | ||
Language: | C# | ||
Open Source: | |||
Source Availability: | |||
License: | |||
Type: | Resource Tool | ||
Platform: | Windows | ||
Localization: | English | ||
Website: | helmet.kafuka.org/ |
Description
SeqMaker is a console or command line program that can create, extract images from and play the Sierra SEQ files. As a command line program it could easily be used for batch file processing SEQ files. For those that want a GUI try SEQTool, which is an SCI Companion plugin based on SeqMaker.
Features
- Supports PNG, BMP, GIF, and PCX
- Automatically detects sequences, so you can just drop book1.bmp on it and expect it to make book.seq with all 16 frames.
- Specify a later frame to start from there instead.
- Also supports TXT files with file lists in 'em in place of the first frame.
- Integrated player -- drop a SEQ file on it.
- Player doesn't use SetPixel any more!
- Anything wrong? This even has return codes for integration into UI fronts or whatever.
- Exploding a SEQ file into individual bitmaps of your chosen format.
Usage
For command line use:
seqmaker [infile]
=> as above
seqmaker [infile] -o [outfile]
=> don't guess the name of the seq to make
seqmaker [seqfile]
=> play seq in 320x200
seqmaker [seqfile] -d
=> play seq in 640x400
seqmaker [seqfile] -a
=> play seq in 320x240
seqmaker [seqfile] -a -d
=> play seq in 640x480
seqmaker [seqfile]
-- plays SEQ file
seqmaker [seqfile] -e --
plays, but also saves frames as cd6-0001.png through cd6-0130something.png
seqmaker [seqfile] -e alexmirror1.png
-- saves as alexmirror1.png and so on.Aspect and Dual switches have no bearing on what is saved.
Download
Download from here:
Source Code is available here: