Difference between revisions of "Script Classes for Adventure Games/List Class"
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[[Script Classes for Adventure Games/Object Class|3]] | | [[Script Classes for Adventure Games/Object Class|3]] | | ||
[[Script Classes for Adventure Games/Collection Class|4]] | | [[Script Classes for Adventure Games/Collection Class|4]] | | ||
− | [[Script Classes for Adventure Games/Script Class| | + | [[Script Classes for Adventure Games/Script Class|5]] | |
− | [[Script Classes for Adventure Games/Timer Class| | + | [[Script Classes for Adventure Games/Timer Class|6]] | |
− | [[Script Classes for Adventure Games/Feature Class| | + | [[Script Classes for Adventure Games/Feature Class|7]] | |
− | [[Script Classes for Adventure Games/View Class| | + | [[Script Classes for Adventure Games/View Class|8]] | |
− | [[Script Classes for Adventure Games/PicView Class| | + | [[Script Classes for Adventure Games/PicView Class|9]] | |
− | [[Script Classes for Adventure Games/Cycling Classes| | + | [[Script Classes for Adventure Games/Cycling Classes|10]] | |
− | [[Script Classes for Adventure Games/Motion Classes| | + | [[Script Classes for Adventure Games/Motion Classes|11]] | |
− | [[Script Classes for Adventure Games/Avoider Class| | + | [[Script Classes for Adventure Games/Avoider Class|12]] | |
− | [[Script Classes for Adventure Games/Event Class| | + | [[Script Classes for Adventure Games/Event Class|13]] | |
− | [[Script Classes for Adventure Games/User Class| | + | [[Script Classes for Adventure Games/User Class|14]]<br /> |
− | [[Script Classes for Adventure Games/Game Class| | + | [[Script Classes for Adventure Games/Game Class|15]] | |
− | [[Script Classes for Adventure Games/Locale Class| | + | [[Script Classes for Adventure Games/Locale Class|16]] | |
− | [[Script Classes for Adventure Games/Region Class| | + | [[Script Classes for Adventure Games/Region Class|17]] | |
− | [[Script Classes for Adventure Games/Room Class| | + | [[Script Classes for Adventure Games/Room Class|18]] | |
− | [[Script Classes for Adventure Games/Timer2 Class| | + | [[Script Classes for Adventure Games/Timer2 Class|19]] | |
− | [[Script Classes for Adventure Games/InvItem Class| | + | [[Script Classes for Adventure Games/InvItem Class|20]] | |
− | [[Script Classes for Adventure Games/Block Class| | + | [[Script Classes for Adventure Games/Block Class|21]] | |
− | [[Script Classes for Adventure Games/Cage Class| | + | [[Script Classes for Adventure Games/Cage Class|22]] | |
− | [[Script Classes for Adventure Games/Sound Class| | + | [[Script Classes for Adventure Games/Sound Class|23]] | |
− | [[Script Classes for Adventure Games/StatusLine Class| | + | [[Script Classes for Adventure Games/StatusLine Class|24]] | |
− | [[Script Classes for Adventure Games/File Class| | + | [[Script Classes for Adventure Games/File Class|25]] | |
− | [[Script Classes for Adventure Games/Code Class| | + | [[Script Classes for Adventure Games/Code Class|26]] | |
− | [[Script Classes for Adventure Games/Global Variables| | + | [[Script Classes for Adventure Games/Global Variables|27]] | |
[[Script Classes for Adventure Games/Index|Index]] | [[Script Classes for Adventure Games/Index|Index]] | ||
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Latest revision as of 03:12, 9 December 2015
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Index
The List Class
A List is just a Collection which has a specified order to its elements.
In file | system.sc |
Inherits from | Collection |
Inherited by | Inventory |
Set |
Properties
Methods
add: element [element ...]
Adds elements to the end of the list in the order specified.
first
Returns the kNode of the first element in the List.
next: kNode
Returns the kNode of the element which follows kNode in the List, 0 if kNode is the end of the List.
at: n
Returns the element (not the kNode) at position n in the List.
last
Returns the kNode of the last element in the List.
prev: kNode
Returns the kNode of the element preceding kNode in the List, 0 if kNode is the first element of the List.
addToFront: element [element ...]
Add elements to the beginning of the List.
addToEnd: element [element ...]
Add elements to the end of the List.
indexOf: element
Return the index of element in the list. If the element is not in the list, return -1.
- Notes
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