Difference between revisions of "Script Classes for Adventure Games/Set Class"
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[[Script Classes for Adventure Games/Introduction|1]] | | [[Script Classes for Adventure Games/Introduction|1]] | | ||
− | [[Script Classes for Adventure Games/RootObj|2]] | | + | [[Script Classes for Adventure Games/RootObj Class|2]] | |
− | [[Script Classes for Adventure Games/Object|3]] | | + | [[Script Classes for Adventure Games/Object Class|3]] | |
− | [[Script Classes for Adventure Games/Collection|4]] | | + | [[Script Classes for Adventure Games/Collection Class|4]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Script Class|5]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Timer Class|6]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Feature Class|7]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/View Class|8]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/PicView Class|9]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Cycling Classes|10]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Motion Classes|11]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Avoider Class|12]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Event Class|13]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/User Class|14]]<br /> |
− | + | [[Script Classes for Adventure Games/Game Class|15]] | | |
− | + | [[Script Classes for Adventure Games/Locale Class|16]] | | |
− | + | [[Script Classes for Adventure Games/Region Class|17]] | | |
− | + | [[Script Classes for Adventure Games/Room Class|18]] | | |
− | + | [[Script Classes for Adventure Games/Timer2 Class|19]] | | |
− | + | [[Script Classes for Adventure Games/InvItem Class|20]] | | |
− | + | [[Script Classes for Adventure Games/Block Class|21]] | | |
− | + | [[Script Classes for Adventure Games/Cage Class|22]] | | |
− | + | [[Script Classes for Adventure Games/Sound Class|23]] | | |
− | + | [[Script Classes for Adventure Games/StatusLine Class|24]] | | |
− | + | [[Script Classes for Adventure Games/File Class|25]] | | |
− | + | [[Script Classes for Adventure Games/Code Class|26]] | | |
− | + | [[Script Classes for Adventure Games/Global Variables|27]] | | |
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− | [[Script Classes for Adventure Games/Game| | ||
− | [[Script Classes for Adventure Games/Locale| | ||
− | [[Script Classes for Adventure Games/Region| | ||
− | [[Script Classes for Adventure Games/Room| | ||
− | [[Script Classes for Adventure Games/ | ||
− | |||
− | [[Script Classes for Adventure Games/InvItem| | ||
− | [[Script Classes for Adventure Games/Block| | ||
− | [[Script Classes for Adventure Games/Cage| | ||
− | [[Script Classes for Adventure Games/Sound| | ||
− | [[Script Classes for Adventure Games/StatusLine| | ||
− | [[Script Classes for Adventure Games/File| | ||
− | [[Script Classes for Adventure Games/Code| | ||
− | [[Script Classes for Adventure Games/Global Variables| | ||
[[Script Classes for Adventure Games/Index|Index]] | [[Script Classes for Adventure Games/Index|Index]] | ||
</div><br /> | </div><br /> | ||
− | <div align="center"><span style="font-size: 22pt"></span><br /> | + | <div align="center"><span style="font-size: 22pt">The Set Class</span><br /> |
''Author: [[Jeff Stephenson]]''<br /> | ''Author: [[Jeff Stephenson]]''<br /> | ||
''Date: 5 April 1988''</div> | ''Date: 5 April 1988''</div> | ||
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− | + | ==<br /> The Set Class == | |
+ | |||
+ | A Set is a kind of List which does not contain duplicate elements: adding an object to a Set | ||
+ | |||
+ | which already contains the object does not change the Set. | ||
+ | |||
+ | {| | ||
+ | |width= "125"|In file:||system.sc | ||
+ | |- | ||
+ | |Inherits from:||Collection | ||
+ | |- | ||
+ | |Inherited by:||EventHandler | ||
+ | |} | ||
+ | |||
+ | ===<br /> Properties === | ||
+ | |||
+ | <blockquote> </blockquote> | ||
+ | |||
+ | ===<br /> Methods === | ||
+ | |||
+ | <blockquote> | ||
+ | ====<br /> add: element [element ...] ==== | ||
+ | <blockquote>Adds each element to the set only if it is not already a member of the set.</blockquote> | ||
+ | </blockquote> | ||
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− | <span style="float: left">[[Script Classes for Adventure Games/|< Previous: ]]</span> | + | <span style="float: left">[[Script Classes for Adventure Games/List Class|< Previous: The List Class]]</span> |
− | <span style="float: right">[[Script Classes for Adventure Games/|Next: | + | <span style="float: right">[[Script Classes for Adventure Games/EventHandler Class|Next: The EventHandler Class >]]</span> |
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Latest revision as of 03:12, 9 December 2015
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Index
The Set Class
A Set is a kind of List which does not contain duplicate elements: adding an object to a Set
which already contains the object does not change the Set.
In file: | system.sc |
Inherits from: | Collection |
Inherited by: | EventHandler |
Properties
Methods
add: element [element ...]Adds each element to the set only if it is not already a member of the set.
- Notes
< Previous: The List Class Next: The EventHandler Class >