Difference between revisions of "Script Classes for Adventure Games/Index"
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<div align="center"><span style="font-size: 22pt">Index</span><br /> | <div align="center"><span style="font-size: 22pt">Index</span><br /> | ||
Line 64: | Line 10: | ||
|- valign= "top" | |- valign= "top" | ||
| width="20%" | | | width="20%" | | ||
+ | * [[Script Classes for Adventure Games/RootObj_Class#-info-|-info-]] | ||
+ | <br /> | ||
A | A | ||
− | * [[Script Classes for Adventure Games/|Script Classes for Adventure Games/]] | + | * [[Script Classes for Adventure Games/Block Class#active|active]] |
+ | * [[Script Classes for Adventure Games/Actor Class|Actor]] | ||
+ | * [[Script Classes for Adventure Games/Collection Class#add: element .5Belements ....5D|add:]], [[Script Classes for Adventure Games/List Class#add: element .5Belement ....5D|10]], [[Script Classes for Adventure Games/Set Class#add: element .5Belement ....5D|11]] | ||
+ | * [[Script Classes for Adventure Games/List Class#addToEnd: element .5Belement ....5D|addToEnd:]] | ||
+ | * [[Script Classes for Adventure Games/List Class#addToFront: element .5Belement ....5D|addToFront:]] | ||
+ | * [[Script Classes for Adventure Games/View Class#addToPic|addToPic:]] | ||
+ | * [[Script Classes for Adventure Games/Global Variables#addToPics|addToPics]] | ||
+ | * [[Script Classes for Adventure Games/Collection Class#allTrue: action .5Bargs....5D|allTrue:]] | ||
+ | * [[Script Classes for Adventure Games/User Class#alterEgo|alterEgo]] | ||
+ | * [[Script Classes for Adventure Games/List Class#at: n|at:]] | ||
+ | * [[Script Classes for Adventure Games/Actor Class#avoider|avoider]], [[Script Classes for Adventure Games/Avoider Class|35]] | ||
+ | <br /> | ||
+ | B | ||
+ | * [[Script Classes for Adventure Games/View Class#baseRect|baseRect]] | ||
+ | * [[Script Classes for Adventure Games/Actor Class#baseSetter|BaseSetter]] | ||
+ | * [[Script Classes for Adventure Games/Cycling Classes#BegLoop|BegLoop]] | ||
+ | * [[Script Classes for Adventure Games/Room Class#blocks|blocks]] | ||
+ | * [[Script Classes for Adventure Games/Block Class#Properties|bottom]] | ||
+ | <br /> | ||
+ | |||
+ | C | ||
+ | * [[Script Classes for Adventure Games/Script Class#caller|caller]], [[Script Classes for Adventure Games/Cycling Classes#caller|32]] | ||
+ | * [[Script Classes for Adventure Games/Actor Class#canBeHere:|canBeHere:]] | ||
+ | * [[Script Classes for Adventure Games/User Class#canInput|canInput]] | ||
+ | * [[Script Classes for Adventure Games/Global Variables#cast|cast]] | ||
+ | * [[Script Classes for Adventure Games/View Class#cel|cel]], [[Script Classes for Adventure Games/PicView Class#Properties|27]], [[Script Classes for Adventure Games/InvItem Class#view_loop_cel|47]] | ||
+ | * [[Script Classes for Adventure Games/Game Class#changeScore: n|changeScore:]] | ||
+ | * [[Script Classes for Adventure Games/Script Class#changeState: newState|changeState:]], [[Script Classes for Adventure Games/InvItem Class#changeState: newState|48]] | ||
+ | * [[Script Classes for Adventure Games/Motion Classes#Chase|Chase]] | ||
+ | * [[Script Classes for Adventure Games/View Class#check: other|check:]] | ||
+ | * [[Script Classes for Adventure Games/Event Class#claimed|claimed]] | ||
+ | * [[Script Classes for Adventure Games/Script Class#client|client]], [[Script Classes for Adventure Games/Timer Class#client|15]], [[Script Classes for Adventure Games/Cycling Classes#client|28]], [[Script Classes for Adventure Games/Motion Classes#client|32]], [[Script Classes for Adventure Games/Avoider Class#client|35]], [[Script Classes for Adventure Games/Timer2 Class#client|46]] | ||
+ | * [[Script Classes for Adventure Games/File Class#close:|close:]] | ||
+ | * [[Script Classes for Adventure Games/Cycling Classes#Cycle|Code]], [[Script Classes for Adventure Games/StatusLine Class#code|51]], [[Script Classes for Adventure Games/Code Class|53]] | ||
+ | * [[Script Classes for Adventure Games/Collection Class|Collection]] | ||
+ | * [[Script Classes for Adventure Games/Collection Class#contains: anObject|contains:]] | ||
+ | * [[Script Classes for Adventure Games/Room Class#controls|controls]] | ||
+ | * [[Script Classes for Adventure Games/Script Class#cue:|cue:]], [[Script Classes for Adventure Games/Prop Class#cue: .5BnewState.5D|20]], [[Script Classes for Adventure Games/Region Class#cue: newState|42]] | ||
+ | * [[Script Classes for Adventure Games/Global Variables#curRoom|curRoom]] | ||
+ | * [[Script Classes for Adventure Games/Global Variables#curRoomNum|curRoomNum]] | ||
+ | * [[Script Classes for Adventure Games/Prop Class#setCycle: cycle .5Bcaller.5D|Cycle]], [[Script Classes for Adventure Games/Cycling Classes#Cycle|28]] | ||
+ | * [[Script Classes for Adventure Games/Timer Class#cycleCnt|cycleCnt]], [[Script Classes for Adventure Games/Cycling Classes#cycleCnt|28]], [[Script Classes for Adventure Games/Timer2 Class#cycleCnt|46]] | ||
+ | * [[Script Classes for Adventure Games/Cycling Classes#cycleDir|cycleDir]] | ||
+ | * [[Script Classes for Adventure Games/Cycling Classes#cycleDone:|cycleDone:]] | ||
+ | * [[Script Classes for Adventure Games/Prop Class#cycler|cycler]] | ||
+ | * [[Script Classes for Adventure Games/Prop Class#cycleSpeed|cycleSpeed]] | ||
+ | * [[Script Classes for Adventure Games/Cycling Classes#CycleTo|CycleTo]] | ||
+ | <br /> | ||
+ | |||
+ | D | ||
+ | * [[Script Classes for Adventure Games/Global_Variables#debugOn|debugOn]] | ||
+ | * [[Script Classes for Adventure Games/Collection_Class#delete:_element_.5Belements_....5D|delete:]], [[Script Classes for Adventure Games/Timer_Class#delete|19]] | ||
+ | * [[Script Classes for Adventure Games/InvItem_Class#description|description]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|di]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#init:|DirLoop]], ????????????????????? | ||
+ | * [[Script Classes for Adventure Games/Block_Class#disable:|disable:]], [[Script Classes for Adventure Games/Cage_Class#disable:|51]] | ||
+ | * [[Script Classes for Adventure Games/Object_Class#dispose:|dispose:]], [[Script Classes for Adventure Games/View_Class#dispose|19]], [[Script Classes for Adventure Games/Room_Class#dispose:|44]], [[Script Classes for Adventure Games/Block_Class#dispose:|49]], [[Script Classes for Adventure Games/Cage_Class#dispose:|50]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#distance|distance]], [[Script Classes for Adventure Games/Motion_Classes#distance_3|34]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#distanceTo:_anObject|distanceTo:]] | ||
+ | * [[Script Classes for Adventure Games/Object_Class#doit:|doit:]], [[Script Classes for Adventure Games/Prop_Class#doit:|20]], [[Script Classes for Adventure Games/Actor_Class#doit:|23]], [[Script Classes for Adventure Games/Ego_Class#doit:|26]], [[Script Classes for Adventure Games/Cycling_Classes#doit:|28]], [[Script Classes for Adventure Games/User_Class#doit:|38]], [[Script Classes for Adventure Games/Game_Class#doit:|39]], [[Script Classes for Adventure Games/Region_Class#doit:|41]], [[Script Classes for Adventure Games/Room_Class#doit:|44]], [[Script Classes for Adventure Games/Block_Class#doit:_actor|49]], [[Script Classes for Adventure Games/Cage_Class#doit:_actor|51]], [[Script Classes for Adventure Games/StatusLine_Class#doit:|53]] | ||
+ | * [[Script Classes for Adventure Games/Sound_Class#done|done]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dx]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dy]] | ||
+ | <br /> | ||
+ | |||
+ | E | ||
+ | * [[Script Classes for Adventure Games/Collection_Class#eachElementDo:_action_.5Bargs....5D|eachElementDo:]] | ||
+ | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|east]] | ||
+ | * [[Script Classes for Adventure Games/Ego_Class#edgeHit|edgeHit]], [[Script Classes for Adventure Games/Room_Class#horizon|43]] | ||
+ | * [[Script Classes for Adventure Games/Ego_Class|Ego]], [[Script Classes for Adventure Games/Global_Variables#ego|54]] | ||
+ | * [[Script Classes for Adventure Games/Collection_Class#elements|elements]] | ||
+ | * [[Script Classes for Adventure Games/Block_Class#enable:|enable:]], [[Script Classes for Adventure Games/Cage_Class#enable:|51]] | ||
+ | * [[Script Classes for Adventure Games/Cycling_Classes#endCel|endCel]] | ||
+ | * [[Script Classes for Adventure Games/Event_Class|Event]] | ||
+ | <br /> | ||
+ | F | ||
+ | * [[Script Classes for Adventure Games/File_Class|File]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#findPosn:|findPosn:]] | ||
+ | * [[Script Classes for Adventure Games/Collection_Class#first:_.28private.29|first:]], [[Script Classes for Adventure Games/List_Class#first|10]] | ||
+ | * [[Script Classes for Adventure Games/Collection_Class#firstTrue:_action_.5Bargs....5D|firstTrue:]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#Follow|Follow]] | ||
+ | * [[Script Classes for Adventure Games/View_Class#forceUpd:|forceUpd:]] | ||
+ | * [[Script Classes for Adventure Games/Cycling_Classes#Forward|Forward]] | ||
+ | <br /> | ||
+ | |||
+ | G | ||
+ | * [[Script Classes for Adventure Games/Game_Class|Game]] | ||
+ | * [[Script Classes for Adventure Games/Ego_Class#get:_item_.5Bitem_....5D|get:]] | ||
+ | <br /> | ||
+ | |||
+ | H | ||
+ | * [[Script Classes for Adventure Games/File_Class#handle|handle]] | ||
+ | * [[Script Classes for Adventure Games/EventHandler_Class#handleEvent._event|handleEvent:]], [[Script Classes for Adventure Games/Script_Class#handleEvent:_event|14]], [[Script Classes for Adventure Games/Feature_Class#handleEvent:event|19]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|38]], [[Script Classes for Adventure Games/Region_Class#handleEvent:_event|40]], [[Script Classes for Adventure Games/Room_Class#handleEvent:_event|42]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|45]] | ||
+ | * [[Script Classes for Adventure Games/Ego_Class#has:_item|has:]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#heading|heading]], [[Script Classes for Adventure Games/Avoider_Class#heading|35]] | ||
+ | * [[Script Classes for Adventure Games/View_Class#hide|hide:]] | ||
+ | * [[Script Classes for Adventure Games/Room_Class#horizon|horizon]] | ||
+ | <br /> | ||
+ | |||
+ | I | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i1]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i2]] | ||
+ | * [[Script Classes for Adventure Games/View_Class#ignoreActors:_.5Bn.5D|ignoreActors:]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#illegalBits|illegalBits]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|incr]] | ||
+ | * [[Script Classes for Adventure Games/List_Class#indexOf:_element|indexOf:]] | ||
+ | * [[Script Classes for Adventure Games/Object_Class#init:|init:]], [[Script Classes for Adventure Games/Script_Class#init:_.5Bclient.5D|18]], [[Script Classes for Adventure Games/View_Class#init|23]], [[Script Classes for Adventure Games/Actor_Class#init:|26]], [[Script Classes for Adventure Games/Ego_Class#init:|28]], [[Script Classes for Adventure Games/Game_Class#init:|39]], [[Script Classes for Adventure Games/Region_Class#init:|41]], [[Script Classes for Adventure Games/Room_Class#init:|44]], [[Script Classes for Adventure Games/Block_Class#init:|49]], [[Script Classes for Adventure Games/Cage_Class#init:|50]] | ||
+ | * [[Script Classes for Adventure Games/Region_Class#initialized|initialized]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#inRect:_left_top_right_bottom|inRect:]] | ||
+ | * [[Script Classes for Adventure Games/Inventory_Class|inventory]], [[Script Classes for Adventure Games/InvItem_Class|47]], [[Script Classes for Adventure Games/Global_Variables#inventory|54]] | ||
+ | * [[Script Classes for Adventure Games/InvItem_Class|InvItem]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#isBlocked:|isBlocked:]] | ||
+ | * [[Script Classes for Adventure Games/Collection_Class#isEmpty|isEmpty:]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#isStopped:|isStopped:]] | ||
+ | <br /> | ||
+ | |||
+ | K | ||
+ | * [[Script Classes for Adventure Games/Region_Class#keep|keep]] | ||
+ | <br /> | ||
+ | |||
+ | L | ||
+ | * [[Script Classes for Adventure Games/List_Class#last|last:]] | ||
+ | * [[Script Classes for Adventure Games/View_Class#nsTopnsLeftnsBottomnsRight_2|lastSeen]] | ||
+ | * [[Script Classes for Adventure Games/Timer_Class#lastTime|lastTime]], [[Script Classes for Adventure Games/Timer2_Class#lastTime|46]] | ||
+ | * [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|left]] | ||
+ | * [[Script Classes for Adventure Games/List_Class|List]] | ||
+ | * [[Script Classes for Adventure Games/View_Class#loop|loop]], [[Script Classes for Adventure Games/PicView_Class#loop|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#looper|looper]], 23 | ||
+ | <br /> | ||
+ | |||
+ | M | ||
+ | * [[Script Classes for Adventure Games/Event_Class#message|message]] | ||
+ | * [[Script Classes for Adventure Games/Event_Class#modifiers|modifiers]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#setMotion:_motion_.5Bcaller.5D|Motion]], [[Script Classes for Adventure Games/Motion_Classes#Motion|32]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#mover|mover]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#moveSpeed|moveSpeed]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#MoveTo|MoveTo]] | ||
+ | * [[Script Classes for Adventure Games/InvItem_Class#moveTo:_whom|moveTo:]] | ||
+ | * [[Script Classes for Adventure Games/Object_Class#myself:|myself:]] | ||
+ | <br /> | ||
+ | |||
+ | N | ||
+ | * [[Script Classes for Adventure Games/Object_Class#name|name]], [[Script Classes for Adventure Games/InvItem_Class#name|47]], [[Script Classes for Adventure Games/File_Class#name|52]] | ||
+ | * [[Script Classes for Adventure Games/Object Class#new|new:]], [[Script Classes for Adventure Games/Event_Class#new:|37]] | ||
+ | * [[Script Classes for Adventure Games/Game_Class#newRoom:_n|newRoom:]], [[Script Classes for Adventure Games/Room_Class#newRoom:_n|45]] | ||
+ | * [[Script Classes for Adventure Games/Global_Variables#newRoomNum|newRoomNum]] | ||
+ | * [[Script Classes for Adventure Games/Collection_Class#next:_kNode|next:]], [[Script Classes for Adventure Games/List_Class#next:_kNode|10]] | ||
+ | * [[Script Classes for Adventure Games/Cycling_Classes#nextCel:|nextCel:]] | ||
+ | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|north]] | ||
+ | * [[Script Classes for Adventure Games/View_Class|nowSeen]] | ||
+ | * [[Script Classes for Adventure Games/Region_Class#number|number]], [[Script Classes for Adventure Games/Sound_Class#number|50]] | ||
+ | <br /> | ||
+ | |||
+ | O | ||
+ | * [[Script Classes for Adventure Games/Object_Class|Object]] | ||
+ | * [[Script Classes for Adventure Games/File_Class#open:_.5Bflag.5D|open:]] | ||
+ | <!-- * [[Script Classes for Adventure Games/|overRun]], 55 --> | ||
+ | * [[Script Classes for Adventure Games/InvItem_Class#ownedBy:_whom|ownedBy:]] | ||
+ | * [[Script Classes for Adventure Games/InvItem_Class#owner|owner]] | ||
+ | <br /> | ||
+ | |||
+ | P | ||
+ | * [[Script Classes for Adventure Games/Object_Class#perform:_code_.5Bargs....5D|perform:]] | ||
+ | * [[Script Classes for Adventure Games/Room_Class#picture|picture]] | ||
+ | * [[Script Classes for Adventure Games/Game_Class#play:|play:]], [[Script Classes for Adventure Games/Sound_Class#play:|50]] | ||
+ | * [[Script Classes for Adventure Games/View_Class#posn:_x_y_z|posn:]] | ||
+ | * [[Script Classes for Adventure Games/Game_Class#possibleScore|possibleScore]] | ||
+ | * [[Script Classes for Adventure Games/List_Class#prev:_kNode|prev:]] | ||
+ | * [[Script Classes for Adventure Games/Ego_Class#prevDirKey|prevDirKey]] | ||
+ | * [[Script Classes for Adventure Games/Global_Variables#prevRoomNum|prevRoomNum]] | ||
+ | * [[Script Classes for Adventure Games/View_Class#priority|priority]], [[Script Classes for Adventure Games/PicView_Class#priority|27]], [[Script Classes for Adventure Games/Sound_Class#priority|50]] | ||
+ | * [[Script Classes for Adventure Games/Prop_Class|Prop]] | ||
+ | * [[Script Classes for Adventure Games/Ego_Class#put:_item_.5Bwhere.5D|put:]] | ||
+ | <br /> | ||
+ | |||
+ | Q | ||
+ | * [[Script Classes for Adventure Games/Global_Variables#quit|quit]] | ||
+ | <br /> | ||
+ | |||
+ | R | ||
+ | * [[Script Classes for Adventure Games/Region_Class|Region]] | ||
+ | * [[Script Classes for Adventure Games/Global_Variables#regions|regions]] | ||
+ | * [[Script Classes for Adventure Games/Game_Class#restart:|restart:]] | ||
+ | * [[Script Classes for Adventure Games/Game_Class#restore:|restore:]] | ||
+ | * [[Script Classes for Adventure Games/Cycling_Classes#Reverse|Reverse]] | ||
+ | * [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|right]] | ||
+ | * [[Script Classes for Adventure Games/Room_Class|Room]] | ||
+ | * [[Script Classes for Adventure Games/RootObj_Class|RootObj]] | ||
+ | <br /> | ||
+ | |||
+ | ==S== | ||
+ | * [[Script Classes for Adventure Games/|said]], 47 | ||
+ | * [[Script Classes for Adventure Games/|saidMe:]], 12, 48 | ||
+ | * [[Script Classes for Adventure Games/|save:]], 40 | ||
+ | * [[Script Classes for Adventure Games/|score]], 39 | ||
+ | * [[Script Classes for Adventure Games/|Script]], 13, 20, 41, 47 | ||
+ | * [[Script Classes for Adventure Games/|seconds]], 15, 46 | ||
+ | * [[Script Classes for Adventure Games/|Set]], 11 | ||
+ | * [[Script Classes for Adventure Games/|set:]], 16 | ||
+ | * [[Script Classes for Adventure Games/|setAvoider:]], 24 | ||
+ | * [[Script Classes for Adventure Games/|setCel:]], 19 | ||
+ | * [[Script Classes for Adventure Games/|setCycle:]], 16, 21, 30, 31 | ||
+ | * [[Script Classes for Adventure Games/|setLoop:]], 19 | ||
+ | * [[Script Classes for Adventure Games/|setMotion:]], 24, 33, 34 | ||
+ | * [[Script Classes for Adventure Games/|setPri:]], 18 | ||
+ | * [[Script Classes for Adventure Games/|setReal:]], 16 | ||
+ | * [[Script Classes for Adventure Games/|setRegions:]], 44 | ||
+ | * [[Script Classes for Adventure Games/|setScript:]], 20, 42 | ||
+ | * [[Script Classes for Adventure Games/|setSpeed:]], 40 | ||
+ | * [[Script Classes for Adventure Games/|showMem:]], 40 | ||
+ | * [[Script Classes for Adventure Games/|showSelf:]], 6, 7, 12, 48 | ||
+ | * [[Script Classes for Adventure Games/|showStr:]], 6, 19 | ||
+ | * [[Script Classes for Adventure Games/|showStyle]], 43, 55 | ||
+ | * [[Script Classes for Adventure Games/|signal]], 18, 27, 50 | ||
+ | * [[Script Classes for Adventure Games/|size]], 8 | ||
+ | ** [[Script Classes for Adventure Games/|Block]], 43, 49 | ||
+ | ** [[Script Classes for Adventure Games/|Blocks]], 24 | ||
+ | * [[Script Classes for Adventure Games/|Sound]], 50 | ||
+ | * [[Script Classes for Adventure Games/|sounds]], 54 | ||
+ | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|south]] | ||
+ | * [[Script Classes for Adventure Games/|species]], 5 | ||
+ | * [[Script Classes for Adventure Games/|speed]], 39 | ||
+ | * [[Script Classes for Adventure Games/|start]], 13 | ||
+ | * [[Script Classes for Adventure Games/|startRoom:]], 40 | ||
+ | * [[Script Classes for Adventure Games/|startUpd:]], 18 | ||
+ | * [[Script Classes for Adventure Games/|state]], 13, 51 | ||
+ | * [[Script Classes for Adventure Games/|StatusLine]], 40, 51 | ||
+ | * [[Script Classes for Adventure Games/|stopUpd:]], 18 | ||
+ | * [[Script Classes for Adventure Games/|style]], 43, 55 | ||
+ | * [[Script Classes for Adventure Games/|superClass]], 5 | ||
+ | <br /> | ||
+ | |||
+ | ==T== | ||
+ | * [[Script Classes for Adventure Games/Global_Variables#theGame|theGame]] | ||
+ | * [[Script Classes for Adventure Games/Script_Class#timer|timer]], [[Script Classes for Adventure Games/Timer_Class|15]], [[Script Classes for Adventure Games/Prop_Class#timer|20]], [[Script Classes for Adventure Games/Game_Class|41]], [[Script Classes for Adventure Games/Region_Class#timer|41]], [[Script Classes for Adventure Games/Timer2_Class|46]] | ||
+ | * [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|top]] | ||
+ | * [[Script Classes for Adventure Games/Event_Class#type|type]] | ||
+ | <br /> | ||
+ | |||
+ | U | ||
+ | * [[Script Classes for Adventure Games/View_Class#underBits|underBits]] | ||
+ | * [[Script Classes for Adventure Games/Object_Class#understands:_selector|understands:]] | ||
+ | * [[Script Classes for Adventure Games/User_Class|User]] | ||
+ | * [[Script Classes for Adventure Games/Global_Variables#userFont|userFont]] | ||
+ | <br /> | ||
+ | V | ||
+ | * [[Script Classes for Adventure Games/View_Class|view]], [[Script Classes for Adventure Games/PicView_Class#view|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#viewer|viewer]] | ||
+ | <br /> | ||
+ | |||
+ | W | ||
+ | * [[Script Classes for Adventure Games/Cycling_Classes#Walk|Walk]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#Wander|Wander]] | ||
+ | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|west]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#who|who]], [[Script Classes for Adventure Games/Motion_Classes#who_2|34]] | ||
+ | * [[Script Classes for Adventure Games/File_Class#write:_str_.5Bstr_....5D|write:]] | ||
+ | <br /> | ||
+ | |||
+ | X | ||
+ | * [[Script Classes for Adventure Games/Feature_Class#xyz|x]], [[Script Classes for Adventure Games/Feature_Class#xyz|17]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#x_2|32]], [[Script Classes for Adventure Games/Event_Class#x_y|36]] | ||
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|xAxis]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|xLast]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|xStep]] | ||
+ | <br /> | ||
+ | |||
+ | Y | ||
+ | * [[Script Classes for Adventure Games/Feature_Class#xyz|y]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#y_2|32]], [[Script Classes for Adventure Games/Motion_Classes#y_2|36]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|yLast]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|yStep]] | ||
+ | <br /> | ||
+ | |||
+ | Z | ||
+ | * [[Script Classes for Adventure Games/Feature_Class#xyz|z]] | ||
+ | <br /> | ||
|} | |} | ||
+ | |||
+ | |||
+ | <div align="center"> | ||
+ | Chapter: | ||
+ | [[Script Classes for Adventure Games/Introduction|1]] | | ||
+ | [[Script Classes for Adventure Games/RootObj Class|2]] | | ||
+ | [[Script Classes for Adventure Games/Object Class|3]] | | ||
+ | [[Script Classes for Adventure Games/Collection Class|4]] | | ||
+ | [[Script Classes for Adventure Games/Script Class|5]] | | ||
+ | [[Script Classes for Adventure Games/Timer Class|6]] | | ||
+ | [[Script Classes for Adventure Games/Feature Class|7]] | | ||
+ | [[Script Classes for Adventure Games/View Class|8]] | | ||
+ | [[Script Classes for Adventure Games/PicView Class|9]] | | ||
+ | [[Script Classes for Adventure Games/Cycling Classes|10]] | | ||
+ | [[Script Classes for Adventure Games/Motion Classes|11]] | | ||
+ | [[Script Classes for Adventure Games/Avoider Class|12]] | | ||
+ | [[Script Classes for Adventure Games/Event Class|13]] | | ||
+ | [[Script Classes for Adventure Games/User Class|14]]<br /> | ||
+ | [[Script Classes for Adventure Games/Game Class|15]] | | ||
+ | [[Script Classes for Adventure Games/Locale Class|16]] | | ||
+ | [[Script Classes for Adventure Games/Region Class|17]] | | ||
+ | [[Script Classes for Adventure Games/Room Class|18]] | | ||
+ | [[Script Classes for Adventure Games/Timer2 Class|19]] | | ||
+ | [[Script Classes for Adventure Games/InvItem Class|20]] | | ||
+ | [[Script Classes for Adventure Games/Block Class|21]] | | ||
+ | [[Script Classes for Adventure Games/Cage Class|22]] | | ||
+ | [[Script Classes for Adventure Games/Sound Class|23]] | | ||
+ | [[Script Classes for Adventure Games/StatusLine Class|24]] | | ||
+ | [[Script Classes for Adventure Games/File Class|25]] | | ||
+ | [[Script Classes for Adventure Games/Code Class|26]] | | ||
+ | [[Script Classes for Adventure Games/Global Variables|27]] | | ||
+ | [[Script Classes for Adventure Games/Index|Index]] | ||
+ | </div><br /> | ||
| |
Latest revision as of 02:00, 22 January 2016
Chapter:
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2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
Index
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