Difference between revisions of "Script Classes for Adventure Games/Index"

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[[Official SCI Documentation]]<br />
 
[[Official SCI Documentation]]<br />
  
<div align="center">
 
Chapter:
 
[[Script Classes for Adventure Games/Introduction|1]] |
 
[[Script Classes for Adventure Games/RootObj|2]] |
 
[[Script Classes for Adventure Games/Object|3]] |
 
[[Script Classes for Adventure Games/Collection|4]] |
 
[[Script Classes for Adventure Games/List|5]] |
 
[[Script Classes for Adventure Games/Set|6]] |
 
[[Script Classes for Adventure Games/EventHandler|7]] |
 
[[Script Classes for Adventure Games/Inventory|8]] |
 
[[Script Classes for Adventure Games/Script|9]] |
 
[[Script Classes for Adventure Games/Timer|10]] |
 
[[Script Classes for Adventure Games/Feature|11]] |
 
[[Script Classes for Adventure Games/View|12]] |
 
[[Script Classes for Adventure Games/Prop|13]] |
 
[[Script Classes for Adventure Games/Actor|14]] |
 
[[Script Classes for Adventure Games/Ego|15]] |
 
[[Script Classes for Adventure Games/PicView|16]] |
 
[[Script Classes for Adventure Games/Cycle|17]] |
 
[[Script Classes for Adventure Games/Forward|18]] |
 
[[Script Classes for Adventure Games/Walk|19]] |
 
[[Script Classes for Adventure Games/Reverse|20]] |
 
[[Script Classes for Adventure Games/CycleTo|21]] |
 
[[Script Classes for Adventure Games/EndLoop|22]] |
 
[[Script Classes for Adventure Games/BegLoop|23]] |
 
[[Script Classes for Adventure Games/Motion|24]] |
 
[[Script Classes for Adventure Games/MoveTo|25]] |
 
[[Script Classes for Adventure Games/Wander|26]]<br />
 
[[Script Classes for Adventure Games/Follow|27]] |
 
[[Script Classes for Adventure Games/Chase|28]] |
 
[[Script Classes for Adventure Games/Jump|29]] |
 
[[Script Classes for Adventure Games/JumpTo|30]] |
 
[[Script Classes for Adventure Games/Orbit|31]] |
 
[[Script Classes for Adventure Games/Path|32]] |
 
[[Script Classes for Adventure Games/RelPath|33]] |
 
[[Script Classes for Adventure Games/Avoider|34]] |
 
[[Script Classes for Adventure Games/Event|35]] |
 
[[Script Classes for Adventure Games/User|36]] |
 
[[Script Classes for Adventure Games/Game|37]] |
 
[[Script Classes for Adventure Games/Locale|38]] |
 
[[Script Classes for Adventure Games/Region|39]] |
 
[[Script Classes for Adventure Games/Room|40]] |
 
[[Script Classes for Adventure Games/Timer2|41]] |
 
[[Script Classes for Adventure Games/TimeOut|42]] |
 
[[Script Classes for Adventure Games/InvItem|43]] |
 
[[Script Classes for Adventure Games/Block|44]] |
 
[[Script Classes for Adventure Games/Cage|45]] |
 
[[Script Classes for Adventure Games/Sound|46]] |
 
[[Script Classes for Adventure Games/StatusLine|47]] |
 
[[Script Classes for Adventure Games/File|48]] |
 
[[Script Classes for Adventure Games/Code|49]] |
 
[[Script Classes for Adventure Games/Global Variables|50]] |
 
[[Script Classes for Adventure Games/Index|Index]]
 
</div><br />
 
  
 
<div align="center"><span style="font-size: 22pt">Index</span><br />
 
<div align="center"><span style="font-size: 22pt">Index</span><br />
Line 64: Line 10:
 
|- valign= "top"
 
|- valign= "top"
 
| width="20%" |
 
| width="20%" |
 +
* [[Script Classes for Adventure Games/RootObj_Class#-info-|-info-]]
 +
<br />
 
A
 
A
* [[Script Classes for Adventure Games/|Script Classes for Adventure Games/]]
+
* [[Script Classes for Adventure Games/Block Class#active|active]]
 +
* [[Script Classes for Adventure Games/Actor Class|Actor]]
 +
* [[Script Classes for Adventure Games/Collection Class#add: element .5Belements ....5D|add:]], [[Script Classes for Adventure Games/List Class#add: element .5Belement ....5D|10]], [[Script Classes for Adventure Games/Set Class#add: element .5Belement ....5D|11]]
 +
* [[Script Classes for Adventure Games/List Class#addToEnd: element .5Belement ....5D|addToEnd:]]
 +
* [[Script Classes for Adventure Games/List Class#addToFront: element .5Belement ....5D|addToFront:]]
 +
* [[Script Classes for Adventure Games/View Class#addToPic|addToPic:]]
 +
* [[Script Classes for Adventure Games/Global Variables#addToPics|addToPics]]
 +
* [[Script Classes for Adventure Games/Collection Class#allTrue: action .5Bargs....5D|allTrue:]]
 +
* [[Script Classes for Adventure Games/User Class#alterEgo|alterEgo]]
 +
* [[Script Classes for Adventure Games/List Class#at: n|at:]]
 +
* [[Script Classes for Adventure Games/Actor Class#avoider|avoider]], [[Script Classes for Adventure Games/Avoider Class|35]]
 +
<br />
 +
B
 +
* [[Script Classes for Adventure Games/View Class#baseRect|baseRect]]
 +
* [[Script Classes for Adventure Games/Actor Class#baseSetter|BaseSetter]]
 +
* [[Script Classes for Adventure Games/Cycling Classes#BegLoop|BegLoop]]
 +
* [[Script Classes for Adventure Games/Room Class#blocks|blocks]]
 +
* [[Script Classes for Adventure Games/Block Class#Properties|bottom]]
 +
<br />
 +
 
 +
C
 +
* [[Script Classes for Adventure Games/Script Class#caller|caller]], [[Script Classes for Adventure Games/Cycling Classes#caller|32]]
 +
* [[Script Classes for Adventure Games/Actor Class#canBeHere:|canBeHere:]]
 +
* [[Script Classes for Adventure Games/User Class#canInput|canInput]]
 +
* [[Script Classes for Adventure Games/Global Variables#cast|cast]]
 +
* [[Script Classes for Adventure Games/View Class#cel|cel]], [[Script Classes for Adventure Games/PicView Class#Properties|27]], [[Script Classes for Adventure Games/InvItem Class#view_loop_cel|47]]
 +
* [[Script Classes for Adventure Games/Game Class#changeScore: n|changeScore:]]
 +
* [[Script Classes for Adventure Games/Script Class#changeState: newState|changeState:]], [[Script Classes for Adventure Games/InvItem Class#changeState: newState|48]]
 +
* [[Script Classes for Adventure Games/Motion Classes#Chase|Chase]]
 +
* [[Script Classes for Adventure Games/View Class#check: other|check:]]
 +
* [[Script Classes for Adventure Games/Event Class#claimed|claimed]]
 +
* [[Script Classes for Adventure Games/Script Class#client|client]], [[Script Classes for Adventure Games/Timer Class#client|15]], [[Script Classes for Adventure Games/Cycling Classes#client|28]], [[Script Classes for Adventure Games/Motion Classes#client|32]], [[Script Classes for Adventure Games/Avoider Class#client|35]], [[Script Classes for Adventure Games/Timer2 Class#client|46]]
 +
* [[Script Classes for Adventure Games/File Class#close:|close:]]
 +
* [[Script Classes for Adventure Games/Cycling Classes#Cycle|Code]], [[Script Classes for Adventure Games/StatusLine Class#code|51]], [[Script Classes for Adventure Games/Code Class|53]]
 +
* [[Script Classes for Adventure Games/Collection Class|Collection]]
 +
* [[Script Classes for Adventure Games/Collection Class#contains: anObject|contains:]]
 +
* [[Script Classes for Adventure Games/Room Class#controls|controls]]
 +
* [[Script Classes for Adventure Games/Script Class#cue:|cue:]], [[Script Classes for Adventure Games/Prop Class#cue: .5BnewState.5D|20]], [[Script Classes for Adventure Games/Region Class#cue: newState|42]]
 +
* [[Script Classes for Adventure Games/Global Variables#curRoom|curRoom]]
 +
* [[Script Classes for Adventure Games/Global Variables#curRoomNum|curRoomNum]]
 +
* [[Script Classes for Adventure Games/Prop Class#setCycle: cycle .5Bcaller.5D|Cycle]], [[Script Classes for Adventure Games/Cycling Classes#Cycle|28]]
 +
* [[Script Classes for Adventure Games/Timer Class#cycleCnt|cycleCnt]], [[Script Classes for Adventure Games/Cycling Classes#cycleCnt|28]], [[Script Classes for Adventure Games/Timer2 Class#cycleCnt|46]]
 +
* [[Script Classes for Adventure Games/Cycling Classes#cycleDir|cycleDir]]
 +
* [[Script Classes for Adventure Games/Cycling Classes#cycleDone:|cycleDone:]]
 +
* [[Script Classes for Adventure Games/Prop Class#cycler|cycler]]
 +
* [[Script Classes for Adventure Games/Prop Class#cycleSpeed|cycleSpeed]]
 +
* [[Script Classes for Adventure Games/Cycling Classes#CycleTo|CycleTo]]
 +
<br />
 +
 
 +
D
 +
* [[Script Classes for Adventure Games/Global_Variables#debugOn|debugOn]]
 +
* [[Script Classes for Adventure Games/Collection_Class#delete:_element_.5Belements_....5D|delete:]], [[Script Classes for Adventure Games/Timer_Class#delete|19]]
 +
* [[Script Classes for Adventure Games/InvItem_Class#description|description]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|di]]
 +
* [[Script Classes for Adventure Games/Actor_Class#init:|DirLoop]], ?????????????????????
 +
* [[Script Classes for Adventure Games/Block_Class#disable:|disable:]], [[Script Classes for Adventure Games/Cage_Class#disable:|51]]
 +
* [[Script Classes for Adventure Games/Object_Class#dispose:|dispose:]], [[Script Classes for Adventure Games/View_Class#dispose|19]], [[Script Classes for Adventure Games/Room_Class#dispose:|44]], [[Script Classes for Adventure Games/Block_Class#dispose:|49]], [[Script Classes for Adventure Games/Cage_Class#dispose:|50]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#distance|distance]], [[Script Classes for Adventure Games/Motion_Classes#distance_3|34]]
 +
* [[Script Classes for Adventure Games/Actor_Class#distanceTo:_anObject|distanceTo:]]
 +
* [[Script Classes for Adventure Games/Object_Class#doit:|doit:]], [[Script Classes for Adventure Games/Prop_Class#doit:|20]], [[Script Classes for Adventure Games/Actor_Class#doit:|23]], [[Script Classes for Adventure Games/Ego_Class#doit:|26]], [[Script Classes for Adventure Games/Cycling_Classes#doit:|28]], [[Script Classes for Adventure Games/User_Class#doit:|38]], [[Script Classes for Adventure Games/Game_Class#doit:|39]], [[Script Classes for Adventure Games/Region_Class#doit:|41]], [[Script Classes for Adventure Games/Room_Class#doit:|44]], [[Script Classes for Adventure Games/Block_Class#doit:_actor|49]], [[Script Classes for Adventure Games/Cage_Class#doit:_actor|51]], [[Script Classes for Adventure Games/StatusLine_Class#doit:|53]]
 +
* [[Script Classes for Adventure Games/Sound_Class#done|done]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dx]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dy]]
 +
<br />
 +
 
 +
E
 +
* [[Script Classes for Adventure Games/Collection_Class#eachElementDo:_action_.5Bargs....5D|eachElementDo:]]
 +
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|east]]
 +
* [[Script Classes for Adventure Games/Ego_Class#edgeHit|edgeHit]], [[Script Classes for Adventure Games/Room_Class#horizon|43]]
 +
* [[Script Classes for Adventure Games/Ego_Class|Ego]], [[Script Classes for Adventure Games/Global_Variables#ego|54]]
 +
* [[Script Classes for Adventure Games/Collection_Class#elements|elements]]
 +
* [[Script Classes for Adventure Games/Block_Class#enable:|enable:]], [[Script Classes for Adventure Games/Cage_Class#enable:|51]]
 +
* [[Script Classes for Adventure Games/Cycling_Classes#endCel|endCel]]
 +
* [[Script Classes for Adventure Games/Event_Class|Event]]
 +
<br />
 +
F
 +
* [[Script Classes for Adventure Games/File_Class|File]]
 +
* [[Script Classes for Adventure Games/Actor_Class#findPosn:|findPosn:]]
 +
* [[Script Classes for Adventure Games/Collection_Class#first:_.28private.29|first:]], [[Script Classes for Adventure Games/List_Class#first|10]]
 +
* [[Script Classes for Adventure Games/Collection_Class#firstTrue:_action_.5Bargs....5D|firstTrue:]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#Follow|Follow]]
 +
* [[Script Classes for Adventure Games/View_Class#forceUpd:|forceUpd:]]
 +
* [[Script Classes for Adventure Games/Cycling_Classes#Forward|Forward]]
 +
<br />
 +
 
 +
G
 +
* [[Script Classes for Adventure Games/Game_Class|Game]]
 +
* [[Script Classes for Adventure Games/Ego_Class#get:_item_.5Bitem_....5D|get:]]
 +
<br />
 +
 
 +
H
 +
* [[Script Classes for Adventure Games/File_Class#handle|handle]]
 +
* [[Script Classes for Adventure Games/EventHandler_Class#handleEvent._event|handleEvent:]], [[Script Classes for Adventure Games/Script_Class#handleEvent:_event|14]], [[Script Classes for Adventure Games/Feature_Class#handleEvent:event|19]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|38]], [[Script Classes for Adventure Games/Region_Class#handleEvent:_event|40]], [[Script Classes for Adventure Games/Room_Class#handleEvent:_event|42]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|45]]
 +
* [[Script Classes for Adventure Games/Ego_Class#has:_item|has:]]
 +
* [[Script Classes for Adventure Games/Actor_Class#heading|heading]], [[Script Classes for Adventure Games/Avoider_Class#heading|35]]
 +
* [[Script Classes for Adventure Games/View_Class#hide|hide:]]
 +
* [[Script Classes for Adventure Games/Room_Class#horizon|horizon]]
 +
<br />
 +
 
 +
I
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i1]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i2]]
 +
* [[Script Classes for Adventure Games/View_Class#ignoreActors:_.5Bn.5D|ignoreActors:]]
 +
* [[Script Classes for Adventure Games/Actor_Class#illegalBits|illegalBits]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|incr]]
 +
* [[Script Classes for Adventure Games/List_Class#indexOf:_element|indexOf:]]
 +
* [[Script Classes for Adventure Games/Object_Class#init:|init:]], [[Script Classes for Adventure Games/Script_Class#init:_.5Bclient.5D|18]], [[Script Classes for Adventure Games/View_Class#init|23]],  [[Script Classes for Adventure Games/Actor_Class#init:|26]], [[Script Classes for Adventure Games/Ego_Class#init:|28]], [[Script Classes for Adventure Games/Game_Class#init:|39]], [[Script Classes for Adventure Games/Region_Class#init:|41]], [[Script Classes for Adventure Games/Room_Class#init:|44]], [[Script Classes for Adventure Games/Block_Class#init:|49]], [[Script Classes for Adventure Games/Cage_Class#init:|50]]
 +
* [[Script Classes for Adventure Games/Region_Class#initialized|initialized]]
 +
* [[Script Classes for Adventure Games/Actor_Class#inRect:_left_top_right_bottom|inRect:]]
 +
* [[Script Classes for Adventure Games/Inventory_Class|inventory]], [[Script Classes for Adventure Games/InvItem_Class|47]], [[Script Classes for Adventure Games/Global_Variables#inventory|54]]
 +
* [[Script Classes for Adventure Games/InvItem_Class|InvItem]]
 +
* [[Script Classes for Adventure Games/Actor_Class#isBlocked:|isBlocked:]]
 +
* [[Script Classes for Adventure Games/Collection_Class#isEmpty|isEmpty:]]
 +
* [[Script Classes for Adventure Games/Actor_Class#isStopped:|isStopped:]]
 +
<br />
 +
 
 +
K
 +
* [[Script Classes for Adventure Games/Region_Class#keep|keep]]
 +
<br />
 +
 
 +
L
 +
* [[Script Classes for Adventure Games/List_Class#last|last:]]
 +
* [[Script Classes for Adventure Games/View_Class#nsTopnsLeftnsBottomnsRight_2|lastSeen]]
 +
* [[Script Classes for Adventure Games/Timer_Class#lastTime|lastTime]], [[Script Classes for Adventure Games/Timer2_Class#lastTime|46]]
 +
* [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|left]]
 +
* [[Script Classes for Adventure Games/List_Class|List]]
 +
* [[Script Classes for Adventure Games/View_Class#loop|loop]], [[Script Classes for Adventure Games/PicView_Class#loop|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]]
 +
* [[Script Classes for Adventure Games/Actor_Class#looper|looper]], 23
 +
<br />
 +
 
 +
M
 +
* [[Script Classes for Adventure Games/Event_Class#message|message]]
 +
* [[Script Classes for Adventure Games/Event_Class#modifiers|modifiers]]
 +
* [[Script Classes for Adventure Games/Actor_Class#setMotion:_motion_.5Bcaller.5D|Motion]], [[Script Classes for Adventure Games/Motion_Classes#Motion|32]]
 +
* [[Script Classes for Adventure Games/Actor_Class#mover|mover]]
 +
* [[Script Classes for Adventure Games/Actor_Class#moveSpeed|moveSpeed]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#MoveTo|MoveTo]]
 +
* [[Script Classes for Adventure Games/InvItem_Class#moveTo:_whom|moveTo:]]
 +
* [[Script Classes for Adventure Games/Object_Class#myself:|myself:]]
 +
<br />
 +
 
 +
N
 +
* [[Script Classes for Adventure Games/Object_Class#name|name]], [[Script Classes for Adventure Games/InvItem_Class#name|47]], [[Script Classes for Adventure Games/File_Class#name|52]]
 +
* [[Script Classes for Adventure Games/Object Class#new|new:]], [[Script Classes for Adventure Games/Event_Class#new:|37]]
 +
* [[Script Classes for Adventure Games/Game_Class#newRoom:_n|newRoom:]], [[Script Classes for Adventure Games/Room_Class#newRoom:_n|45]]
 +
* [[Script Classes for Adventure Games/Global_Variables#newRoomNum|newRoomNum]]
 +
* [[Script Classes for Adventure Games/Collection_Class#next:_kNode|next:]], [[Script Classes for Adventure Games/List_Class#next:_kNode|10]]
 +
* [[Script Classes for Adventure Games/Cycling_Classes#nextCel:|nextCel:]]
 +
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|north]]
 +
* [[Script Classes for Adventure Games/View_Class|nowSeen]]
 +
* [[Script Classes for Adventure Games/Region_Class#number|number]], [[Script Classes for Adventure Games/Sound_Class#number|50]]
 +
<br />
 +
 
 +
O
 +
* [[Script Classes for Adventure Games/Object_Class|Object]]
 +
* [[Script Classes for Adventure Games/File_Class#open:_.5Bflag.5D|open:]]
 +
<!-- * [[Script Classes for Adventure Games/|overRun]], 55 -->
 +
* [[Script Classes for Adventure Games/InvItem_Class#ownedBy:_whom|ownedBy:]]
 +
* [[Script Classes for Adventure Games/InvItem_Class#owner|owner]]
 +
<br />
 +
 
 +
P
 +
* [[Script Classes for Adventure Games/Object_Class#perform:_code_.5Bargs....5D|perform:]]
 +
* [[Script Classes for Adventure Games/Room_Class#picture|picture]]
 +
* [[Script Classes for Adventure Games/Game_Class#play:|play:]], [[Script Classes for Adventure Games/Sound_Class#play:|50]]
 +
* [[Script Classes for Adventure Games/View_Class#posn:_x_y_z|posn:]]
 +
* [[Script Classes for Adventure Games/Game_Class#possibleScore|possibleScore]]
 +
* [[Script Classes for Adventure Games/List_Class#prev:_kNode|prev:]]
 +
* [[Script Classes for Adventure Games/Ego_Class#prevDirKey|prevDirKey]]
 +
* [[Script Classes for Adventure Games/Global_Variables#prevRoomNum|prevRoomNum]]
 +
* [[Script Classes for Adventure Games/View_Class#priority|priority]], [[Script Classes for Adventure Games/PicView_Class#priority|27]], [[Script Classes for Adventure Games/Sound_Class#priority|50]]
 +
* [[Script Classes for Adventure Games/Prop_Class|Prop]]
 +
* [[Script Classes for Adventure Games/Ego_Class#put:_item_.5Bwhere.5D|put:]]
 +
<br />
 +
 
 +
Q
 +
* [[Script Classes for Adventure Games/Global_Variables#quit|quit]]
 +
<br />
 +
 
 +
R
 +
* [[Script Classes for Adventure Games/Region_Class|Region]]
 +
* [[Script Classes for Adventure Games/Global_Variables#regions|regions]]
 +
* [[Script Classes for Adventure Games/Game_Class#restart:|restart:]]
 +
* [[Script Classes for Adventure Games/Game_Class#restore:|restore:]]
 +
* [[Script Classes for Adventure Games/Cycling_Classes#Reverse|Reverse]]
 +
* [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|right]]
 +
* [[Script Classes for Adventure Games/Room_Class|Room]]
 +
* [[Script Classes for Adventure Games/RootObj_Class|RootObj]]
 +
<br />
 +
 
 +
==S==
 +
* [[Script Classes for Adventure Games/|said]], 47
 +
* [[Script Classes for Adventure Games/|saidMe:]], 12, 48
 +
* [[Script Classes for Adventure Games/|save:]], 40
 +
* [[Script Classes for Adventure Games/|score]], 39
 +
* [[Script Classes for Adventure Games/|Script]], 13, 20, 41, 47
 +
* [[Script Classes for Adventure Games/|seconds]], 15, 46
 +
* [[Script Classes for Adventure Games/|Set]], 11
 +
* [[Script Classes for Adventure Games/|set:]], 16
 +
* [[Script Classes for Adventure Games/|setAvoider:]], 24
 +
* [[Script Classes for Adventure Games/|setCel:]], 19
 +
* [[Script Classes for Adventure Games/|setCycle:]], 16, 21, 30, 31
 +
* [[Script Classes for Adventure Games/|setLoop:]], 19
 +
* [[Script Classes for Adventure Games/|setMotion:]], 24, 33, 34
 +
* [[Script Classes for Adventure Games/|setPri:]], 18
 +
* [[Script Classes for Adventure Games/|setReal:]], 16
 +
* [[Script Classes for Adventure Games/|setRegions:]], 44
 +
* [[Script Classes for Adventure Games/|setScript:]], 20, 42
 +
* [[Script Classes for Adventure Games/|setSpeed:]], 40
 +
* [[Script Classes for Adventure Games/|showMem:]], 40
 +
* [[Script Classes for Adventure Games/|showSelf:]], 6, 7, 12, 48
 +
* [[Script Classes for Adventure Games/|showStr:]], 6, 19
 +
* [[Script Classes for Adventure Games/|showStyle]], 43, 55
 +
* [[Script Classes for Adventure Games/|signal]], 18, 27, 50
 +
* [[Script Classes for Adventure Games/|size]], 8
 +
** [[Script Classes for Adventure Games/|Block]], 43, 49
 +
** [[Script Classes for Adventure Games/|Blocks]], 24
 +
* [[Script Classes for Adventure Games/|Sound]], 50
 +
* [[Script Classes for Adventure Games/|sounds]], 54
 +
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|south]]
 +
* [[Script Classes for Adventure Games/|species]], 5
 +
* [[Script Classes for Adventure Games/|speed]], 39
 +
* [[Script Classes for Adventure Games/|start]], 13
 +
* [[Script Classes for Adventure Games/|startRoom:]], 40
 +
* [[Script Classes for Adventure Games/|startUpd:]], 18
 +
* [[Script Classes for Adventure Games/|state]], 13, 51
 +
* [[Script Classes for Adventure Games/|StatusLine]], 40, 51
 +
* [[Script Classes for Adventure Games/|stopUpd:]], 18
 +
* [[Script Classes for Adventure Games/|style]], 43, 55
 +
* [[Script Classes for Adventure Games/|superClass]], 5
 +
<br />
 +
 
 +
==T==
 +
* [[Script Classes for Adventure Games/Global_Variables#theGame|theGame]]
 +
* [[Script Classes for Adventure Games/Script_Class#timer|timer]], [[Script Classes for Adventure Games/Timer_Class|15]], [[Script Classes for Adventure Games/Prop_Class#timer|20]], [[Script Classes for Adventure Games/Game_Class|41]], [[Script Classes for Adventure Games/Region_Class#timer|41]], [[Script Classes for Adventure Games/Timer2_Class|46]]
 +
* [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|top]]
 +
* [[Script Classes for Adventure Games/Event_Class#type|type]]
 +
<br />
 +
 
 +
U
 +
* [[Script Classes for Adventure Games/View_Class#underBits|underBits]]
 +
* [[Script Classes for Adventure Games/Object_Class#understands:_selector|understands:]]
 +
* [[Script Classes for Adventure Games/User_Class|User]]
 +
* [[Script Classes for Adventure Games/Global_Variables#userFont|userFont]]
 +
<br />
 +
V
 +
* [[Script Classes for Adventure Games/View_Class|view]], [[Script Classes for Adventure Games/PicView_Class#view|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]]
 +
* [[Script Classes for Adventure Games/Actor_Class#viewer|viewer]]
 +
<br />
 +
 
 +
W
 +
* [[Script Classes for Adventure Games/Cycling_Classes#Walk|Walk]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#Wander|Wander]]
 +
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|west]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#who|who]], [[Script Classes for Adventure Games/Motion_Classes#who_2|34]]
 +
* [[Script Classes for Adventure Games/File_Class#write:_str_.5Bstr_....5D|write:]]
 +
<br />
 +
 
 +
X
 +
* [[Script Classes for Adventure Games/Feature_Class#xyz|x]], [[Script Classes for Adventure Games/Feature_Class#xyz|17]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#x_2|32]], [[Script Classes for Adventure Games/Event_Class#x_y|36]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|xAxis]]
 +
* [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|xLast]]
 +
* [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|xStep]]
 +
<br />
 +
 
 +
Y
 +
* [[Script Classes for Adventure Games/Feature_Class#xyz|y]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#y_2|32]], [[Script Classes for Adventure Games/Motion_Classes#y_2|36]]
 +
* [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|yLast]]
 +
* [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|yStep]]
 +
<br />
 +
 
 +
Z
 +
* [[Script Classes for Adventure Games/Feature_Class#xyz|z]]
 +
<br />
 
|}
 
|}
 +
 +
 +
<div align="center">
 +
Chapter:
 +
[[Script Classes for Adventure Games/Introduction|1]] |
 +
[[Script Classes for Adventure Games/RootObj Class|2]] |
 +
[[Script Classes for Adventure Games/Object Class|3]] |
 +
[[Script Classes for Adventure Games/Collection Class|4]] |
 +
[[Script Classes for Adventure Games/Script Class|5]] |
 +
[[Script Classes for Adventure Games/Timer Class|6]] |
 +
[[Script Classes for Adventure Games/Feature Class|7]] |
 +
[[Script Classes for Adventure Games/View Class|8]] |
 +
[[Script Classes for Adventure Games/PicView Class|9]] |
 +
[[Script Classes for Adventure Games/Cycling Classes|10]] |
 +
[[Script Classes for Adventure Games/Motion Classes|11]] |
 +
[[Script Classes for Adventure Games/Avoider Class|12]] |
 +
[[Script Classes for Adventure Games/Event Class|13]] |
 +
[[Script Classes for Adventure Games/User Class|14]]<br />
 +
[[Script Classes for Adventure Games/Game Class|15]] |
 +
[[Script Classes for Adventure Games/Locale Class|16]] |
 +
[[Script Classes for Adventure Games/Region Class|17]] |
 +
[[Script Classes for Adventure Games/Room Class|18]] |
 +
[[Script Classes for Adventure Games/Timer2 Class|19]] |
 +
[[Script Classes for Adventure Games/InvItem Class|20]] |
 +
[[Script Classes for Adventure Games/Block Class|21]] |
 +
[[Script Classes for Adventure Games/Cage Class|22]] |
 +
[[Script Classes for Adventure Games/Sound Class|23]] |
 +
[[Script Classes for Adventure Games/StatusLine Class|24]] |
 +
[[Script Classes for Adventure Games/File Class|25]] |
 +
[[Script Classes for Adventure Games/Code Class|26]] |
 +
[[Script Classes for Adventure Games/Global Variables|27]] |
 +
[[Script Classes for Adventure Games/Index|Index]]
 +
</div><br />
  
 
&nbsp;
 
&nbsp;

Latest revision as of 02:00, 22 January 2016

Official SCI Documentation


Index
Author: Jeff Stephenson

 


A


B


C


D


E


F


G


H


I


K


L


M


N


O


P


Q


R


S


T


U


V


W


X


Y


Z



Chapter: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14
15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Index


 

Table of Contents

 

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