Difference between revisions of "Script Classes for Adventure Games/Index"
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* [[Script Classes for Adventure Games/List Class#addToFront: element .5Belement ....5D|addToFront:]] | * [[Script Classes for Adventure Games/List Class#addToFront: element .5Belement ....5D|addToFront:]] | ||
* [[Script Classes for Adventure Games/View Class#addToPic|addToPic:]] | * [[Script Classes for Adventure Games/View Class#addToPic|addToPic:]] | ||
− | * [[Script Classes for Adventure Games/Global Variables#addToPics|addToPics]] | + | * [[Script Classes for Adventure Games/Global Variables#addToPics|addToPics]] |
− | * [[Script Classes for Adventure Games/Collection Class#allTrue: action .5Bargs....5D|allTrue:]] | + | * [[Script Classes for Adventure Games/Collection Class#allTrue: action .5Bargs....5D|allTrue:]] |
− | * [[Script Classes for Adventure Games/User Class#alterEgo|alterEgo]] | + | * [[Script Classes for Adventure Games/User Class#alterEgo|alterEgo]] |
− | * [[Script Classes for Adventure Games/List Class#at: n|at:]] | + | * [[Script Classes for Adventure Games/List Class#at: n|at:]] |
* [[Script Classes for Adventure Games/Actor Class#avoider|avoider]], [[Script Classes for Adventure Games/Avoider Class|35]] | * [[Script Classes for Adventure Games/Actor Class#avoider|avoider]], [[Script Classes for Adventure Games/Avoider Class|35]] | ||
<br /> | <br /> | ||
− | + | B | |
− | * [[Script Classes for Adventure Games/#|baseRect]] | + | * [[Script Classes for Adventure Games/View Class#baseRect|baseRect]] |
− | * [[Script Classes for Adventure Games/#|BaseSetter]] | + | * [[Script Classes for Adventure Games/Actor Class#baseSetter|BaseSetter]] |
− | * [[Script Classes for Adventure Games/#|BegLoop]] | + | * [[Script Classes for Adventure Games/Cycling Classes#BegLoop|BegLoop]] |
− | * [[Script Classes for Adventure Games/#|blocks]] | + | * [[Script Classes for Adventure Games/Room Class#blocks|blocks]] |
− | * [[Script Classes for Adventure Games/#|bottom]] | + | * [[Script Classes for Adventure Games/Block Class#Properties|bottom]] |
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/#|caller]], | + | C |
− | * [[Script Classes for Adventure Games/#|canBeHere:]] | + | * [[Script Classes for Adventure Games/Script Class#caller|caller]], [[Script Classes for Adventure Games/Cycling Classes#caller|32]] |
− | * [[Script Classes for Adventure Games/|canInput]] | + | * [[Script Classes for Adventure Games/Actor Class#canBeHere:|canBeHere:]] |
− | * [[Script Classes for Adventure Games/|cast]] | + | * [[Script Classes for Adventure Games/User Class#canInput|canInput]] |
− | * [[Script Classes for Adventure Games/|cel]], | + | * [[Script Classes for Adventure Games/Global Variables#cast|cast]] |
− | * [[Script Classes for Adventure Games/|changeScore:]] | + | * [[Script Classes for Adventure Games/View Class#cel|cel]], [[Script Classes for Adventure Games/PicView Class#Properties|27]], [[Script Classes for Adventure Games/InvItem Class#view_loop_cel|47]] |
− | * [[Script Classes for Adventure Games/|changeState:]], | + | * [[Script Classes for Adventure Games/Game Class#changeScore: n|changeScore:]] |
− | * [[Script Classes for Adventure Games/|Chase]] | + | * [[Script Classes for Adventure Games/Script Class#changeState: newState|changeState:]], [[Script Classes for Adventure Games/InvItem Class#changeState: newState|48]] |
− | * [[Script Classes for Adventure Games/|check:]] | + | * [[Script Classes for Adventure Games/Motion Classes#Chase|Chase]] |
− | * [[Script Classes for Adventure Games/|claimed]] | + | * [[Script Classes for Adventure Games/View Class#check: other|check:]] |
− | * [[Script Classes for Adventure Games/|client]], 15, 28, 32, 35, 46 | + | * [[Script Classes for Adventure Games/Event Class#claimed|claimed]] |
− | * [[Script Classes for Adventure Games/|close:]] | + | * [[Script Classes for Adventure Games/Script Class#client|client]], [[Script Classes for Adventure Games/Timer Class#client|15]], [[Script Classes for Adventure Games/Cycling Classes#client|28]], [[Script Classes for Adventure Games/Motion Classes#client|32]], [[Script Classes for Adventure Games/Avoider Class#client|35]], [[Script Classes for Adventure Games/Timer2 Class#client|46]] |
− | * [[Script Classes for Adventure Games/|Code]], | + | * [[Script Classes for Adventure Games/File Class#close:|close:]] |
− | * [[Script Classes for Adventure Games/|Collection]] | + | * [[Script Classes for Adventure Games/Cycling Classes#Cycle|Code]], [[Script Classes for Adventure Games/StatusLine Class#code|51]], [[Script Classes for Adventure Games/Code Class|53]] |
− | * [[Script Classes for Adventure Games/|contains:]] | + | * [[Script Classes for Adventure Games/Collection Class|Collection]] |
− | * [[Script Classes for Adventure Games/|controls]] | + | * [[Script Classes for Adventure Games/Collection Class#contains: anObject|contains:]] |
− | * [[Script Classes for Adventure Games/|cue:]], | + | * [[Script Classes for Adventure Games/Room Class#controls|controls]] |
− | * [[Script Classes for Adventure Games/|curRoom]] | + | * [[Script Classes for Adventure Games/Script Class#cue:|cue:]], [[Script Classes for Adventure Games/Prop Class#cue: .5BnewState.5D|20]], [[Script Classes for Adventure Games/Region Class#cue: newState|42]] |
− | * [[Script Classes for Adventure Games/|curRoomNum]] | + | * [[Script Classes for Adventure Games/Global Variables#curRoom|curRoom]] |
− | * [[Script Classes for Adventure Games/|Cycle]], | + | * [[Script Classes for Adventure Games/Global Variables#curRoomNum|curRoomNum]] |
− | * [[Script Classes for Adventure Games/|cycleCnt]], | + | * [[Script Classes for Adventure Games/Prop Class#setCycle: cycle .5Bcaller.5D|Cycle]], [[Script Classes for Adventure Games/Cycling Classes#Cycle|28]] |
− | * [[Script Classes for Adventure Games/|cycleDir]] | + | * [[Script Classes for Adventure Games/Timer Class#cycleCnt|cycleCnt]], [[Script Classes for Adventure Games/Cycling Classes#cycleCnt|28]], [[Script Classes for Adventure Games/Timer2 Class#cycleCnt|46]] |
− | * [[Script Classes for Adventure Games/|cycleDone:]] | + | * [[Script Classes for Adventure Games/Cycling Classes#cycleDir|cycleDir]] |
− | * [[Script Classes for Adventure Games/|cycler]] | + | * [[Script Classes for Adventure Games/Cycling Classes#cycleDone:|cycleDone:]] |
− | * [[Script Classes for Adventure Games/|cycleSpeed]] | + | * [[Script Classes for Adventure Games/Prop Class#cycler|cycler]] |
− | * [[Script Classes for Adventure Games/|CycleTo]] | + | * [[Script Classes for Adventure Games/Prop Class#cycleSpeed|cycleSpeed]] |
+ | * [[Script Classes for Adventure Games/Cycling Classes#CycleTo|CycleTo]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|debugOn]] | + | D |
− | * [[Script Classes for Adventure Games/|delete:]], | + | * [[Script Classes for Adventure Games/Global_Variables#debugOn|debugOn]] |
− | * [[Script Classes for Adventure Games/|description]] | + | * [[Script Classes for Adventure Games/Collection_Class#delete:_element_.5Belements_....5D|delete:]], [[Script Classes for Adventure Games/Timer_Class#delete|19]] |
− | * [[Script Classes for Adventure Games/|di]] | + | * [[Script Classes for Adventure Games/InvItem_Class#description|description]] |
− | * [[Script Classes for Adventure Games/|DirLoop]], | + | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|di]] |
− | * [[Script Classes for Adventure Games/|disable:]], | + | * [[Script Classes for Adventure Games/Actor_Class#init:|DirLoop]], ????????????????????? |
− | * [[Script Classes for Adventure Games/|dispose:]], | + | * [[Script Classes for Adventure Games/Block_Class#disable:|disable:]], [[Script Classes for Adventure Games/Cage_Class#disable:|51]] |
− | * [[Script Classes for Adventure Games/|distance]], | + | * [[Script Classes for Adventure Games/Object_Class#dispose:|dispose:]], [[Script Classes for Adventure Games/View_Class#dispose|19]], [[Script Classes for Adventure Games/Room_Class#dispose:|44]], [[Script Classes for Adventure Games/Block_Class#dispose:|49]], [[Script Classes for Adventure Games/Cage_Class#dispose:|50]] |
− | * [[Script Classes for Adventure Games/|distanceTo:]] | + | * [[Script Classes for Adventure Games/Motion_Classes#distance|distance]], [[Script Classes for Adventure Games/Motion_Classes#distance_3|34]] |
− | * [[Script Classes for Adventure Games/|doit:]], | + | * [[Script Classes for Adventure Games/Actor_Class#distanceTo:_anObject|distanceTo:]] |
− | * [[Script Classes for Adventure Games/|done]] | + | * [[Script Classes for Adventure Games/Object_Class#doit:|doit:]], [[Script Classes for Adventure Games/Prop_Class#doit:|20]], [[Script Classes for Adventure Games/Actor_Class#doit:|23]], [[Script Classes for Adventure Games/Ego_Class#doit:|26]], [[Script Classes for Adventure Games/Cycling_Classes#doit:|28]], [[Script Classes for Adventure Games/User_Class#doit:|38]], [[Script Classes for Adventure Games/Game_Class#doit:|39]], [[Script Classes for Adventure Games/Region_Class#doit:|41]], [[Script Classes for Adventure Games/Room_Class#doit:|44]], [[Script Classes for Adventure Games/Block_Class#doit:_actor|49]], [[Script Classes for Adventure Games/Cage_Class#doit:_actor|51]], [[Script Classes for Adventure Games/StatusLine_Class#doit:|53]] |
− | * [[Script Classes for Adventure Games/|dx]] | + | * [[Script Classes for Adventure Games/Sound_Class#done|done]] |
− | * [[Script Classes for Adventure Games/|dy]] | + | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dx]] |
+ | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dy]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|eachElementDo:]] | + | E |
− | * [[Script Classes for Adventure Games/|east]] | + | * [[Script Classes for Adventure Games/Collection_Class#eachElementDo:_action_.5Bargs....5D|eachElementDo:]] |
− | * [[Script Classes for Adventure Games/|edgeHit]], | + | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|east]] |
− | * [[Script Classes for Adventure Games/|Ego]], | + | * [[Script Classes for Adventure Games/Ego_Class#edgeHit|edgeHit]], [[Script Classes for Adventure Games/Room_Class#horizon|43]] |
− | * [[Script Classes for Adventure Games/|elements]] | + | * [[Script Classes for Adventure Games/Ego_Class|Ego]], [[Script Classes for Adventure Games/Global_Variables#ego|54]] |
− | * [[Script Classes for Adventure Games/|enable:]], | + | * [[Script Classes for Adventure Games/Collection_Class#elements|elements]] |
− | * [[Script Classes for Adventure Games/|endCel]] | + | * [[Script Classes for Adventure Games/Block_Class#enable:|enable:]], [[Script Classes for Adventure Games/Cage_Class#enable:|51]] |
− | * [[Script Classes for Adventure Games/|Event]] | + | * [[Script Classes for Adventure Games/Cycling_Classes#endCel|endCel]] |
+ | * [[Script Classes for Adventure Games/Event_Class|Event]] | ||
<br /> | <br /> | ||
F | F | ||
− | * [[Script Classes for Adventure Games/|File]] | + | * [[Script Classes for Adventure Games/File_Class|File]] |
− | * [[Script Classes for Adventure Games/|findPosn:]] | + | * [[Script Classes for Adventure Games/Actor_Class#findPosn:|findPosn:]] |
− | * [[Script Classes for Adventure Games/|first:]], | + | * [[Script Classes for Adventure Games/Collection_Class#first:_.28private.29|first:]], [[Script Classes for Adventure Games/List_Class#first|10]] |
− | * [[Script Classes for Adventure Games/|firstTrue:]] | + | * [[Script Classes for Adventure Games/Collection_Class#firstTrue:_action_.5Bargs....5D|firstTrue:]] |
− | * [[Script Classes for Adventure Games/|Follow]] | + | * [[Script Classes for Adventure Games/Motion_Classes#Follow|Follow]] |
− | * [[Script Classes for Adventure Games/|forceUpd:]] | + | * [[Script Classes for Adventure Games/View_Class#forceUpd:|forceUpd:]] |
− | * [[Script Classes for Adventure Games/|Forward]] | + | * [[Script Classes for Adventure Games/Cycling_Classes#Forward|Forward]] |
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|Game]] | + | G |
− | * [[Script Classes for Adventure Games/|get:]] | + | * [[Script Classes for Adventure Games/Game_Class|Game]] |
+ | * [[Script Classes for Adventure Games/Ego_Class#get:_item_.5Bitem_....5D|get:]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|handle]] | + | H |
− | * [[Script Classes for Adventure Games/|handleEvent:]], 14, 19, 38, 40, 42, 45 | + | * [[Script Classes for Adventure Games/File_Class#handle|handle]] |
− | * [[Script Classes for Adventure Games/|has:]] | + | * [[Script Classes for Adventure Games/EventHandler_Class#handleEvent._event|handleEvent:]], [[Script Classes for Adventure Games/Script_Class#handleEvent:_event|14]], [[Script Classes for Adventure Games/Feature_Class#handleEvent:event|19]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|38]], [[Script Classes for Adventure Games/Region_Class#handleEvent:_event|40]], [[Script Classes for Adventure Games/Room_Class#handleEvent:_event|42]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|45]] |
− | * [[Script Classes for Adventure Games/|heading]], | + | * [[Script Classes for Adventure Games/Ego_Class#has:_item|has:]] |
− | * [[Script Classes for Adventure Games/|hide:]] | + | * [[Script Classes for Adventure Games/Actor_Class#heading|heading]], [[Script Classes for Adventure Games/Avoider_Class#heading|35]] |
− | * [[Script Classes for Adventure Games/|horizon]] | + | * [[Script Classes for Adventure Games/View_Class#hide|hide:]] |
+ | * [[Script Classes for Adventure Games/Room_Class#horizon|horizon]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|i1]] | + | I |
− | * [[Script Classes for Adventure Games/|i2]] | + | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i1]] |
− | * [[Script Classes for Adventure Games/|ignoreActors:]] | + | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i2]] |
− | * [[Script Classes for Adventure Games/|illegalBits]] | + | * [[Script Classes for Adventure Games/View_Class#ignoreActors:_.5Bn.5D|ignoreActors:]] |
− | * [[Script Classes for Adventure Games/|incr]] | + | * [[Script Classes for Adventure Games/Actor_Class#illegalBits|illegalBits]] |
− | * [[Script Classes for Adventure Games/|indexOf:]] | + | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|incr]] |
− | * [[Script Classes for Adventure Games/|init:]], | + | * [[Script Classes for Adventure Games/List_Class#indexOf:_element|indexOf:]] |
− | * [[Script Classes for Adventure Games/|initialized]] | + | * [[Script Classes for Adventure Games/Object_Class#init:|init:]], [[Script Classes for Adventure Games/Script_Class#init:_.5Bclient.5D|18]], [[Script Classes for Adventure Games/View_Class#init|23]], [[Script Classes for Adventure Games/Actor_Class#init:|26]], [[Script Classes for Adventure Games/Ego_Class#init:|28]], [[Script Classes for Adventure Games/Game_Class#init:|39]], [[Script Classes for Adventure Games/Region_Class#init:|41]], [[Script Classes for Adventure Games/Room_Class#init:|44]], [[Script Classes for Adventure Games/Block_Class#init:|49]], [[Script Classes for Adventure Games/Cage_Class#init:|50]] |
− | * [[Script Classes for Adventure Games/|inRect:]] | + | * [[Script Classes for Adventure Games/Region_Class#initialized|initialized]] |
− | * [[Script Classes for Adventure Games/|inventory]], | + | * [[Script Classes for Adventure Games/Actor_Class#inRect:_left_top_right_bottom|inRect:]] |
− | * [[Script Classes for Adventure Games/|InvItem]] | + | * [[Script Classes for Adventure Games/Inventory_Class|inventory]], [[Script Classes for Adventure Games/InvItem_Class|47]], [[Script Classes for Adventure Games/Global_Variables#inventory|54]] |
− | * [[Script Classes for Adventure Games/|isBlocked:]] | + | * [[Script Classes for Adventure Games/InvItem_Class|InvItem]] |
− | * [[Script Classes for Adventure Games/|isEmpty:]] | + | * [[Script Classes for Adventure Games/Actor_Class#isBlocked:|isBlocked:]] |
− | * [[Script Classes for Adventure Games/|isStopped:]] | + | * [[Script Classes for Adventure Games/Collection_Class#isEmpty|isEmpty:]] |
+ | * [[Script Classes for Adventure Games/Actor_Class#isStopped:|isStopped:]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|keep]] | + | K |
+ | * [[Script Classes for Adventure Games/Region_Class#keep|keep]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|last:]] | + | L |
− | * [[Script Classes for Adventure Games/|lastSeen]] | + | * [[Script Classes for Adventure Games/List_Class#last|last:]] |
− | * [[Script Classes for Adventure Games/|lastTime]], | + | * [[Script Classes for Adventure Games/View_Class#nsTopnsLeftnsBottomnsRight_2|lastSeen]] |
− | * [[Script Classes for Adventure Games/|left]] | + | * [[Script Classes for Adventure Games/Timer_Class#lastTime|lastTime]], [[Script Classes for Adventure Games/Timer2_Class#lastTime|46]] |
− | * [[Script Classes for Adventure Games/|List]] | + | * [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|left]] |
− | * [[Script Classes for Adventure Games/|loop]], | + | * [[Script Classes for Adventure Games/List_Class|List]] |
− | * [[Script Classes for Adventure Games/|looper]], 23 | + | * [[Script Classes for Adventure Games/View_Class#loop|loop]], [[Script Classes for Adventure Games/PicView_Class#loop|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]] |
+ | * [[Script Classes for Adventure Games/Actor_Class#looper|looper]], 23 | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|message]] | + | M |
− | * [[Script Classes for Adventure Games/|modifiers]] | + | * [[Script Classes for Adventure Games/Event_Class#message|message]] |
− | * [[Script Classes for Adventure Games/|Motion]], | + | * [[Script Classes for Adventure Games/Event_Class#modifiers|modifiers]] |
− | * [[Script Classes for Adventure Games/|mover]] | + | * [[Script Classes for Adventure Games/Actor_Class#setMotion:_motion_.5Bcaller.5D|Motion]], [[Script Classes for Adventure Games/Motion_Classes#Motion|32]] |
− | * [[Script Classes for Adventure Games/|moveSpeed]] | + | * [[Script Classes for Adventure Games/Actor_Class#mover|mover]] |
− | * [[Script Classes for Adventure Games/|MoveTo]] | + | * [[Script Classes for Adventure Games/Actor_Class#moveSpeed|moveSpeed]] |
− | * [[Script Classes for Adventure Games/|moveTo:]] | + | * [[Script Classes for Adventure Games/Motion_Classes#MoveTo|MoveTo]] |
− | * [[Script Classes for Adventure Games/|myself:]] | + | * [[Script Classes for Adventure Games/InvItem_Class#moveTo:_whom|moveTo:]] |
+ | * [[Script Classes for Adventure Games/Object_Class#myself:|myself:]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|name]], | + | N |
+ | * [[Script Classes for Adventure Games/Object_Class#name|name]], [[Script Classes for Adventure Games/InvItem_Class#name|47]], [[Script Classes for Adventure Games/File_Class#name|52]] | ||
* [[Script Classes for Adventure Games/Object Class#new|new:]], [[Script Classes for Adventure Games/Event_Class#new:|37]] | * [[Script Classes for Adventure Games/Object Class#new|new:]], [[Script Classes for Adventure Games/Event_Class#new:|37]] | ||
− | * [[Script Classes for Adventure Games/|newRoom:]], | + | * [[Script Classes for Adventure Games/Game_Class#newRoom:_n|newRoom:]], [[Script Classes for Adventure Games/Room_Class#newRoom:_n|45]] |
− | * [[Script Classes for Adventure Games/|newRoomNum]] | + | * [[Script Classes for Adventure Games/Global_Variables#newRoomNum|newRoomNum]] |
− | * [[Script Classes for Adventure Games/|next:]], | + | * [[Script Classes for Adventure Games/Collection_Class#next:_kNode|next:]], [[Script Classes for Adventure Games/List_Class#next:_kNode|10]] |
− | * [[Script Classes for Adventure Games/|nextCel:]] | + | * [[Script Classes for Adventure Games/Cycling_Classes#nextCel:|nextCel:]] |
− | * [[Script Classes for Adventure Games/|north]] | + | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|north]] |
− | * [[Script Classes for Adventure Games/|nowSeen]] | + | * [[Script Classes for Adventure Games/View_Class|nowSeen]] |
− | * [[Script Classes for Adventure Games/|number]], | + | * [[Script Classes for Adventure Games/Region_Class#number|number]], [[Script Classes for Adventure Games/Sound_Class#number|50]] |
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|Object]] | + | O |
− | * [[Script Classes for Adventure Games/|open:]] | + | * [[Script Classes for Adventure Games/Object_Class|Object]] |
− | * [[Script Classes for Adventure Games/|overRun]], 55 | + | * [[Script Classes for Adventure Games/File_Class#open:_.5Bflag.5D|open:]] |
− | * [[Script Classes for Adventure Games/|ownedBy:]] | + | <!-- * [[Script Classes for Adventure Games/|overRun]], 55 --> |
− | * [[Script Classes for Adventure Games/|owner]] | + | * [[Script Classes for Adventure Games/InvItem_Class#ownedBy:_whom|ownedBy:]] |
+ | * [[Script Classes for Adventure Games/InvItem_Class#owner|owner]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|perform:]] | + | P |
− | * [[Script Classes for Adventure Games/|picture]] | + | * [[Script Classes for Adventure Games/Object_Class#perform:_code_.5Bargs....5D|perform:]] |
− | * [[Script Classes for Adventure Games/|play:]], | + | * [[Script Classes for Adventure Games/Room_Class#picture|picture]] |
− | * [[Script Classes for Adventure Games/|posn:]] | + | * [[Script Classes for Adventure Games/Game_Class#play:|play:]], [[Script Classes for Adventure Games/Sound_Class#play:|50]] |
− | * [[Script Classes for Adventure Games/|possibleScore]] | + | * [[Script Classes for Adventure Games/View_Class#posn:_x_y_z|posn:]] |
− | * [[Script Classes for Adventure Games/|prev:]] | + | * [[Script Classes for Adventure Games/Game_Class#possibleScore|possibleScore]] |
− | * [[Script Classes for Adventure Games/|prevDirKey]] | + | * [[Script Classes for Adventure Games/List_Class#prev:_kNode|prev:]] |
− | * [[Script Classes for Adventure Games/|prevRoomNum]] | + | * [[Script Classes for Adventure Games/Ego_Class#prevDirKey|prevDirKey]] |
− | * [[Script Classes for Adventure Games/|priority]], | + | * [[Script Classes for Adventure Games/Global_Variables#prevRoomNum|prevRoomNum]] |
− | * [[Script Classes for Adventure Games/|Prop]] | + | * [[Script Classes for Adventure Games/View_Class#priority|priority]], [[Script Classes for Adventure Games/PicView_Class#priority|27]], [[Script Classes for Adventure Games/Sound_Class#priority|50]] |
− | * [[Script Classes for Adventure Games/|put:]] | + | * [[Script Classes for Adventure Games/Prop_Class|Prop]] |
+ | * [[Script Classes for Adventure Games/Ego_Class#put:_item_.5Bwhere.5D|put:]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|quit]] | + | Q |
+ | * [[Script Classes for Adventure Games/Global_Variables#quit|quit]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|Region]] | + | R |
− | * [[Script Classes for Adventure Games/|regions]] | + | * [[Script Classes for Adventure Games/Region_Class|Region]] |
− | * [[Script Classes for Adventure Games/|restart:]] | + | * [[Script Classes for Adventure Games/Global_Variables#regions|regions]] |
− | * [[Script Classes for Adventure Games/|restore:]] | + | * [[Script Classes for Adventure Games/Game_Class#restart:|restart:]] |
− | * [[Script Classes for Adventure Games/|Reverse]] | + | * [[Script Classes for Adventure Games/Game_Class#restore:|restore:]] |
− | * [[Script Classes for Adventure Games/|right]] | + | * [[Script Classes for Adventure Games/Cycling_Classes#Reverse|Reverse]] |
− | * [[Script Classes for Adventure Games/|Room]] | + | * [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|right]] |
− | * [[Script Classes for Adventure Games/|RootObj]] | + | * [[Script Classes for Adventure Games/Room_Class|Room]] |
+ | * [[Script Classes for Adventure Games/RootObj_Class|RootObj]] | ||
<br /> | <br /> | ||
+ | |||
==S== | ==S== | ||
* [[Script Classes for Adventure Games/|said]], 47 | * [[Script Classes for Adventure Games/|said]], 47 | ||
Line 217: | Line 232: | ||
* [[Script Classes for Adventure Games/|Sound]], 50 | * [[Script Classes for Adventure Games/|Sound]], 50 | ||
* [[Script Classes for Adventure Games/|sounds]], 54 | * [[Script Classes for Adventure Games/|sounds]], 54 | ||
− | * [[Script Classes for Adventure Games/|south]] | + | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|south]] |
* [[Script Classes for Adventure Games/|species]], 5 | * [[Script Classes for Adventure Games/|species]], 5 | ||
* [[Script Classes for Adventure Games/|speed]], 39 | * [[Script Classes for Adventure Games/|speed]], 39 | ||
Line 229: | Line 244: | ||
* [[Script Classes for Adventure Games/|superClass]], 5 | * [[Script Classes for Adventure Games/|superClass]], 5 | ||
<br /> | <br /> | ||
+ | |||
==T== | ==T== | ||
− | * [[Script Classes for Adventure Games/|theGame]] | + | * [[Script Classes for Adventure Games/Global_Variables#theGame|theGame]] |
− | * [[Script Classes for Adventure Games/|timer]], | + | * [[Script Classes for Adventure Games/Script_Class#timer|timer]], [[Script Classes for Adventure Games/Timer_Class|15]], [[Script Classes for Adventure Games/Prop_Class#timer|20]], [[Script Classes for Adventure Games/Game_Class|41]], [[Script Classes for Adventure Games/Region_Class#timer|41]], [[Script Classes for Adventure Games/Timer2_Class|46]] |
− | * [[Script Classes for Adventure Games/|top]] | + | * [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|top]] |
− | * [[Script Classes for Adventure Games/|type]] | + | * [[Script Classes for Adventure Games/Event_Class#type|type]] |
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|underBits]] | + | U |
− | * [[Script Classes for Adventure Games/|understands:]] | + | * [[Script Classes for Adventure Games/View_Class#underBits|underBits]] |
− | * [[Script Classes for Adventure Games/|User]] | + | * [[Script Classes for Adventure Games/Object_Class#understands:_selector|understands:]] |
− | * [[Script Classes for Adventure Games/|userFont]] | + | * [[Script Classes for Adventure Games/User_Class|User]] |
+ | * [[Script Classes for Adventure Games/Global_Variables#userFont|userFont]] | ||
<br /> | <br /> | ||
− | + | V | |
− | * [[Script Classes for Adventure Games/|view]], | + | * [[Script Classes for Adventure Games/View_Class|view]], [[Script Classes for Adventure Games/PicView_Class#view|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]] |
− | * [[Script Classes for Adventure Games/|viewer]] | + | * [[Script Classes for Adventure Games/Actor_Class#viewer|viewer]] |
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|Walk]] | + | W |
− | * [[Script Classes for Adventure Games/|Wander]] | + | * [[Script Classes for Adventure Games/Cycling_Classes#Walk|Walk]] |
− | * [[Script Classes for Adventure Games/|west]] | + | * [[Script Classes for Adventure Games/Motion_Classes#Wander|Wander]] |
− | * [[Script Classes for Adventure Games/|who]], | + | * [[Script Classes for Adventure Games/Room_Class#north_east_south_west|west]] |
− | * [[Script Classes for Adventure Games/|write:]] | + | * [[Script Classes for Adventure Games/Motion_Classes#who|who]], [[Script Classes for Adventure Games/Motion_Classes#who_2|34]] |
+ | * [[Script Classes for Adventure Games/File_Class#write:_str_.5Bstr_....5D|write:]] | ||
<br /> | <br /> | ||
− | + | ||
− | * [[Script Classes for Adventure Games/|x]], 17, 27, 32, 36 | + | X |
− | * [[Script Classes for Adventure Games/|xAxis]] | + | * [[Script Classes for Adventure Games/Feature_Class#xyz|x]], [[Script Classes for Adventure Games/Feature_Class#xyz|17]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#x_2|32]], [[Script Classes for Adventure Games/Event_Class#x_y|36]] |
− | * [[Script Classes for Adventure Games/|xLast]] | + | * [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|xAxis]] |
− | * [[Script Classes for Adventure Games/|xStep]], | + | * [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|xLast]] |
+ | * [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|xStep]] | ||
+ | <br /> | ||
+ | |||
+ | Y | ||
+ | * [[Script Classes for Adventure Games/Feature_Class#xyz|y]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#y_2|32]], [[Script Classes for Adventure Games/Motion_Classes#y_2|36]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|yLast]] | ||
+ | * [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|yStep]] | ||
+ | <br /> | ||
+ | |||
+ | Z | ||
+ | * [[Script Classes for Adventure Games/Feature_Class#xyz|z]] | ||
<br /> | <br /> | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Latest revision as of 02:00, 22 January 2016
Chapter:
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
Index
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