Difference between revisions of "The Script Programming Language/Definitions"
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[[The Original SCI Documentation]]<br /> | [[The Original SCI Documentation]]<br /> | ||
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+ | <div align="center"> | ||
+ | Chapter: | ||
+ | [[The Script Programming Language/Introduction|1]] | | ||
+ | [[The Script Programming Language/Files|2]] | | ||
+ | [[The Script Programming Language/Definitions|3]] | | ||
+ | [[The Script Programming Language/Data Types and Variables|4]] | | ||
+ | [[The Script Programming Language/Primitive Procedures|5]] | | ||
+ | [[The Script Programming Language/Control Flow|6]] | | ||
+ | [[The Script Programming Language/Procedures|7]] | | ||
+ | [[The Script Programming Language/Using SC|8]] | | ||
+ | [[The Script Programming Language/Index|Index]] | ||
+ | </div><br /> | ||
<div align="center"><span style="font-size: 22pt">The Script Programming Language</span><br /> | <div align="center"><span style="font-size: 22pt">The Script Programming Language</span><br /> | ||
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[[The Script Programming Language | Table of Contents]] | [[The Script Programming Language | Table of Contents]] | ||
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<span style="float: left">[[The Script Programming Language/Files | < Previous: Files]]</span><span style="float: right">[[The Script Programming Language/Data Types and Variables | Next: Data Types and Variables >]]</span> | <span style="float: left">[[The Script Programming Language/Files | < Previous: Files]]</span><span style="float: right">[[The Script Programming Language/Data Types and Variables | Next: Data Types and Variables >]]</span> | ||
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[[Category:SCI Documentation]] | [[Category:SCI Documentation]] | ||
+ | [[Category:Scripting]] | ||
+ | [[Category:Definitions]] | ||
+ | [[Category:Define]] |
Latest revision as of 00:51, 7 March 2016
The Original SCI Documentation
Definitions
define:
The define statement allows you to define a symbol which will stand for a string of text:
Code:(define symbol lots of text)
will replace symbol, wherever it is encountered as a token, with lots of text and then continue scanning at the beginning of the replacement text. Thus, if we write
Code:(define symbol some text) (define some even more)
then
Code:(symbol)
will become
Code:(some text)
which then becomes
Code:(even more text)
enum:
A construct for easing the definition of various states of a state-variable is enum. Say you want to walk an actor from the door of a room across the floor, up the stairs, and through another door. You have a state-variable called actor-pos which will take on a number of values, which could be defined with defines:
Code:(local actor-pos (define at-front-door 0) (define in-room 1) (define on-stairs 2) (define top-of-stairs 3) (define upper-door 4) )
or you could get the same result with enum:
Code:(local actor-pos (enum at-front-door in-room on-stairs top-of-stairs upper-door ) )
Enum defaults its first symbol to 0. If you want a different starting value, put it right after the word enum:
Code:(enum 7 at-front-door in-room on-stairs top-of-stairs upper-door )
sets at-front-door to 7, in-room to 8, etc.
synonyms:
The synonyms statement defines synonyms of words. All words must have been defined in the vocabulary file (see separate Vocabulary documentation). The statement
Code:(synonyms (main-word synonym1 synonym2 ...) ... )
defines the words synonym1, synonym2, etc. to be synonyms of main-word. In input being interpreted by the script in which the synonym statement is defined, user input of synonym1 will be interpreted as if the user had typed main-word.
- Notes
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