Difference between revisions of "Script Classes for Adventure Games/List Class"
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− | [[Script Classes for Adventure Games/RootObj|2]] | | + | [[Script Classes for Adventure Games/RootObj Class|2]] | |
− | [[Script Classes for Adventure Games/Object|3]] | | + | [[Script Classes for Adventure Games/Object Class|3]] | |
− | [[Script Classes for Adventure Games/Collection|4]] | | + | [[Script Classes for Adventure Games/Collection Class|4]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Script Class|5]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Timer Class|6]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Feature Class|7]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/View Class|8]] | |
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− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Cycling Classes|10]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Motion Classes|11]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Avoider Class|12]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/Event Class|13]] | |
− | [[Script Classes for Adventure Games/ | + | [[Script Classes for Adventure Games/User Class|14]]<br /> |
− | + | [[Script Classes for Adventure Games/Game Class|15]] | | |
− | + | [[Script Classes for Adventure Games/Locale Class|16]] | | |
− | + | [[Script Classes for Adventure Games/Region Class|17]] | | |
− | + | [[Script Classes for Adventure Games/Room Class|18]] | | |
− | + | [[Script Classes for Adventure Games/Timer2 Class|19]] | | |
− | + | [[Script Classes for Adventure Games/InvItem Class|20]] | | |
− | + | [[Script Classes for Adventure Games/Block Class|21]] | | |
− | + | [[Script Classes for Adventure Games/Cage Class|22]] | | |
− | + | [[Script Classes for Adventure Games/Sound Class|23]] | | |
− | + | [[Script Classes for Adventure Games/StatusLine Class|24]] | | |
− | + | [[Script Classes for Adventure Games/File Class|25]] | | |
− | + | [[Script Classes for Adventure Games/Code Class|26]] | | |
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[[Script Classes for Adventure Games/Index|Index]] | [[Script Classes for Adventure Games/Index|Index]] | ||
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− | <span style="float: left">[[Script Classes for Adventure Games/Collection Class|< Previous: Collection Class]]</span> | + | <span style="float: left">[[Script Classes for Adventure Games/Collection Class|< Previous: The Collection Class]]</span> |
− | <span style="float: right">[[Script Classes for Adventure Games/Set Class|Next: Set Class >]]</span> | + | <span style="float: right">[[Script Classes for Adventure Games/Set Class|Next: The Set Class >]]</span> |
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Latest revision as of 03:12, 9 December 2015
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Index
The List Class
A List is just a Collection which has a specified order to its elements.
In file | system.sc |
Inherits from | Collection |
Inherited by | Inventory |
Set |
Properties
Methods
add: element [element ...]
Adds elements to the end of the list in the order specified.
first
Returns the kNode of the first element in the List.
next: kNode
Returns the kNode of the element which follows kNode in the List, 0 if kNode is the end of the List.
at: n
Returns the element (not the kNode) at position n in the List.
last
Returns the kNode of the last element in the List.
prev: kNode
Returns the kNode of the element preceding kNode in the List, 0 if kNode is the first element of the List.
addToFront: element [element ...]
Add elements to the beginning of the List.
addToEnd: element [element ...]
Add elements to the end of the List.
indexOf: element
Return the index of element in the list. If the element is not in the list, return -1.
- Notes
< Previous: The Collection Class Next: The Set Class >