Difference between revisions of "Script Classes for Adventure Games/Index"

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* [[Script Classes for Adventure Games/Block Class#active|active]]
 
* [[Script Classes for Adventure Games/Block Class#active|active]]
 
* [[Script Classes for Adventure Games/Actor Class|Actor]]
 
* [[Script Classes for Adventure Games/Actor Class|Actor]]
* [[Script Classes for Adventure Games/Collection Class#add: element .5Belements ....5D|add:]], [[Script Classes for Adventure Games/List Class#add: element .5Belement ....5D|10]], [[Script Classes for Adventure Games/Set Class#add:|11]]
+
* [[Script Classes for Adventure Games/Collection Class#add: element .5Belements ....5D|add:]], [[Script Classes for Adventure Games/List Class#add: element .5Belement ....5D|10]], [[Script Classes for Adventure Games/Set Class#add: element .5Belement ....5D|11]]
* [[Script Classes for Adventure Games/List Class#addToEnd:|addToEnd:]]
+
* [[Script Classes for Adventure Games/List Class#addToEnd: element .5Belement ....5D|addToEnd:]]
* [[Script Classes for Adventure Games/List Class#addToFront:|addToFront:]]
+
* [[Script Classes for Adventure Games/List Class#addToFront: element .5Belement ....5D|addToFront:]]
* [[Script Classes for Adventure Games/View Class#addToPic:|addToPic:]]
+
* [[Script Classes for Adventure Games/View Class#addToPic|addToPic:]]
* [[Script Classes for Adventure Games/Global Variables#addToPics|addToPics]], 54
+
* [[Script Classes for Adventure Games/Global Variables#addToPics|addToPics]]
* [[Script Classes for Adventure Games/Collection Class#allTrue:|allTrue:]], 8
+
* [[Script Classes for Adventure Games/Collection Class#allTrue: action .5Bargs....5D|allTrue:]]
* [[Script Classes for Adventure Games/User Class#alterEgo|alterEgo]], 38
+
* [[Script Classes for Adventure Games/User Class#alterEgo|alterEgo]]
* [[Script Classes for Adventure Games/List Class#at:|at:]], 10
+
* [[Script Classes for Adventure Games/List Class#at: n|at:]]
 
* [[Script Classes for Adventure Games/Actor Class#avoider|avoider]], [[Script Classes for Adventure Games/Avoider Class|35]]
 
* [[Script Classes for Adventure Games/Actor Class#avoider|avoider]], [[Script Classes for Adventure Games/Avoider Class|35]]
 
<br />
 
<br />
==B==
+
B
* [[Script Classes for Adventure Games/#|baseRect]], 18
+
* [[Script Classes for Adventure Games/View Class#baseRect|baseRect]]
* [[Script Classes for Adventure Games/#|BaseSetter]], 22
+
* [[Script Classes for Adventure Games/Actor Class#baseSetter|BaseSetter]]
* [[Script Classes for Adventure Games/#|BegLoop]], 31
+
* [[Script Classes for Adventure Games/Cycling Classes#BegLoop|BegLoop]]
* [[Script Classes for Adventure Games/#|blocks]], 43
+
* [[Script Classes for Adventure Games/Room Class#blocks|blocks]]
* [[Script Classes for Adventure Games/#|bottom]], 49
+
* [[Script Classes for Adventure Games/Block Class#Properties|bottom]]
 
<br />
 
<br />
==C==
+
 
* [[Script Classes for Adventure Games/#|caller]], 28, 32
+
C
* [[Script Classes for Adventure Games/#|canBeHere:]], 24
+
* [[Script Classes for Adventure Games/Script Class#caller|caller]], [[Script Classes for Adventure Games/Cycling Classes#caller|32]]
* [[Script Classes for Adventure Games/|canInput]], 38
+
* [[Script Classes for Adventure Games/Actor Class#canBeHere:|canBeHere:]]
* [[Script Classes for Adventure Games/|cast]], 54
+
* [[Script Classes for Adventure Games/User Class#canInput|canInput]]
* [[Script Classes for Adventure Games/|cel]], 17, 27, 47
+
* [[Script Classes for Adventure Games/Global Variables#cast|cast]]
* [[Script Classes for Adventure Games/|changeScore:]], 40
+
* [[Script Classes for Adventure Games/View Class#cel|cel]], [[Script Classes for Adventure Games/PicView Class#Properties|27]], [[Script Classes for Adventure Games/InvItem Class#view_loop_cel|47]]
* [[Script Classes for Adventure Games/|changeState:]], 13, 48
+
* [[Script Classes for Adventure Games/Game Class#changeScore: n|changeScore:]]
* [[Script Classes for Adventure Games/|Chase]], 34
+
* [[Script Classes for Adventure Games/Script Class#changeState: newState|changeState:]], [[Script Classes for Adventure Games/InvItem Class#changeState: newState|48]]
* [[Script Classes for Adventure Games/|check:]], 24
+
* [[Script Classes for Adventure Games/Motion Classes#Chase|Chase]]
* [[Script Classes for Adventure Games/|claimed]], 36
+
* [[Script Classes for Adventure Games/View Class#check: other|check:]]
* [[Script Classes for Adventure Games/|client]], 15, 28, 32, 35, 46
+
* [[Script Classes for Adventure Games/Event Class#claimed|claimed]]
* [[Script Classes for Adventure Games/|close:]], 52
+
* [[Script Classes for Adventure Games/Script Class#client|client]], [[Script Classes for Adventure Games/Timer Class#client|15]], [[Script Classes for Adventure Games/Cycling Classes#client|28]], [[Script Classes for Adventure Games/Motion Classes#client|32]], [[Script Classes for Adventure Games/Avoider Class#client|35]], [[Script Classes for Adventure Games/Timer2 Class#client|46]]
* [[Script Classes for Adventure Games/|Code]], 23, 51, 53
+
* [[Script Classes for Adventure Games/File Class#close:|close:]]
* [[Script Classes for Adventure Games/|Collection]], 8
+
* [[Script Classes for Adventure Games/Cycling Classes#Cycle|Code]], [[Script Classes for Adventure Games/StatusLine Class#code|51]], [[Script Classes for Adventure Games/Code Class|53]]
* [[Script Classes for Adventure Games/|contains:]], 8
+
* [[Script Classes for Adventure Games/Collection Class|Collection]]
* [[Script Classes for Adventure Games/|controls]], 43
+
* [[Script Classes for Adventure Games/Collection Class#contains: anObject|contains:]]
* [[Script Classes for Adventure Games/|cue:]], 14, 20, 42
+
* [[Script Classes for Adventure Games/Room Class#controls|controls]]
* [[Script Classes for Adventure Games/|curRoom]], 54
+
* [[Script Classes for Adventure Games/Script Class#cue:|cue:]], [[Script Classes for Adventure Games/Prop Class#cue: .5BnewState.5D|20]], [[Script Classes for Adventure Games/Region Class#cue: newState|42]]
* [[Script Classes for Adventure Games/|curRoomNum]], 55
+
* [[Script Classes for Adventure Games/Global Variables#curRoom|curRoom]]
* [[Script Classes for Adventure Games/|Cycle]], 20, 21, 28
+
* [[Script Classes for Adventure Games/Global Variables#curRoomNum|curRoomNum]]
* [[Script Classes for Adventure Games/|cycleCnt]], 15, 28, 46
+
* [[Script Classes for Adventure Games/Prop Class#setCycle: cycle .5Bcaller.5D|Cycle]], [[Script Classes for Adventure Games/Cycling Classes#Cycle|28]]
* [[Script Classes for Adventure Games/|cycleDir]], 28
+
* [[Script Classes for Adventure Games/Timer Class#cycleCnt|cycleCnt]], [[Script Classes for Adventure Games/Cycling Classes#cycleCnt|28]], [[Script Classes for Adventure Games/Timer2 Class#cycleCnt|46]]
* [[Script Classes for Adventure Games/|cycleDone:]], 29
+
* [[Script Classes for Adventure Games/Cycling Classes#cycleDir|cycleDir]]
* [[Script Classes for Adventure Games/|cycler]], 20
+
* [[Script Classes for Adventure Games/Cycling Classes#cycleDone:|cycleDone:]]
* [[Script Classes for Adventure Games/|cycleSpeed]], 20
+
* [[Script Classes for Adventure Games/Prop Class#cycler|cycler]]
* [[Script Classes for Adventure Games/|CycleTo]], 31
+
* [[Script Classes for Adventure Games/Prop Class#cycleSpeed|cycleSpeed]]
 +
* [[Script Classes for Adventure Games/Cycling Classes#CycleTo|CycleTo]]
 
<br />
 
<br />
==D==
+
 
* [[Script Classes for Adventure Games/|debugOn]], 54
+
D
* [[Script Classes for Adventure Games/|delete:]], 8, 19
+
* [[Script Classes for Adventure Games/Global_Variables#debugOn|debugOn]]
* [[Script Classes for Adventure Games/|description]], 47
+
* [[Script Classes for Adventure Games/Collection_Class#delete:_element_.5Belements_....5D|delete:]], [[Script Classes for Adventure Games/Timer_Class#delete|19]]
* [[Script Classes for Adventure Games/|di]], 32
+
* [[Script Classes for Adventure Games/InvItem_Class#description|description]]
* [[Script Classes for Adventure Games/|DirLoop]], 23
+
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|di]]
* [[Script Classes for Adventure Games/|disable:]], 49, 51
+
* [[Script Classes for Adventure Games/Actor_Class#init:|DirLoop]], ?????????????????????
* [[Script Classes for Adventure Games/|dispose:]], 6, 19, 44, 49, 50
+
* [[Script Classes for Adventure Games/Block_Class#disable:|disable:]], [[Script Classes for Adventure Games/Cage_Class#disable:|51]]
* [[Script Classes for Adventure Games/|distance]], 33, 34
+
* [[Script Classes for Adventure Games/Object_Class#dispose:|dispose:]], [[Script Classes for Adventure Games/View_Class#dispose|19]], [[Script Classes for Adventure Games/Room_Class#dispose:|44]], [[Script Classes for Adventure Games/Block_Class#dispose:|49]], [[Script Classes for Adventure Games/Cage_Class#dispose:|50]]
* [[Script Classes for Adventure Games/|distanceTo:]], 24
+
* [[Script Classes for Adventure Games/Motion_Classes#distance|distance]], [[Script Classes for Adventure Games/Motion_Classes#distance_3|34]]
* [[Script Classes for Adventure Games/|doit:]], 6, 20, 23, 26, 28, 38, 39, 41, 44, 49, 51, 53
+
* [[Script Classes for Adventure Games/Actor_Class#distanceTo:_anObject|distanceTo:]]
* [[Script Classes for Adventure Games/|done]], 50
+
* [[Script Classes for Adventure Games/Object_Class#doit:|doit:]], [[Script Classes for Adventure Games/Prop_Class#doit:|20]], [[Script Classes for Adventure Games/Actor_Class#doit:|23]], [[Script Classes for Adventure Games/Ego_Class#doit:|26]], [[Script Classes for Adventure Games/Cycling_Classes#doit:|28]], [[Script Classes for Adventure Games/User_Class#doit:|38]], [[Script Classes for Adventure Games/Game_Class#doit:|39]], [[Script Classes for Adventure Games/Region_Class#doit:|41]], [[Script Classes for Adventure Games/Room_Class#doit:|44]], [[Script Classes for Adventure Games/Block_Class#doit:_actor|49]], [[Script Classes for Adventure Games/Cage_Class#doit:_actor|51]], [[Script Classes for Adventure Games/StatusLine_Class#doit:|53]]
* [[Script Classes for Adventure Games/|dx]], 32
+
* [[Script Classes for Adventure Games/Sound_Class#done|done]]
* [[Script Classes for Adventure Games/|dy]], 32
+
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dx]]
 +
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|dy]]
 
<br />
 
<br />
==E==
+
 
* [[Script Classes for Adventure Games/|eachElementDo:]], 8
+
E
* [[Script Classes for Adventure Games/|east]], 43
+
* [[Script Classes for Adventure Games/Collection_Class#eachElementDo:_action_.5Bargs....5D|eachElementDo:]]
* [[Script Classes for Adventure Games/|edgeHit]], 26, 43
+
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|east]]
* [[Script Classes for Adventure Games/|Ego]], 26, 54
+
* [[Script Classes for Adventure Games/Ego_Class#edgeHit|edgeHit]], [[Script Classes for Adventure Games/Room_Class#horizon|43]]
* [[Script Classes for Adventure Games/|elements]], 8
+
* [[Script Classes for Adventure Games/Ego_Class|Ego]], [[Script Classes for Adventure Games/Global_Variables#ego|54]]
* [[Script Classes for Adventure Games/|enable:]], 49, 51
+
* [[Script Classes for Adventure Games/Collection_Class#elements|elements]]
* [[Script Classes for Adventure Games/|endCel]], 31
+
* [[Script Classes for Adventure Games/Block_Class#enable:|enable:]], [[Script Classes for Adventure Games/Cage_Class#enable:|51]]
* [[Script Classes for Adventure Games/|Event]], 36
+
* [[Script Classes for Adventure Games/Cycling_Classes#endCel|endCel]]
 +
* [[Script Classes for Adventure Games/Event_Class|Event]]
 
<br />
 
<br />
 
F
 
F
* [[Script Classes for Adventure Games/|File]], 52
+
* [[Script Classes for Adventure Games/File_Class|File]]
* [[Script Classes for Adventure Games/|findPosn:]], 24
+
* [[Script Classes for Adventure Games/Actor_Class#findPosn:|findPosn:]]
* [[Script Classes for Adventure Games/|first:]], 9, 10
+
* [[Script Classes for Adventure Games/Collection_Class#first:_.28private.29|first:]], [[Script Classes for Adventure Games/List_Class#first|10]]
* [[Script Classes for Adventure Games/|firstTrue:]], 8
+
* [[Script Classes for Adventure Games/Collection_Class#firstTrue:_action_.5Bargs....5D|firstTrue:]]
* [[Script Classes for Adventure Games/|Follow]], 33
+
* [[Script Classes for Adventure Games/Motion_Classes#Follow|Follow]]
* [[Script Classes for Adventure Games/|forceUpd:]], 18
+
* [[Script Classes for Adventure Games/View_Class#forceUpd:|forceUpd:]]
* [[Script Classes for Adventure Games/|Forward]], 30
+
* [[Script Classes for Adventure Games/Cycling_Classes#Forward|Forward]]
 
<br />
 
<br />
==G==
+
 
* [[Script Classes for Adventure Games/|Game]], 39
+
G
* [[Script Classes for Adventure Games/|get:]], 26
+
* [[Script Classes for Adventure Games/Game_Class|Game]]
 +
* [[Script Classes for Adventure Games/Ego_Class#get:_item_.5Bitem_....5D|get:]]
 
<br />
 
<br />
==H==
+
 
* [[Script Classes for Adventure Games/|handle]], 52
+
H
* [[Script Classes for Adventure Games/|handleEvent:]], 14, 19, 38, 40, 42, 45
+
* [[Script Classes for Adventure Games/File_Class#handle|handle]]
* [[Script Classes for Adventure Games/|has:]], 26
+
* [[Script Classes for Adventure Games/EventHandler_Class#handleEvent._event|handleEvent:]], [[Script Classes for Adventure Games/Script_Class#handleEvent:_event|14]], [[Script Classes for Adventure Games/Feature_Class#handleEvent:event|19]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|38]], [[Script Classes for Adventure Games/Region_Class#handleEvent:_event|40]], [[Script Classes for Adventure Games/Room_Class#handleEvent:_event|42]], [[Script Classes for Adventure Games/Game_Class#handleEvent:_event|45]]
* [[Script Classes for Adventure Games/|heading]], 22, 35
+
* [[Script Classes for Adventure Games/Ego_Class#has:_item|has:]]
* [[Script Classes for Adventure Games/|hide:]], 19
+
* [[Script Classes for Adventure Games/Actor_Class#heading|heading]], [[Script Classes for Adventure Games/Avoider_Class#heading|35]]
* [[Script Classes for Adventure Games/|horizon]], 43
+
* [[Script Classes for Adventure Games/View_Class#hide|hide:]]
 +
* [[Script Classes for Adventure Games/Room_Class#horizon|horizon]]
 
<br />
 
<br />
==I==
+
 
* [[Script Classes for Adventure Games/|i1]], 32
+
I
* [[Script Classes for Adventure Games/|i2]], 32
+
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i1]]
* [[Script Classes for Adventure Games/|ignoreActors:]], 19
+
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|i2]]
* [[Script Classes for Adventure Games/|illegalBits]], 22
+
* [[Script Classes for Adventure Games/View_Class#ignoreActors:_.5Bn.5D|ignoreActors:]]
* [[Script Classes for Adventure Games/|incr]], 32
+
* [[Script Classes for Adventure Games/Actor_Class#illegalBits|illegalBits]]
* [[Script Classes for Adventure Games/|indexOf:]], 10
+
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|incr]]
* [[Script Classes for Adventure Games/|init:]], 6, 18, 23,  26-28, 39, 41, 44, 49, 50
+
* [[Script Classes for Adventure Games/List_Class#indexOf:_element|indexOf:]]
* [[Script Classes for Adventure Games/|initialized]], 41
+
* [[Script Classes for Adventure Games/Object_Class#init:|init:]], [[Script Classes for Adventure Games/Script_Class#init:_.5Bclient.5D|18]], [[Script Classes for Adventure Games/View_Class#init|23]][[Script Classes for Adventure Games/Actor_Class#init:|26]], [[Script Classes for Adventure Games/Ego_Class#init:|28]], [[Script Classes for Adventure Games/Game_Class#init:|39]], [[Script Classes for Adventure Games/Region_Class#init:|41]], [[Script Classes for Adventure Games/Room_Class#init:|44]], [[Script Classes for Adventure Games/Block_Class#init:|49]], [[Script Classes for Adventure Games/Cage_Class#init:|50]]
* [[Script Classes for Adventure Games/|inRect:]], 24
+
* [[Script Classes for Adventure Games/Region_Class#initialized|initialized]]
* [[Script Classes for Adventure Games/|inventory]], 12, 47, 54
+
* [[Script Classes for Adventure Games/Actor_Class#inRect:_left_top_right_bottom|inRect:]]
* [[Script Classes for Adventure Games/|InvItem]], 47
+
* [[Script Classes for Adventure Games/Inventory_Class|inventory]], [[Script Classes for Adventure Games/InvItem_Class|47]], [[Script Classes for Adventure Games/Global_Variables#inventory|54]]
* [[Script Classes for Adventure Games/|isBlocked:]], 24
+
* [[Script Classes for Adventure Games/InvItem_Class|InvItem]]
* [[Script Classes for Adventure Games/|isEmpty:]], 9
+
* [[Script Classes for Adventure Games/Actor_Class#isBlocked:|isBlocked:]]
* [[Script Classes for Adventure Games/|isStopped:]], 24
+
* [[Script Classes for Adventure Games/Collection_Class#isEmpty|isEmpty:]]
 +
* [[Script Classes for Adventure Games/Actor_Class#isStopped:|isStopped:]]
 
<br />
 
<br />
==K==
+
 
* [[Script Classes for Adventure Games/|keep]], 41
+
K
 +
* [[Script Classes for Adventure Games/Region_Class#keep|keep]]
 
<br />
 
<br />
==L==
+
 
* [[Script Classes for Adventure Games/|last:]], 10
+
L
* [[Script Classes for Adventure Games/|lastSeen]], 17
+
* [[Script Classes for Adventure Games/List_Class#last|last:]]
* [[Script Classes for Adventure Games/|lastTime]], 15, 46
+
* [[Script Classes for Adventure Games/View_Class#nsTopnsLeftnsBottomnsRight_2|lastSeen]]
* [[Script Classes for Adventure Games/|left]], 49
+
* [[Script Classes for Adventure Games/Timer_Class#lastTime|lastTime]], [[Script Classes for Adventure Games/Timer2_Class#lastTime|46]]
* [[Script Classes for Adventure Games/|List]], 10
+
* [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|left]]
* [[Script Classes for Adventure Games/|loop]], 17, 27, 47
+
* [[Script Classes for Adventure Games/List_Class|List]]
* [[Script Classes for Adventure Games/|looper]], 23
+
* [[Script Classes for Adventure Games/View_Class#loop|loop]], [[Script Classes for Adventure Games/PicView_Class#loop|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]]
 +
* [[Script Classes for Adventure Games/Actor_Class#looper|looper]], 23
 
<br />
 
<br />
==M==
+
 
* [[Script Classes for Adventure Games/|message]], 36
+
M
* [[Script Classes for Adventure Games/|modifiers]], 36
+
* [[Script Classes for Adventure Games/Event_Class#message|message]]
* [[Script Classes for Adventure Games/|Motion]], 22, 24, 32
+
* [[Script Classes for Adventure Games/Event_Class#modifiers|modifiers]]
* [[Script Classes for Adventure Games/|mover]], 22
+
* [[Script Classes for Adventure Games/Actor_Class#setMotion:_motion_.5Bcaller.5D|Motion]], [[Script Classes for Adventure Games/Motion_Classes#Motion|32]]
* [[Script Classes for Adventure Games/|moveSpeed]], 22
+
* [[Script Classes for Adventure Games/Actor_Class#mover|mover]]
* [[Script Classes for Adventure Games/|MoveTo]], 33
+
* [[Script Classes for Adventure Games/Actor_Class#moveSpeed|moveSpeed]]
* [[Script Classes for Adventure Games/|moveTo:]], 48
+
* [[Script Classes for Adventure Games/Motion_Classes#MoveTo|MoveTo]]
* [[Script Classes for Adventure Games/|myself:]], 7
+
* [[Script Classes for Adventure Games/InvItem_Class#moveTo:_whom|moveTo:]]
 +
* [[Script Classes for Adventure Games/Object_Class#myself:|myself:]]
 
<br />
 
<br />
==N==
+
 
* [[Script Classes for Adventure Games/|name]], 6, 47, 52
+
N
 +
* [[Script Classes for Adventure Games/Object_Class#name|name]], [[Script Classes for Adventure Games/InvItem_Class#name|47]], [[Script Classes for Adventure Games/File_Class#name|52]]
 
* [[Script Classes for Adventure Games/Object Class#new|new:]], [[Script Classes for Adventure Games/Event_Class#new:|37]]
 
* [[Script Classes for Adventure Games/Object Class#new|new:]], [[Script Classes for Adventure Games/Event_Class#new:|37]]
* [[Script Classes for Adventure Games/|newRoom:]], 40, 45
+
* [[Script Classes for Adventure Games/Game_Class#newRoom:_n|newRoom:]], [[Script Classes for Adventure Games/Room_Class#newRoom:_n|45]]
* [[Script Classes for Adventure Games/|newRoomNum]], 55
+
* [[Script Classes for Adventure Games/Global_Variables#newRoomNum|newRoomNum]]
* [[Script Classes for Adventure Games/|next:]], 9, 10
+
* [[Script Classes for Adventure Games/Collection_Class#next:_kNode|next:]], [[Script Classes for Adventure Games/List_Class#next:_kNode|10]]
* [[Script Classes for Adventure Games/|nextCel:]], 28
+
* [[Script Classes for Adventure Games/Cycling_Classes#nextCel:|nextCel:]]
* [[Script Classes for Adventure Games/|north]], 43
+
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|north]]
* [[Script Classes for Adventure Games/|nowSeen]], 17
+
* [[Script Classes for Adventure Games/View_Class|nowSeen]]
* [[Script Classes for Adventure Games/|number]], 41, 50
+
* [[Script Classes for Adventure Games/Region_Class#number|number]], [[Script Classes for Adventure Games/Sound_Class#number|50]]
 
<br />
 
<br />
==O==
+
 
* [[Script Classes for Adventure Games/|Object]], 6
+
O
* [[Script Classes for Adventure Games/|open:]], 52
+
* [[Script Classes for Adventure Games/Object_Class|Object]]
* [[Script Classes for Adventure Games/|overRun]], 55
+
* [[Script Classes for Adventure Games/File_Class#open:_.5Bflag.5D|open:]]
* [[Script Classes for Adventure Games/|ownedBy:]], 48
+
<!-- * [[Script Classes for Adventure Games/|overRun]], 55 -->
* [[Script Classes for Adventure Games/|owner]], 47
+
* [[Script Classes for Adventure Games/InvItem_Class#ownedBy:_whom|ownedBy:]]
 +
* [[Script Classes for Adventure Games/InvItem_Class#owner|owner]]
 
<br />
 
<br />
==P==
+
 
* [[Script Classes for Adventure Games/|perform:]], 7
+
P
* [[Script Classes for Adventure Games/|picture]], 43
+
* [[Script Classes for Adventure Games/Object_Class#perform:_code_.5Bargs....5D|perform:]]
* [[Script Classes for Adventure Games/|play:]], 39, 50
+
* [[Script Classes for Adventure Games/Room_Class#picture|picture]]
* [[Script Classes for Adventure Games/|posn:]], 18
+
* [[Script Classes for Adventure Games/Game_Class#play:|play:]], [[Script Classes for Adventure Games/Sound_Class#play:|50]]
* [[Script Classes for Adventure Games/|possibleScore]], 39
+
* [[Script Classes for Adventure Games/View_Class#posn:_x_y_z|posn:]]
* [[Script Classes for Adventure Games/|prev:]], 10
+
* [[Script Classes for Adventure Games/Game_Class#possibleScore|possibleScore]]
* [[Script Classes for Adventure Games/|prevDirKey]], 26
+
* [[Script Classes for Adventure Games/List_Class#prev:_kNode|prev:]]
* [[Script Classes for Adventure Games/|prevRoomNum]], 55
+
* [[Script Classes for Adventure Games/Ego_Class#prevDirKey|prevDirKey]]
* [[Script Classes for Adventure Games/|priority]], 17, 27, 50
+
* [[Script Classes for Adventure Games/Global_Variables#prevRoomNum|prevRoomNum]]
* [[Script Classes for Adventure Games/|Prop]], 20
+
* [[Script Classes for Adventure Games/View_Class#priority|priority]], [[Script Classes for Adventure Games/PicView_Class#priority|27]], [[Script Classes for Adventure Games/Sound_Class#priority|50]]
* [[Script Classes for Adventure Games/|put:]], 26
+
* [[Script Classes for Adventure Games/Prop_Class|Prop]]
 +
* [[Script Classes for Adventure Games/Ego_Class#put:_item_.5Bwhere.5D|put:]]
 
<br />
 
<br />
==Q==
+
 
* [[Script Classes for Adventure Games/|quit]], 54
+
Q
 +
* [[Script Classes for Adventure Games/Global_Variables#quit|quit]]
 
<br />
 
<br />
==R==
+
 
* [[Script Classes for Adventure Games/|Region]], 41
+
R
* [[Script Classes for Adventure Games/|regions]], 44, 55
+
* [[Script Classes for Adventure Games/Region_Class|Region]]
* [[Script Classes for Adventure Games/|restart:]], 40
+
* [[Script Classes for Adventure Games/Global_Variables#regions|regions]]
* [[Script Classes for Adventure Games/|restore:]], 40
+
* [[Script Classes for Adventure Games/Game_Class#restart:|restart:]]
* [[Script Classes for Adventure Games/|Reverse]], 30
+
* [[Script Classes for Adventure Games/Game_Class#restore:|restore:]]
* [[Script Classes for Adventure Games/|right]], 49
+
* [[Script Classes for Adventure Games/Cycling_Classes#Reverse|Reverse]]
* [[Script Classes for Adventure Games/|Room]], 43
+
* [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|right]]
* [[Script Classes for Adventure Games/|RootObj]], 5
+
* [[Script Classes for Adventure Games/Room_Class|Room]]
 +
* [[Script Classes for Adventure Games/RootObj_Class|RootObj]]
 
<br />
 
<br />
 +
 
==S==
 
==S==
 
* [[Script Classes for Adventure Games/|said]], 47
 
* [[Script Classes for Adventure Games/|said]], 47
Line 217: Line 232:
 
* [[Script Classes for Adventure Games/|Sound]], 50
 
* [[Script Classes for Adventure Games/|Sound]], 50
 
* [[Script Classes for Adventure Games/|sounds]], 54
 
* [[Script Classes for Adventure Games/|sounds]], 54
* [[Script Classes for Adventure Games/|south]], 43
+
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|south]]
 
* [[Script Classes for Adventure Games/|species]], 5
 
* [[Script Classes for Adventure Games/|species]], 5
 
* [[Script Classes for Adventure Games/|speed]], 39
 
* [[Script Classes for Adventure Games/|speed]], 39
Line 229: Line 244:
 
* [[Script Classes for Adventure Games/|superClass]], 5
 
* [[Script Classes for Adventure Games/|superClass]], 5
 
<br />
 
<br />
 +
 
==T==
 
==T==
* [[Script Classes for Adventure Games/|theGame]], 54
+
* [[Script Classes for Adventure Games/Global_Variables#theGame|theGame]]
* [[Script Classes for Adventure Games/|timer]], 13, 15, 20, 41, 46
+
* [[Script Classes for Adventure Games/Script_Class#timer|timer]], [[Script Classes for Adventure Games/Timer_Class|15]], [[Script Classes for Adventure Games/Prop_Class#timer|20]], [[Script Classes for Adventure Games/Game_Class|41]], [[Script Classes for Adventure Games/Region_Class#timer|41]], [[Script Classes for Adventure Games/Timer2_Class|46]]
* [[Script Classes for Adventure Games/|top]], 49
+
* [[Script Classes for Adventure Games/Block_Class#top_bottom_left_right|top]]
* [[Script Classes for Adventure Games/|type]], 36
+
* [[Script Classes for Adventure Games/Event_Class#type|type]]
 
<br />
 
<br />
==U==
+
 
* [[Script Classes for Adventure Games/|underBits]], 17
+
U
* [[Script Classes for Adventure Games/|understands:]], 7
+
* [[Script Classes for Adventure Games/View_Class#underBits|underBits]]
* [[Script Classes for Adventure Games/|User]], 26, 38
+
* [[Script Classes for Adventure Games/Object_Class#understands:_selector|understands:]]
* [[Script Classes for Adventure Games/|userFont]], 54
+
* [[Script Classes for Adventure Games/User_Class|User]]
 +
* [[Script Classes for Adventure Games/Global_Variables#userFont|userFont]]
 
<br />
 
<br />
==V==
+
V
* [[Script Classes for Adventure Games/|view]], 17, 27, 47
+
* [[Script Classes for Adventure Games/View_Class|view]], [[Script Classes for Adventure Games/PicView_Class#view|27]], [[Script Classes for Adventure Games/InvItem_Class#view_loop_cel|47]]
* [[Script Classes for Adventure Games/|viewer]], 23
+
* [[Script Classes for Adventure Games/Actor_Class#viewer|viewer]]
 
<br />
 
<br />
==W==
+
 
* [[Script Classes for Adventure Games/|Walk]], 30
+
W
* [[Script Classes for Adventure Games/|Wander]], 33
+
* [[Script Classes for Adventure Games/Cycling_Classes#Walk|Walk]]
* [[Script Classes for Adventure Games/|west]], 43
+
* [[Script Classes for Adventure Games/Motion_Classes#Wander|Wander]]
* [[Script Classes for Adventure Games/|who]], 33, 34
+
* [[Script Classes for Adventure Games/Room_Class#north_east_south_west|west]]
* [[Script Classes for Adventure Games/|write:]], 52
+
* [[Script Classes for Adventure Games/Motion_Classes#who|who]], [[Script Classes for Adventure Games/Motion_Classes#who_2|34]]
 +
* [[Script Classes for Adventure Games/File_Class#write:_str_.5Bstr_....5D|write:]]
 
<br />
 
<br />
==X==
+
 
* [[Script Classes for Adventure Games/|x]], 17, 27, 32, 36
+
X
* [[Script Classes for Adventure Games/|xAxis]], 32
+
* [[Script Classes for Adventure Games/Feature_Class#xyz|x]], [[Script Classes for Adventure Games/Feature_Class#xyz|17]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#x_2|32]], [[Script Classes for Adventure Games/Event_Class#x_y|36]]
* [[Script Classes for Adventure Games/|xLast]], 22
+
* [[Script Classes for Adventure Games/Motion_Classes#dx_dy_b-moveCnt_b-i1_b-i2_b-di_b-xAxis_b-incr|xAxis]]
* [[Script Classes for Adventure Games/|xStep]], 22
+
* [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|xLast]]
 +
* [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|xStep]]
 +
<br />
 +
 
 +
Y
 +
* [[Script Classes for Adventure Games/Feature_Class#xyz|y]], [[Script Classes for Adventure Games/PicView_Class#x_y_z|27]], [[Script Classes for Adventure Games/Motion_Classes#y_2|32]], [[Script Classes for Adventure Games/Motion_Classes#y_2|36]]
 +
* [[Script Classes for Adventure Games/Actor_Class#xLast_yLast|yLast]]
 +
* [[Script Classes for Adventure Games/Actor_Class#xStep_yStep|yStep]]
 +
<br />
 +
 
 +
Z
 +
* [[Script Classes for Adventure Games/Feature_Class#xyz|z]]
 
<br />
 
<br />
==Y==
 
* [[Script Classes for Adventure Games/|y]], 17, 27, 32, 36
 
* [[Script Classes for Adventure Games/|yLast]], 22
 
* [[Script Classes for Adventure Games/|yStep]], 22
 
 
|}
 
|}
  

Latest revision as of 02:00, 22 January 2016

Official SCI Documentation


Index
Author: Jeff Stephenson

 


A


B


C


D


E


F


G


H


I


K


L


M


N


O


P


Q


R


S


T


U


V


W


X


Y


Z



Chapter: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14
15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Index


 

Table of Contents

 

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