Difference between revisions of "Realm Online, The"
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The Realm was launched in December 1996 for [[Microsoft Windows|Windows]] [[personal computer|PC]]<ref>http://www.gameogre.com/realm.htm</ref> It was designed in the tradition of [[graphical MUD]]s,<ref name="geeksaresexy.net">{{cite web| title=RPG Nostalgia: The Realm| url=http://www.geeksaresexy.net/2008/11/17/rpg-nostalgia-the-realm/| author= Lynn, Casey| date=2008-11-17| publisher=Geeks are Sexy| accessdate=2014-12-15}}</ref> before the popular usage of the terms "[[massively multiplayer]]" and "MMORPG".<ref name="mmohuts.com">http://mmohuts.com/editorials/oldest-mmorpgs</ref> | The Realm was launched in December 1996 for [[Microsoft Windows|Windows]] [[personal computer|PC]]<ref>http://www.gameogre.com/realm.htm</ref> It was designed in the tradition of [[graphical MUD]]s,<ref name="geeksaresexy.net">{{cite web| title=RPG Nostalgia: The Realm| url=http://www.geeksaresexy.net/2008/11/17/rpg-nostalgia-the-realm/| author= Lynn, Casey| date=2008-11-17| publisher=Geeks are Sexy| accessdate=2014-12-15}}</ref> before the popular usage of the terms "[[massively multiplayer]]" and "MMORPG".<ref name="mmohuts.com">http://mmohuts.com/editorials/oldest-mmorpgs</ref> | ||
− | Originally published by [[Sierra On-Line]], it was abandoned by that company because of its unfavorable comparison to ''[[Ultima Online]]'' and ''[[EverQuest]]''.<ref name="dvw">{{cite book | last = Bartle | first = Richard | authorlink = Richard Bartle | + | Originally published by [[Sierra On-Line]], it was abandoned by that company because of its unfavorable comparison to ''[[w:Ultima Online|Ultima Online]]'' and ''[[w:EverQuest|EverQuest]]''.<ref name="dvw">{{cite book | last = Bartle | first = Richard | authorlink = Richard Bartle |
− | | title = [[Designing Virtual Worlds]] | publisher = New Riders | year = 2003 | isbn = 978-0-13-101816-7 | pages = 34 }}</ref> It was next taken up for a short time by a company called [[World Opponent Network]] which was also owned by [[Sierra On-line]], then [[Codemasters]], and presently is a [[Norseman Games]] production.<ref>http://www.gameogre.com/realmonline.htm</ref> | + | | title = [[w:Designing Virtual Worlds|Designing Virtual Worlds]] | publisher = New Riders | year = 2003 | isbn = 978-0-13-101816-7 | pages = 34 }}</ref> It was next taken up for a short time by a company called [[World Opponent Network]] which was also owned by [[Sierra On-line]], then [[w:Codemasters|Codemasters]], and presently is a [[w:Norseman Games|Norseman Games]] production.<ref>http://www.gameogre.com/realmonline.htm</ref> |
</blockquote> | </blockquote> | ||
Revision as of 19:39, 19 March 2016
{{{Image}}} | |
Release Date: | 1996 |
---|---|
Project Status: | N/A |
Latest Version: | {{{ReleaseVersion}}} |
Developer(s): | Sierra, Codemasters (previous), Norseman Games (current) |
Publisher: | Sierra |
Designer(s): | Template:Stephen Nichols |
Source Available: | No |
Category: | Full Release |
Type: | {{{Type}}} |
Genre: | MMORPG (Multiplayer) |
Theme(s): | {{{Theme}}} |
Engine: | Template:SCI2.1 |
CP Scheme: | {{{CopyProtection}}} |
ESRB Rating: | {{{ESRBRating}}} |
Platform: | Windows 3x, Windows 9x |
Localization: | English |
Website: | www.sierra.com |
Description
The Realm Online, originally known simply as The Realm, is a second generation MORPG (multiplayer online role playing game).
The Realm was launched in December 1996 for Windows PC[1] It was designed in the tradition of graphical MUDs,[2] before the popular usage of the terms "massively multiplayer" and "MMORPG".[3]
Originally published by Sierra On-Line, it was abandoned by that company because of its unfavorable comparison to Ultima Online and EverQuest.[4] It was next taken up for a short time by a company called World Opponent Network which was also owned by Sierra On-line, then Codemasters, and presently is a Norseman Games production.[5]
Versions
LSCI
Game Game version Interpreter version Date The Realm Online 3.43 2.100.002 1998
Screenshots
Story
About
The Realm Online uses turn-based combat, which makes it different from other MUDs of its generation,[3] and is convenient for players with a bad Internet connection.[6] it has been credited to be the first virtual world to use instances, with every battle taking place in a special room outside of the open world.[7]
The game has been criticized for its unforgiving character creation: a character that hasn't been created optimally can't reach maximum potential.[6]
In the game's first year, 25,000 user accounts had been made. In 2008, the server would still reach an online population of 100 to 200 players during peak hours.[2]
Downloads
GOG
- Not available at this time.
New Installer
Demos
Patches
Walkthroughs/Hints
- No walkthrough available.
- SHP Forums
References
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- ↑ http://www.gameogre.com/realm.htm
- ↑ 2.0 2.1 {{#invoke:citation/CS1|citation |CitationClass=web }}
- ↑ 3.0 3.1 http://mmohuts.com/editorials/oldest-mmorpgs
- ↑ {{#invoke:citation/CS1|citation |CitationClass=book }}
- ↑ http://www.gameogre.com/realmonline.htm
- ↑ 6.0 6.1 http://www.gameogre.com/realmreview.htm
- ↑ {{#invoke:citation/CS1|citation |CitationClass=book }}
Related Links
- {{#invoke:Official website|main}}
- Map of the Realm
- Mixed-Up Mother Goose SCI on The Sierra Help Pages
- Mixed-Up Fairy Tales on Wikipedia
- The Realm Online on MobyGames
- Template:MUDs