Difference between revisions of "SeqMaker"
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| Language = English | | Language = English | ||
| Version = 2.1 | | Version = 2.1 | ||
− | | OS = {{WindowsTool}} {{DOSTool | + | | OS = {{WindowsTool}} {{DOSTool}} |
| Type = {{ResourceTool}} | | Type = {{ResourceTool}} | ||
| Localization = English | | Localization = English |
Revision as of 16:03, 28 March 2016
Description
Features
- Supports PNG, BMP, GIF, and PCX
- Automatically detects sequences, so you can just drop book1.bmp on it and expect it to make book.seq with all 16 frames.
- Specify a later frame to start from there instead.
- Also supports TXT files with file lists in 'em in place of the first frame.
- Integrated player -- drop a SEQ file on it.
- Player doesn't use SetPixel any more!
- Anything wrong? This even has return codes for integration into UI fronts or whatever.
- Exploding a SEQ file into individual bitmaps of your chosen format.
Usage
For command line use:
seqmaker [infile]
=> as above
seqmaker [infile] -o [outfile]
=> don't guess the name of the seq to make
seqmaker [seqfile]
=> play seq in 320x200
seqmaker [seqfile] -d
=> play seq in 640x400
seqmaker [seqfile] -a
=> play seq in 320x240
seqmaker [seqfile] -a -d
=> play seq in 640x480
seqmaker [seqfile]
-- plays SEQ file
seqmaker [seqfile] -e --
plays, but also saves frames as cd6-0001.png through cd6-0130something.png
seqmaker [seqfile] -e alexmirror1.png
-- saves as alexmirror1.png and so on.Aspect and Dual switches have no bearing on what is saved.
Download
Download from here:
Source Code is available here: