Difference between revisions of "Script Classes for Adventure Games/Set Class"
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[[Script Classes for Adventure Games/Object Class|3]] | | [[Script Classes for Adventure Games/Object Class|3]] | | ||
[[Script Classes for Adventure Games/Collection Class|4]] | | [[Script Classes for Adventure Games/Collection Class|4]] | | ||
− | [[Script Classes for Adventure Games/Script Class| | + | [[Script Classes for Adventure Games/Script Class|5]] | |
− | [[Script Classes for Adventure Games/Timer Class| | + | [[Script Classes for Adventure Games/Timer Class|6]] | |
− | [[Script Classes for Adventure Games/Feature Class| | + | [[Script Classes for Adventure Games/Feature Class|7]] | |
− | [[Script Classes for Adventure Games/View Class| | + | [[Script Classes for Adventure Games/View Class|8]] | |
− | [[Script Classes for Adventure Games/PicView Class| | + | [[Script Classes for Adventure Games/PicView Class|9]] | |
− | [[Script Classes for Adventure Games/Cycling Classes| | + | [[Script Classes for Adventure Games/Cycling Classes|10]] | |
− | [[Script Classes for Adventure Games/Motion Classes| | + | [[Script Classes for Adventure Games/Motion Classes|11]] | |
− | [[Script Classes for Adventure Games/Avoider Class| | + | [[Script Classes for Adventure Games/Avoider Class|12]] | |
− | [[Script Classes for Adventure Games/Event Class| | + | [[Script Classes for Adventure Games/Event Class|13]] | |
− | [[Script Classes for Adventure Games/User Class| | + | [[Script Classes for Adventure Games/User Class|14]]<br /> |
− | [[Script Classes for Adventure Games/Game Class| | + | [[Script Classes for Adventure Games/Game Class|15]] | |
− | [[Script Classes for Adventure Games/Locale Class| | + | [[Script Classes for Adventure Games/Locale Class|16]] | |
− | [[Script Classes for Adventure Games/Region Class| | + | [[Script Classes for Adventure Games/Region Class|17]] | |
− | [[Script Classes for Adventure Games/Room Class| | + | [[Script Classes for Adventure Games/Room Class|18]] | |
− | [[Script Classes for Adventure Games/Timer2 Class| | + | [[Script Classes for Adventure Games/Timer2 Class|19]] | |
− | [[Script Classes for Adventure Games/InvItem Class| | + | [[Script Classes for Adventure Games/InvItem Class|20]] | |
− | [[Script Classes for Adventure Games/Block Class| | + | [[Script Classes for Adventure Games/Block Class|21]] | |
− | [[Script Classes for Adventure Games/Cage Class| | + | [[Script Classes for Adventure Games/Cage Class|22]] | |
− | [[Script Classes for Adventure Games/Sound Class| | + | [[Script Classes for Adventure Games/Sound Class|23]] | |
− | [[Script Classes for Adventure Games/StatusLine Class| | + | [[Script Classes for Adventure Games/StatusLine Class|24]] | |
− | [[Script Classes for Adventure Games/File Class| | + | [[Script Classes for Adventure Games/File Class|25]] | |
− | [[Script Classes for Adventure Games/Code Class| | + | [[Script Classes for Adventure Games/Code Class|26]] | |
− | [[Script Classes for Adventure Games/Global Variables| | + | [[Script Classes for Adventure Games/Global Variables|27]] | |
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</div><br /> | </div><br /> | ||
Revision as of 03:09, 9 December 2015
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The Set Class
A Set is a kind of List which does not contain duplicate elements: adding an object to a Set
which already contains the object does not change the Set.
In file: | system.sc |
Inherits from: | Collection |
Inherited by: | EventHandler |
Properties
Methods
add: element [element ...]Adds each element to the set only if it is not already a member of the set.
- Notes
< Previous: The List Class Next: The EventHandler Class >