Difference between revisions of "Script Classes for Adventure Games/List Class"

From SCI Wiki
Jump to navigationJump to search
 
Line 30: Line 30:
 
[[Script Classes for Adventure Games/Code Class|26]] |  
 
[[Script Classes for Adventure Games/Code Class|26]] |  
 
[[Script Classes for Adventure Games/Global Variables|27]] |  
 
[[Script Classes for Adventure Games/Global Variables|27]] |  
 +
[[Script Classes for Adventure Games/Index|Index]]
 
</div><br />
 
</div><br />
  

Latest revision as of 03:12, 9 December 2015

Official SCI Documentation

Chapter: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14
15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | Index


The List Class

Author: Jeff Stephenson

Date: 5 April 1988

 


The List Class

A List is just a Collection which has a specified order to its elements.

In file system.sc
Inherits from Collection
Inherited by Inventory
Set


Properties

 


Methods


add: element [element ...]

Adds elements to the end of the list in the order specified.


first

Returns the kNode of the first element in the List.


next: kNode

Returns the kNode of the element which follows kNode in the List, 0 if kNode is the end of the List.


at: n

Returns the element (not the kNode) at position n in the List.


last

Returns the kNode of the last element in the List.


prev: kNode

Returns the kNode of the element preceding kNode in the List, 0 if kNode is the first element of the List.


addToFront: element [element ...]

Add elements to the beginning of the List.


addToEnd: element [element ...]

Add elements to the end of the List.


indexOf: element

Return the index of element in the list. If the element is not in the list, return -1.

 

Notes


 

Table of Contents

 

< Previous: The Collection Class Next: The Set Class >