Difference between revisions of "SEQTool"

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| Developers = {{Andrew Branscom}}
 
| Developers = {{Andrew Branscom}}
 
| Language = English
 
| Language = English
| Version = 3.0.1.7
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| Version = 1.0.0.0
 
| OS = Windows
 
| OS = Windows
| Type = {{IDE}}
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| Type = {{Plugin}}
 
| Localization = English
 
| Localization = English
 
| Website =  
 
| Website =  
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<blockquote>
 
<blockquote>
* [[Image:ZIP.PNG|ZIP File]] [[scidl:IDEs/SEQTool/SEQTool.zip | SEQTool Version 1.0.0.0]] *<span class="DLInfo"> (ZIP file) [ MB]</span>
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* [[Image:ZIP.PNG|ZIP File]] [[scidl:IDEs/SEQTools/SEQTool.zip | SEQTool Version 1.0.0.0]] *<span class="DLInfo"> (ZIP file) [331 KB]</span>
  
 
<blockquote>
 
<blockquote>
 
Source Code is available here:
 
Source Code is available here:
  
* [https:// SEQTool Repository on BitBucket]
+
* [https://bitbucket.org/account/signin/?next=/CollectorSCI/seqtool SEQTool Repository on Bitbucket]
 
</blockquote>
 
</blockquote>
 
</blockquote>
 
</blockquote>

Revision as of 01:07, 28 March 2016

Template:SCI Software

SEQTool is based on Kawa's


SEQTool

SEQTool, by Andrew Branscom (Collector)


SEQTool 1.0.0.0

SEQTool is a completely free IDE (integrated development environment) for SCI0 to SCI1.1 (EGA and VGA) games. It lets you create games that run on Sierra’s SCI engine. SEQTool 3 is now available, which offers support for SCI1.1+, which includes VGA graphics and digital audio.

Download from the [http:// SEQTool homepage] or download from here:

Source Code is available here: