Difference between revisions of "SCI Quest: Exploring the SCI 1.1 Engine"
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==<br /> About == | ==<br /> About == | ||
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I'm finally presenting my sample game that (hopefully) demonstrates what can be done with SCI 1.1. | I'm finally presenting my sample game that (hopefully) demonstrates what can be done with SCI 1.1. | ||
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It's certainly far from a game design masterpiece, but it is intended to show what you can do and how (of course you may find angry comments in the source code to the effect of "I can't get this to work"). Who was it that was asking about how to make a cctv effect? I tried my hand at that in the end scene. | It's certainly far from a game design masterpiece, but it is intended to show what you can do and how (of course you may find angry comments in the source code to the effect of "I can't get this to work"). Who was it that was asking about how to make a cctv effect? I tried my hand at that in the end scene. | ||
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==<br /> Download == | ==<br /> Download == |
Revision as of 18:15, 25 June 2024
SCIQuest Title Screen | |
Release Date: | Jan, 2016 |
---|---|
Project Status: | Completed |
Latest Version: | |
Developer(s): | Phil Fortier |
Publisher: | Phil Fortier |
Designer(s): | Phil Fortier |
Source Available: | |
Category: | Tech Demo |
Type: | |
Genre: | |
Theme(s): | |
Engine: | SCI1.1 |
Platform: | MS-DOS |
Localization: | English |
Website: | http://scicompanion.com/ |
Description
Phil Fortier's SCIQuest is a full sample tech demo game with source that explores the features of SCI 1.1 to illustrate the abilities of SCI Companion 3. This is a game project that can be opened in [SCI Companion v3].
It features:
- A complete playable game with a surprise ending!
- 24 rooms
- Speech for almost all characters
- A terrible mix of "art" styles
- Source code (of course)
- Lots of cool palette effects and other special FX.
Screenshots
Story
About
I'm finally presenting my sample game that (hopefully) demonstrates what can be done with SCI 1.1.
It features: - a complete playable game with a surprise ending! - 24 rooms - speech for almost all characters - a terrible mix of "art" styles - source code (of course) - lots of cool palette effects and other special fx.
It's certainly far from a game design masterpiece, but it is intended to show what you can do and how (of course you may find angry comments in the source code to the effect of "I can't get this to work"). Who was it that was asking about how to make a cctv effect? I tried my hand at that in the end scene.
Download
- SCI Quest Setup (Setup file) [13.0 MB]
Walkthroughs/Hints
- N/A