Difference between revisions of "Script Classes for Adventure Games/PicView Class"
From SCI Wiki
Jump to navigationJump to searchLine 39: | Line 39: | ||
| | ||
− | + | ==<br /> The PicView Class == | |
+ | Objects of class PicView keep information on Views which have been added to the picture with addToPic: so that they will be present in a restored game. In order to use the PicView class explicitly it must be added to the addToPics List and the addToPics doit method must be invoked. | ||
+ | |||
+ | <blockquote> | ||
+ | i.e. | ||
+ | |||
+ | <div class="CodeBlockHeader">Code:</div> | ||
+ | <syntaxhighlight lang="sci"> | ||
+ | (instance myPicView of PicView | ||
+ | (properties | ||
+ | view vMyView | ||
+ | x 160 | ||
+ | y 100 | ||
+ | z 10 | ||
+ | ) | ||
+ | ) | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | and in the rooms init method | ||
+ | |||
+ | <div class="CodeBlockHeader">Code:</div> | ||
+ | <syntaxhighlight lang="sci"> | ||
+ | (addToPics | ||
+ | add. myPicView, | ||
+ | doit: | ||
+ | ) | ||
+ | </syntaxhighlight> | ||
+ | </blockquote> | ||
+ | |||
+ | {| | ||
+ | |width= "125"|In file:||actor.sc | ||
+ | |- | ||
+ | |Inherits from:||Feature | ||
+ | |- | ||
+ | |Inherited by:||none | ||
+ | |} | ||
+ | |||
+ | ===<br /> Properties === | ||
+ | |||
+ | <blockquote> | ||
+ | ====<br /> view ==== | ||
+ | ====<br /> loop ==== | ||
+ | ====<br /> cel ==== | ||
+ | ====<br /> x ==== | ||
+ | ====<br /> y ==== | ||
+ | ====<br /> z ==== | ||
+ | ====<br /> priority ==== | ||
+ | ====<br /> signal ==== | ||
+ | <blockquote>The values of the corresponding properties in the View which was the progenitor of this PicView.</blockquote> | ||
+ | </blockquote> | ||
+ | |||
+ | ===<br /> Methods === | ||
+ | <blockquote></blockquote> | ||
| | ||
Revision as of 00:28, 11 December 2015
Chapter:
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
Index
The PicView Class
Objects of class PicView keep information on Views which have been added to the picture with addToPic: so that they will be present in a restored game. In order to use the PicView class explicitly it must be added to the addToPics List and the addToPics doit method must be invoked.
i.e.
Code:(instance myPicView of PicView (properties view vMyView x 160 y 100 z 10 ) )and in the rooms init method
Code:(addToPics add. myPicView, doit: )
In file: | actor.sc |
Inherits from: | Feature |
Inherited by: | none |
Properties
view
loop
cel
x
y
z
priority
signalThe values of the corresponding properties in the View which was the progenitor of this PicView.
Methods
- Notes
< Previous: The Ego Class Next: The Cycling Classes >