SciAudio
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Revision as of 20:58, 29 March 2016 by Andrew Branscom (talk | contribs)
Latest Version: | 1.1 | ||
---|---|---|---|
Release Date: | Oct. 20, 2012 | ||
Company: | {{{Company}}} | ||
Publication Status: | {{{Published}}} | ||
Developer(s): | Template:Gumby | ||
Language: | C# | ||
Open Source: | {{{OpenSource}}} | ||
Source Available: | {{{Source}}} | ||
License: | {{{License}}} | ||
Platform: | Template:WindowsTool | ||
Type: | Mod Tool | ||
Localization: | English | ||
Website: |
Description
sciAudio is here! Check out the "LockerGnome Quest Redux" demo game to see it in action!
Announcement here: http://sciprogramming.com/community/index.php?topic=634.0
Features
- Playback of WAV and MP3 files
- Unlimited number of sounds playing simultaneously
- Fade in/out, looping and volume control
- Classification of sounds for playback management
- Multiple commands may be issued simultaneously to the 'controller' file
- Multiple controller files to avoid resource contention
- Runs hidden in background & will terminate itself shortly upon game close
- Calls to sciAudio are performed very similarly to the built-in SCI sound calls
- Poor man's encryption (MP3's only) - simply rename your .MP3 to be .sciAudio
- Log file for troubleshooting sound playback ('sciAudio.log' located in same directory as sciAudio.exe)
Limitations
Works only in Windows (requires .NET framework)
Usage
SciAudio
Download
Download from here (source included):
- ZIP File sciAudio 1.0 (ZIP file) [200 KB]