A
B
C
- caller, 32
- canBeHere:
- canInput
- cast
- cel, 27, 47
- changeScore:
- changeState:, 48
- Chase
- check:
- claimed
- client, 15, 28, 32, 35, 46
- close:
- Code, 51, 53
- Collection
- contains:
- controls
- cue:, 20, 42
- curRoom
- curRoomNum
- Cycle, 28
- cycleCnt, 28, 46
- cycleDir
- cycleDone:
- cycler
- cycleSpeed
- CycleTo
D
- debugOn
- delete:, 19
- description
- di
- DirLoop, ?????????????????????
- disable:, 51
- dispose:, 19, 44, 49, 50
- distance, 34
- distanceTo:
- doit:, 20, 23, 26, 28, 38, 39, 41, 44, 49, 51, 53
- done
- dx
- dy
E
F
G
H
I
- i1
- i2
- ignoreActors:
- illegalBits
- incr
- indexOf:
- init:, 18, 23, 26, 28, 39, 41, 44, 49, 50
- initialized
- inRect:
- inventory, 47, 54
- InvItem
- isBlocked:
- isEmpty:
- isStopped:
K
L
M
N
- name, 6, 47, 52
- new:, 37
- newRoom:, 40, 45
- newRoomNum, 55
- next:, 9, 10
- nextCel:, 28
- north
- nowSeen, 17
- number, 41, 50
O
P
- perform:, 7
- picture, 43
- play:, 39, 50
- posn:, 18
- possibleScore, 39
- prev:, 10
- prevDirKey, 26
- prevRoomNum, 55
- priority, 17, 27, 50
- Prop, 20
- put:, 26
Q
R
S
- said, 47
- saidMe:, 12, 48
- save:, 40
- score, 39
- Script, 13, 20, 41, 47
- seconds, 15, 46
- Set, 11
- set:, 16
- setAvoider:, 24
- setCel:, 19
- setCycle:, 16, 21, 30, 31
- setLoop:, 19
- setMotion:, 24, 33, 34
- setPri:, 18
- setReal:, 16
- setRegions:, 44
- setScript:, 20, 42
- setSpeed:, 40
- showMem:, 40
- showSelf:, 6, 7, 12, 48
- showStr:, 6, 19
- showStyle, 43, 55
- signal, 18, 27, 50
- size, 8
- Sound, 50
- sounds, 54
- south
- species, 5
- speed, 39
- start, 13
- startRoom:, 40
- startUpd:, 18
- state, 13, 51
- StatusLine, 40, 51
- stopUpd:, 18
- style, 43, 55
- superClass, 5
T
U
V
W
X
Y
|