Design Documents

From SCI Wiki
Revision as of 19:21, 11 April 2018 by Andrew Branscom (Talk | contribs) (Created page with "<div align="center"><span style="font-size: 22pt">Design Documents</span></div> ==<br /> Roberta Williams == Partial Design Documents from some of w:Roberta Williams|Rober...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Design Documents

Roberta Williams

Partial Design Documents from some of Roberta Williams' games.

King's Quest VI: Heir Today, Gone Tomorrow

The Colonel's Bequest

Al Lowe

Al Lowe wrote:

Over the years I've had many requests from newcomers to the gamedesign field to share what I know about adventure game design. So here's a rough lesson for those who want to spend some time studying: you can see the actual game design document for some of my games. (I would share the designs for the other games, but I can't seem to find them in a format readable by today's word processors.)

At some point during the development process, I stopped updating the design document as changes were made and we just made the changes directly into the code.

You won't find any dialogue here. I always waited to create that directly in Sierra's "Message Editor," an in-house editor that allowed me to edit game text, conversations, descriptions, etc. while the game was being programmed. It was a wonderfully interactive way to create dialog.

Game design documents for some of Al Lowe's games.

Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (1991)

Freddy Pharkas, Frontier Pharmacist (1992)

Leisure Suit Larry 6: Shape Up or Slip Out! (1993)

Torin's Passage (1994)

Leisure Suit Larry: Love for Sail! (1996)

Leisure Suit Larry's Casino (1998)

Space Quest

A storyboard from Space Quest IV: Roger Wilco and the Time Rippers.

Space Quest IV: Roger Wilco and the Time Rippers (1991)

Space Quest 6 Storyboard


Related Links