King's Quest VII: The Princeless Bride

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King's Quest VII: The Princeless Bride
KQ7-c.png

King's Quest VII Cover

Release Date: Nov 23, 1994
Project Status: N/A
Developer(s): Sierra
Publisher: Sierra
Designer(s): Roberta Williams, Lorelei Shannon
Category: Full Release
Source Available:  No
Genre: Adventure
Engine: SCI2.1
Platform: MS-DOS, Windows 3x, Macintosh
Localization: English, German, French, Spanish
Website: www.sierra.com




Description

King's Quest VII: The Princeless Bride is the seventh episode in the King's Quest Series. It was the first to feature VESA graphics with a native resolution of 640px x 480px. The style was changed over to a more cartoony style to mimic a Disney animated movie. RBTs were used for the DOS cutscenes, while the Windows interpreter used Windows AVI movies.


Versions

SCI2.1

Game Game version Interpreter version Date
King's Quest VII 1.4 2.100.002 1994/11/17
King's Quest VII (Win only Release) 1.51 2.100.002 ‎1994/11/25
King's Quest VII (Spanish) 2.00 2.100.002 1995/08/23
King's Quest VII (Win) (Spanish) 2.00 2.100.002 1995/08/23
King's Quest VII 2.00b 2.100.002 1995/10/20
King's Quest VII (Win) 2.00b 2.100.002 1995/10/20


Resources Used

 

External Resources


Screenshots

KQ7SS1.png KQ7SS2.png


Story

 


About

 


Downloads

GOG

New Installer

Requires files from the original distribution CD. Works with most versions of the game.

Demos

Patches

  • ZIP.PNG Official King's Quest VII Patch ZIP File [76.0 KB]
    For versions 1.4 and 1.51 of King's Quest VII. Resolves:
    • Possible lockups when Rosella is walking through the were-forest.
    • Situations where the scene with the mockingbird in the nest repeats or locks up when trying to get the wooden nickel.
    • Instances when the spider web/hummingbird scene repeating after having been completed.
    • Lockups in scenes where Valanice has to interact with the Headless Horseman.
    • When trying to use the wooden nickel in the faux shop the nickel won't highlight.
    • Lockups in scenes where Valanice or Rosella interacts with the bogeyman.
    • Lockups in Malicia's house.


Walkthroughs/Hints


Related Links