Welcome to the SCI Programmers Wiki.
A Wiki for the SCI Programming Community. SCI is the game engine created by Jeff Stephenson for Sierra On-Line, which was used between the years of 1989 to 1997. It superseded Sierra's earlier AGI engine. It was used to create such games as King's Quest IV to VII, Space Quest III to 6, Quest for Glory I to IV and Gabriel Knight I and II. With the availability of such tools as Brian Provinciano's SCI Studio 3 and Phil Fortier's SCI Companion, you can create your own games based on the same engine that Sierra used. This Wiki is a knowledgebase and collection of resources for those working with SCI. Additional help can always be found on the SCI Programming Community Message Board. For help with Sierra's games, see The Sierra Help Pages.
Feb 07, 2016
New here? Visit the Getting Started page for information about how to create new SCI games, or understand the Tools behind editing them.
Please also take the time to visit the Community Portal, which contains useful links for SCI and the SCI Wiki.
If you are interested in contributing to the Wiki see How to Contribute below.
Links for additional help and resources for help for your SCI needs.
- SCI Programming.com message boards - http://sciprogramming.com/community/
- SCI Tools on SCI Programming.com - http://sciprogramming.com/scitools.php
- SCI fan games - http://sciprogramming.com/fangames.php
How to Contribute
No registration is required to view this Wiki. Anyone can view the various topics and guides on the SCI Wiki. However, to add or edit pages, you must be logged in. If you are not registered, you may request an account editing privileges.
Notes for Editors: