Difference between revisions of "Realm Online, The"

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{{ReleaseInfobox
 
{{ReleaseInfobox
 
| ReleaseName = The Realm Online
 
| ReleaseName = The Realm Online
| image = [[Image:TheRealm-c.png|190px]]<br />
+
| image = [[Image:TheRealm-jc.png|190px]]<br />
 
''The Realm Online Cover''
 
''The Realm Online Cover''
 
| ReleaseDate = {{1996}}
 
| ReleaseDate = {{1996}}
 
| ProjectStatus = N/A
 
| ProjectStatus = N/A
| Developer = {{SierraDev}}, [[Codemasters]] (previous), [[Norseman Games]] (current)
+
| Developer = {{SierraDev}}, {{CodemastersDev}} (previous), {{NorsemanGamesDev}} (current)
 
| Publisher = {{SierraPub}}
 
| Publisher = {{SierraPub}}
| Designer = {{Stephen Nichols}}
+
| Designer = {{StephenNichols}}
 
| Category = {{SierraFull}}
 
| Category = {{SierraFull}}
 
| Source = {{NoSource}}
 
| Source = {{NoSource}}
 
| Genre = {{MMORPG}} (Multiplayer)
 
| Genre = {{MMORPG}} (Multiplayer)
| Engine = {{LSCI}}
+
| Engine = {{SCI21}}
 
| Platform = {{Win3x}}, {{Win9x}}
 
| Platform = {{Win3x}}, {{Win9x}}
 
| Localization = {{English}}
 
| Localization = {{English}}
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'''''The Realm Online''''', originally known simply as '''''The Realm''''', is a second generation MORPG (multiplayer online role playing game).
 
'''''The Realm Online''''', originally known simply as '''''The Realm''''', is a second generation MORPG (multiplayer online role playing game).
  
The Realm was launched in December 1996 for [[Microsoft Windows|Windows]] [[personal computer|PC]]<ref>http://www.gameogre.com/realm.htm</ref> It was designed in the tradition of [[graphical MUD]]s,<ref name="geeksaresexy.net">{{cite web| title=RPG Nostalgia: The Realm| url=http://www.geeksaresexy.net/2008/11/17/rpg-nostalgia-the-realm/| author= Lynn, Casey| date=2008-11-17| publisher=Geeks are Sexy| accessdate=2014-12-15}}</ref> before the popular usage of the terms "[[massively multiplayer]]" and "MMORPG".<ref name="mmohuts.com">http://mmohuts.com/editorials/oldest-mmorpgs</ref>
+
The Realm was launched in December 1996 for Windows<ref>http://www.gameogre.com/realm.htm</ref> It was designed in the tradition of [[graphical MUD]]s,<ref name="geeksaresexy.net">{{cite web| title=RPG Nostalgia: The Realm| url=http://www.geeksaresexy.net/2008/11/17/rpg-nostalgia-the-realm/| author= Lynn, Casey| date=2008-11-17| publisher=Geeks are Sexy| accessdate=2014-12-15}}</ref> before the popular usage of the terms "[[massively multiplayer]]" and "MMORPG".<ref name="mmohuts.com">http://mmohuts.com/editorials/oldest-mmorpgs</ref>
  
Originally published by [[Sierra On-Line]], it was abandoned by that company because of its unfavorable comparison to ''[[Ultima Online]]'' and ''[[EverQuest]]''.<ref name="dvw">{{cite book | last = Bartle | first = Richard | authorlink = Richard Bartle
+
Originally published by [[Sierra On-Line]], it was abandoned by that company because of its unfavorable comparison to ''[[w:Ultima Online|Ultima Online]]'' and ''[[w:EverQuest|EverQuest]]''.<ref name="dvw">{{cite book | last = Bartle | first = Richard | authorlink = Richard Bartle
| title = [[Designing Virtual Worlds]] | publisher = New Riders | year = 2003 | isbn = 978-0-13-101816-7 | pages = 34 }}</ref> It was next taken up for a short time by a company called [[World Opponent Network]] which was also owned by [[Sierra On-line]], then [[Codemasters]], and presently is a [[Norseman Games]] production.<ref>http://www.gameogre.com/realmonline.htm</ref>
+
| title = [[w:Designing Virtual Worlds|Designing Virtual Worlds]] | publisher = New Riders | year = 2003 | isbn = 978-0-13-101816-7 | pages = 34 }}</ref> It was next taken up for a short time by a company called [[World Opponent Network|World Opponent Network (WON)]] which was also owned by [[Sierra On-Line|Sierra]], then [[w:Codemasters|Codemasters]], and presently is a [[w:Norseman Games|Norseman Games]] production.<ref>http://www.gameogre.com/realmonline.htm</ref>
 
</blockquote>
 
</blockquote>
  
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<blockquote>
 
<blockquote>
=== SCI2.1 ===
+
=== LSCI ===
  
 
{| class="wikitable sortable" width="800"
 
{| class="wikitable sortable" width="800"
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! width="435" | Game !! width="125" | Game version !! width="165" | Interpreter version !! width="75" | Date
 
! width="435" | Game !! width="125" | Game version !! width="165" | Interpreter version !! width="75" | Date
 
|-  
 
|-  
| width="435" |Gabriel Knight 2|| width="145" align="center"| 1.1||width="165" align="center"|2.100.002||width="75" align="center"|1997/03/17
+
| width="435" |[[Realm Online, The|The Realm Online]] || width="145" align="center"|3.43||width="165" align="center"|2.100.002||width="75" align="center"|1998
|-
 
| width="435" |Gabriel Knight 2 (Win) || width="145" align="center"| 1.1||width="165" align="center"|2.100.002||width="75" align="center"|1997/03/17
 
 
|}
 
|}
 
</blockquote>
 
</blockquote>
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<blockquote>
 
<blockquote>
''The Realm Online'' uses [[Turn-based strategy|turn-based combat]], which makes it different from other [[MUD]]s of its generation,<ref name="mmohuts.com"/> and is convenient for players with a bad Internet connection.<ref name="gameogre.com">http://www.gameogre.com/realmreview.htm</ref> it has been credited to be the first virtual world to use [[instance dungeon|instances]], with every battle taking place in a special room outside of the open world.<ref>{{cite book|last1=Horn|first1=Daniel Reiter|date= 2011|title=Using a Physical Metaphor to Scale Up Communication in Virtual Worlds|url=https://books.google.nl/books?id=1wGOSrcew18C&dq=%22The+Realm+Online%22+dungeon&source=gbs_navlinks_s|publisher=Stanford University|page= 11|accessdate=2014-12-15}}</ref>
+
''The Realm Online'' uses [[w:Turn-based strategy|Turn-based strategy|turn-based combat]], which makes it different from other [[MUD]]s of its generation,<ref name="mmohuts.com"/> and is convenient for players with a bad Internet connection.<ref name="gameogre.com">http://www.gameogre.com/realmreview.htm</ref> it has been credited to be the first virtual world to use instances, with every battle taking place in a special room outside of the open world.<ref>{{cite book|last1=Horn|first1=Daniel Reiter|date= 2011|title=Using a Physical Metaphor to Scale Up Communication in Virtual Worlds|url=https://books.google.nl/books?id=1wGOSrcew18C&dq=%22The+Realm+Online%22+dungeon&source=gbs_navlinks_s|publisher=Stanford University|page= 11|accessdate=2014-12-15}}</ref>
  
The game has been criticized for its unforgiving [[character creation]]: a character that hasn't been created optimally can't reach maximum potential.<ref name="gameogre.com"/>
+
The game has been criticized for its unforgiving character creation: a character that hasn't been created optimally can't reach maximum potential.<ref name="gameogre.com"/>
  
 
In the game's first year, 25,000 user accounts had been made. In 2008, the server would still reach an online population of 100 to 200 players during peak hours.<ref name="geeksaresexy.net"/>
 
In the game's first year, 25,000 user accounts had been made. In 2008, the server would still reach an online population of 100 to 200 players during peak hours.<ref name="geeksaresexy.net"/>
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==<br /> References ==
 
==<br /> References ==
  
{{Reflist|30em}}
+
<!-- {{Reflist|30em}} -->
  
 
== Related Links ==
 
== Related Links ==
  
* {{Official website|http://www.realmserver.com}}
+
<!-- * {(Official website|http://www.realmserver.com}) -->
 
* [http://www.realmserver.com/images/realm/art/screenshots/realm_map_shot_300.jpg Map of the Realm]
 
* [http://www.realmserver.com/images/realm/art/screenshots/realm_map_shot_300.jpg Map of the Realm]
 
* [[SHP:Games/TheRealm.html|Mixed-Up Mother Goose SCI on The Sierra Help Pages]]
 
* [[SHP:Games/TheRealm.html|Mixed-Up Mother Goose SCI on The Sierra Help Pages]]
 
* [[w:The Realm Online|Mixed-Up Fairy Tales on Wikipedia]]
 
* [[w:The Realm Online|Mixed-Up Fairy Tales on Wikipedia]]
 
* [[moby:the-realm-online|The Realm Online on MobyGames]]
 
* [[moby:the-realm-online|The Realm Online on MobyGames]]
* {{MUDs}}
+
<!-- * MUDs -->
{{DEFAULTSORT:Realm Online, The}}
+
<!-- {(DEFAULTSORT:Realm Online, The}) -->
 
* [[Sierra Release List]]
 
* [[Sierra Release List]]
 
<!-- [[Category:]] -->
 
<!-- [[Category:]] -->
 
[[Category:Stub Pages]]
 
[[Category:Stub Pages]]
[[Category:Massively multiplayer online role-playing games]]
 

Latest revision as of 15:19, 7 September 2020

The Realm Online
{{{Image}}}
Release Date: 1996
Project Status: N/A
Latest Version: {{{ReleaseVersion}}}
Developer(s): Sierra, Codemasters (previous), Norseman Games (current)
Publisher: Sierra
Designer(s): Stephen Nichols
Source Available:  No
Category: Full Release
Type: {{{Type}}}
Genre: MMORPG (Multiplayer)
Theme(s): {{{Theme}}}
Engine: SCI2.1
CP Scheme: {{{CopyProtection}}}
ESRB Rating: {{{ESRBRating}}}
Platform: Windows 3x, Windows 9x
Localization: English
Website: www.sierra.com



Description

The Realm Online, originally known simply as The Realm, is a second generation MORPG (multiplayer online role playing game).

The Realm was launched in December 1996 for Windows[1] It was designed in the tradition of graphical MUDs,[2] before the popular usage of the terms "massively multiplayer" and "MMORPG".[3]

Originally published by Sierra On-Line, it was abandoned by that company because of its unfavorable comparison to Ultima Online and EverQuest.[4] It was next taken up for a short time by a company called World Opponent Network (WON) which was also owned by Sierra, then Codemasters, and presently is a Norseman Games production.[5]


Versions

LSCI

Game Game version Interpreter version Date
The Realm Online 3.43 2.100.002 1998


Screenshots

TheRealmSS1.png TheRealmSS2.png


Story

 


About

The Realm Online uses Turn-based strategy|turn-based combat, which makes it different from other MUDs of its generation,[3] and is convenient for players with a bad Internet connection.[6] it has been credited to be the first virtual world to use instances, with every battle taking place in a special room outside of the open world.[7]

The game has been criticized for its unforgiving character creation: a character that hasn't been created optimally can't reach maximum potential.[6]

In the game's first year, 25,000 user accounts had been made. In 2008, the server would still reach an online population of 100 to 200 players during peak hours.[2]


Downloads

GOG

  • Not available at this time.

New Installer

  • SetupInactive.png None

Demos

Patches

  • ZIPInactive.png None Available ZIP File []


Walkthroughs/Hints


References

Related Links

  1. http://www.gameogre.com/realm.htm
  2. 2.0 2.1 {{#invoke:citation/CS1|citation |CitationClass=web }}
  3. 3.0 3.1 http://mmohuts.com/editorials/oldest-mmorpgs
  4. {{#invoke:citation/CS1|citation |CitationClass=book }}
  5. http://www.gameogre.com/realmonline.htm
  6. 6.0 6.1 http://www.gameogre.com/realmreview.htm
  7. {{#invoke:citation/CS1|citation |CitationClass=book }}