Difference between revisions of "Soundbox"

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{{SCISoftwareInfobox
 
{{SCISoftwareInfobox
 
| Software = Soundbox
 
| Software = Soundbox
| image = [[Image:SoundboxSS.png|200px]]
+
| image = [[Image:SoundboxSS.png|200px]]<br />
 
''SoundBox Screenshot''
 
''SoundBox Screenshot''
 
| Version = 1.0
 
| Version = 1.0

Revision as of 20:02, 29 March 2016

Soundbox
{{{Image}}}
Latest Version:  1.0
Release Date:  2002
Company: {{{Company}}}
Publication Status:  {{{Published}}}
Developer(s): Template:Ravi Iyengar
Language: C++
Open Source: {{{OpenSource}}}
Source Available:  {{{Source}}}
License: {{{License}}}
Platform: Template:WindowsTool
Type: Template:ResourceTool
Localization: English
Website:


Soundbox

Version 1.0

Author: Ravi Iyengar




Description

Soundbox is a standalone application for editing SCI0 sound resources. It can convert format 0 and format 1 MIDI files and allows managing resource specific features like sound cues.


Screenshots

SoundboxSS1.png SoundboxSS2.png


Features


Usage


Download



Download from the Soundbox homepage or download from The Sierra Help Pages:

Quickstart: Most will only need Soundbox to import MIDI files into their SCI0 games.

  1. Use format 0 or format 1 standard MIDI files. Format 2 files are not supported.
  2. Leave channel 16 empty. Don't try to play music on it.
  3. Don't rely on embedded sysex messages. They will be removed during import.
  4. Break large, long, heavily layered works into smaller pieces. An individual sound resource should not be larger than 64k. If necessary, a number of resources can be played one after the other.
  5. To convert the MIDI file, choose File -> Import MIDI from the menu.
  6. To save the imported resource, use File -> Save As.
  7. To play imported MIDI resources in Sierra's DOS interpreters, get the SCI0 MPU MIDI sound driver.