Difference between revisions of "Soundbox"

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* [[Image:ZIP.PNG|ZIP File]] [[scidl:SOUNDTools/Soundbox.zip|Soundbox 1.0]]<span class="DLInfo"> (ZIP file) [132 KB]</span>
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* [[Image:ZIP.png|ZIP File]] [[scidl:SOUNDTools/Soundbox.zip|Soundbox 1.0]]<span class="DLInfo"> (ZIP file) [132 KB]</span>
** [[Image:ZIP.PNG|ZIP File]] [[scidl:SOUNDTools/Soundbox-src.zip|Soundbox Source]]<span class="DLInfo"> (ZIP file) [275 KB]</span>
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** [[Image:ZIP.png|ZIP File]] [[scidl:SOUNDTools/Soundbox-src.zip|Soundbox Source]]<span class="DLInfo"> (ZIP file) [275 KB]</span>
 
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* [[Image:ZIP.PNG|ZIP File]] [[scidl:SOUNDTools/Soundbox-static.zip|Statically linked binary]]<span class="DLInfo"> (ZIP file) [492 KB]</span> (does not require MFC70.DLL)
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* [[Image:ZIP.png|ZIP File]] [[scidl:SOUNDTools/Soundbox-static.zip|Statically linked binary]]<span class="DLInfo"> (ZIP file) [492 KB]</span> (does not require MFC70.DLL)
 
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Revision as of 17:19, 22 July 2020

Soundbox
{{{Image}}}
Latest Version:  1.0
Release Date:  2002
Company: {{{Company}}}
Publication Status:  {{{Published}}}
Developer(s): Template:Ravi Iyengar
Language: C++
Open Source: {{{OpenSource}}}
Source Available:  {{{Source}}}
License: {{{License}}}
Platform: Windows
Type: Template:SCIResourceTool
Localization: English
Website: http://www.rarefied.org/sci/soundbox.html


Soundbox

Version 1.0

Developer: Ravi Iyengar




Description

Soundbox is a standalone application for editing SCI0 sound resources. It can convert format 0 and format 1 MIDI files and allows managing resource specific features like sound cues.

The MT-32 to GM conversion routines come from FreeSCI and are copyright © 1999-2000 by Rickard Lind.

Soundbox is released under the GNU General Public License. Please see gnu.org for details.


Features


Screenshots

SoundboxSS1.png SoundboxSS2.png


Usage

Quickstart:

Most will only need Soundbox to import MIDI files into their SCI0 games.

  1. Use format 0 or format 1 standard MIDI files. Format 2 files are not supported.
  2. Leave channel 16 empty. Don't try to play music on it.
  3. Don't rely on embedded sysex messages. They will be removed during import.
  4. Break large, long, heavily layered works into smaller pieces. An individual sound resource should not be larger than 64k. If necessary, a number of resources can be played one after the other.
  5. To convert the MIDI file, choose File -> Import MIDI from the menu.
  6. To save the imported resource, use File -> Save As.
  7. To play imported MIDI resources in Sierra's DOS interpreters, get the SCI0 MPU MIDI sound driver.


Download

Download from the Soundbox homepage or download from The Sierra Help Pages:

 


Also See