Space Quest III: The Pirates of Pestulon

From SCI Wiki
Revision as of 21:35, 9 February 2023 by Andrew Branscom (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Space Quest III: The Pirates of Pestulon
{{{Image}}}
Release Date: Mar. 22, 1989
Project Status: N/A
Latest Version: {{{ReleaseVersion}}}
Developer(s): Sierra
Publisher: Sierra
Designer(s): Mark Crowe, Scott Murphy
Source Available:  No
Category: Full Release
Type: {{{Type}}}
Genre: Adventure
Theme(s): {{{Theme}}}
Engine: SCI0 (late)
CP Scheme: {{{CopyProtection}}}
ESRB Rating: {{{ESRBRating}}}
Platform: MS-DOS, Macintosh, Amiga, Atari ST
Localization: English
Website: www.sierra.com



Description

Space Quest III: The Pirates of Pestulon is the first game in the Space Quest Series to be developed in SCI. It is also one of the first to use include digital sound samples (the "Where am I" in the game's opening cut scene). Since SCI0 did not have a separate resource for these samples, they were embedded in the SOUND resources. A special SoundBlaster driver is required to hear these sounds. See AddWav or the SCI Sound Utilities.


Versions

SCI0 (late)

Game Game version Interpreter version Date
Space Quest III: The Pirates of Pestulon 1.0P 0.000.453 1989/03/22
Space Quest III: The Pirates of Pestulon 1.0U 0.000.453 1989/04/13
Space Quest III: The Pirates of Pestulon 1.018 0.000.685  

SCI01

Game Game version Interpreter version Date
Space Quest III (Ger./Eng.) 1.052 S.old.114  


Screenshots

SQ3SS1.png SQ3SS2.png


Story

 


About

 


Downloads

GOG

New Installer

(requires files from the original distribution media) Works with all versions of the game.

Demos

Patches

1.018 vocab issue reported here.
Includes script.019 patch to fix "COUSRE ALREADY ACHIEVED" issue.
Updated to include script.702 which restores the two missing ScummSoft office announcements in 1.018.


Walkthroughs/Hints


Related Links