Long pages
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- (hist) Script Classes for Adventure Games/Cycling Classes [6,020 bytes]
- (hist) Point and Click Tutorial: Chapter 9 - Prepare the Text for our Point and Click Rooms [6,007 bytes]
- (hist) The Script Programming Language/Control Flow [6,004 bytes]
- (hist) Script Classes for Adventure Games/Object Class [5,978 bytes]
- (hist) Object Oriented Programming in Script/Object Oriented Terminology [5,957 bytes]
- (hist) Custom Windows [5,947 bytes]
- (hist) SCI Studio Tutorial Chapter 21 - Creating and Using Doors [5,920 bytes]
- (hist) Manipulating the Parser - Part 1 - 'Complex' Nouns [5,833 bytes]
- (hist) SCI Kernel Documentation/Animation Functions [5,827 bytes]
- (hist) Point and Click Tutorial: Chapter 13 - Examples of Scripting Point and Click Responses [5,823 bytes]
- (hist) Jeff Stephenson [5,791 bytes]
- (hist) SCI Kernel Documentation/File Functions [5,757 bytes]
- (hist) Police Quest Series [5,643 bytes]
- (hist) Beast Within: A Gabriel Knight Mystery [5,627 bytes]
- (hist) King's Quest V: Absence Makes the Heart Go Yonder [5,616 bytes]
- (hist) King's Quest Source Repository [5,585 bytes]
- (hist) Robust Parse Part 3:Prepositions [5,504 bytes]
- (hist) Adding a Background and Static Objects [5,492 bytes]
- (hist) Ravi's Sound Drivers [5,475 bytes]
- (hist) SCI Studio Tutorial Chapter 13 - Conditional and Looping Statements [5,473 bytes]
- (hist) Script Classes for Adventure Games/InvItem Class [5,467 bytes]
- (hist) Script Classes for Adventure Games/Timer Class [5,443 bytes]
- (hist) Regions and Locales [5,401 bytes]
- (hist) Script Classes for Adventure Games/Region Class [5,399 bytes]
- (hist) Test page [5,297 bytes]
- (hist) Quest for Glory Series [5,291 bytes]
- (hist) Realm Online, The [5,281 bytes]
- (hist) Betrayed Alliance Book 1 [5,216 bytes]
- (hist) King's Quest VII: The Princeless Bride [5,125 bytes]
- (hist) SCI Studio Tutorial Chapter 3 - Editing Views [5,083 bytes]
- (hist) SCI Kernel Documentation/String Functions [5,012 bytes]
- (hist) Space Quest V: The Next Mutation [4,962 bytes]
- (hist) Using Timers [4,958 bytes]
- (hist) The Script Programming Language/Files [4,883 bytes]
- (hist) Script Classes for Adventure Games/Prop Class [4,772 bytes]
- (hist) Betrayed Alliance Book 2 Demo [4,766 bytes]
- (hist) Actor Event Triggers [4,754 bytes]
- (hist) SCI Studio Tutorial Chapter 7 - Editing The Vocabulary [4,742 bytes]
- (hist) SCI Kernel Documentation/Menu Functions [4,657 bytes]
- (hist) Manipulating the Parser - Part 2 - Addressing Actors [4,650 bytes]
- (hist) Script Classes for Adventure Games/Inventory Class [4,634 bytes]
- (hist) Gumby's SCI Tools [4,633 bytes]
- (hist) SCI Kernel Documentation/Window and Text Functions [4,625 bytes]
- (hist) King's Quest IV Room Maps [4,598 bytes]
- (hist) Main Page [4,557 bytes]
- (hist) SCI Studio Tutorial Chapter 14 - Making The Title Screen [4,555 bytes]
- (hist) SCI Kernel Documentation/SCI Overview [4,549 bytes]
- (hist) SCI Kernel Documentation/List Functions [4,536 bytes]
- (hist) SCI Kernel Documentation/Graphic Screen Functions [4,501 bytes]
- (hist) NSIS Publisher [4,493 bytes]
- (hist) Actor Paths [4,470 bytes]
- (hist) Gabriel Knight: Sins of the Fathers [4,434 bytes]
- (hist) SCI Kernel Documentation/Input Functions [4,346 bytes]
- (hist) Script Classes for Adventure Games/User Class [4,309 bytes]
- (hist) Adding a real-time game clock to the status line [4,309 bytes]
- (hist) Leisure Suit Larry 6: Shape Up or Slip Out! [4,301 bytes]
- (hist) Space Quest III: The Pirates of Pestulon [4,295 bytes]
- (hist) SCI Kernel Documentation/Resource Functions [4,287 bytes]
- (hist) Gabriel Knight Series [4,256 bytes]
- (hist) Quest for Glory II: Trial by Fire [4,256 bytes]
- (hist) The Script Programming Language/Definitions [4,214 bytes]
- (hist) SCI Tetris [4,200 bytes]
- (hist) Space Quest I: The Sarien Encounter SCI [4,148 bytes]
- (hist) Script Classes for Adventure Games/Event Class [4,136 bytes]
- (hist) King's Quest VI: Heir Today, Gone Tomorrow [4,131 bytes]
- (hist) Phantasmagoria [4,117 bytes]
- (hist) Adlib Patch Resource Format Specification [4,116 bytes]
- (hist) King's Quest I: Quest for the Crown (SCI remake) [4,087 bytes]
- (hist) Special Word Classes [4,084 bytes]
- (hist) Customizing the Title Screen [4,064 bytes]
- (hist) Quest for Glory III: Wages of War [4,035 bytes]
- (hist) SCI Parser Programmer's Reference/Introduction [4,008 bytes]
- (hist) Timers [4,004 bytes]
- (hist) SCI Studio Tutorial Chapter 1 - An Introduction To SCI Resources [3,991 bytes]
- (hist) Conquests of the Longbow: The Legend of Robin Hood [3,952 bytes]
- (hist) Script Classes for Adventure Games/Sound Class [3,951 bytes]
- (hist) TraduSCI [3,943 bytes]
- (hist) Betrayed Alliance Book 1 Reviews [3,937 bytes]
- (hist) SCI Companion [3,928 bytes]
- (hist) Dagger of Amon Ra, The [3,921 bytes]
- (hist) SCI Studio Tutorial Chapter 20 - Making An Additional Room [3,910 bytes]
- (hist) SCI Kernel Documentation/Save-Restore Game Functions [3,883 bytes]
- (hist) Leisure Suit Larry 1: In the Land of the Lounge Lizards SCI [3,871 bytes]
- (hist) Phantasmagoria: A Puzzle of Flesh [3,869 bytes]
- (hist) Script Classes for Adventure Games/Block Class [3,868 bytes]
- (hist) SCI Kernel Documentation/Picture Functions [3,836 bytes]
- (hist) Police Quest: Open Season [3,815 bytes]
- (hist) Script Classes for Adventure Games/Ego Class [3,800 bytes]
- (hist) Code-Name: ICEMAN [3,792 bytes]
- (hist) SCI Programming Language/Compiling SCI [3,777 bytes]
- (hist) Script Classes for Adventure Games/StatusLine Class [3,773 bytes]
- (hist) Recommended Procedures for SCI Game Programming Coordinators [3,754 bytes]
- (hist) Script Classes for Adventure Games/Feature Class [3,746 bytes]
- (hist) Quest for Glory Source Repository [3,710 bytes]
- (hist) Script Classes for Adventure Games/RootObj Class [3,703 bytes]
- (hist) Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals [3,700 bytes]
- (hist) Mixed-Up Mother Goose VGA [3,697 bytes]
- (hist) The Priority Screen [3,688 bytes]
- (hist) ToDo/Pathfinding/Future [3,687 bytes]
- (hist) SCI Programming Language/Definitions [3,680 bytes]