Difference between revisions of "SeqMaker"
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==<br /> Description == | ==<br /> Description == | ||
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Features: | Features: | ||
» Supports PNG, BMP, GIF, and PCX (no shit!) | » Supports PNG, BMP, GIF, and PCX (no shit!) | ||
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» Anything wrong? This even has return codes for integration into UI fronts or whatever. | » Anything wrong? This even has return codes for integration into UI fronts or whatever. | ||
» Exploding a SEQ file into individual bitmaps of your chosen format. | » Exploding a SEQ file into individual bitmaps of your chosen format. | ||
| + | </blockquote> | ||
==<br /> Usage == | ==<br /> Usage == | ||
Revision as of 15:05, 28 March 2016
Description
Features: » Supports PNG, BMP, GIF, and PCX (no shit!) » Automatically detects sequences, so you can just drop book1.bmp on it and expect it to make book.seq with all 16 frames. » Specify a later frame to start from there instead. » Also supports TXT files with file lists in 'em in place of the first frame. » Integrated player -- drop a SEQ file on it. » Player doesn't use SetPixel any more! » Anything wrong? This even has return codes for integration into UI fronts or whatever. » Exploding a SEQ file into individual bitmaps of your chosen format.
Usage
For command line use:
seqmaker [infile]=> as above
seqmaker [infile] -o [outfile]=> don't guess the name of the seq to make
seqmaker [seqfile]=> play seq in 320x200
seqmaker [seqfile] -d=> play seq in 640x400
seqmaker [seqfile] -a=> play seq in 320x240
seqmaker [seqfile] -a -d=> play seq in 640x480
seqmaker [seqfile]-- plays SEQ file
seqmaker [seqfile] -e --plays, but also saves frames as cd6-0001.png through cd6-0130something.png
seqmaker [seqfile] -e alexmirror1.png-- saves as alexmirror1.png and so on.Aspect and Dual switches have no bearing on what is saved.
Download
Download from here:
Source Code is available here: