Difference between revisions of "Script Classes for Adventure Games"
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[[Script Classes for Adventure Games/Motion Classes#Motion|26]] | [[Script Classes for Adventure Games/Motion Classes#Motion|26]] | ||
[[Script Classes for Adventure Games/Motion Classes#MoveTo|27]] | [[Script Classes for Adventure Games/Motion Classes#MoveTo|27]] | ||
− | [[Script Classes for Adventure Games/Motion Classes#Wander|28]] | + | [[Script Classes for Adventure Games/Motion Classes#Wander|28]]<br /> |
[[Script Classes for Adventure Games/Motion Classes#Follow|29]] | [[Script Classes for Adventure Games/Motion Classes#Follow|29]] | ||
[[Script Classes for Adventure Games/Motion Classes#Chase|30]] | [[Script Classes for Adventure Games/Motion Classes#Chase|30]] |
Revision as of 02:43, 9 December 2015
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Index
Table of Contents
- Introduction
- The RootObj Class
- The Object Class
- The Collection Class
- The Script Class
- The Timer Class
- The Feature Class
- The View Class
- The PicView Class
- The Cycling Classes
- The Motion Classes
- The Avoider Class
- The Event Class
- The User Class
- The Game Class
- The Region Class
- The Locale Class
- The Room Class
- The Timer Class
- TimeOut
- The InvItem Class
- The Block Class
- The Cage Class
- The Sound Class
- The StatusLine Class
- The File Class
- The Code Class
- Global Variables
- Index
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Index
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