Difference between revisions of "Script Classes for Adventure Games"
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**[[Script Classes for Adventure Games/Room Class|The Room Class]] | **[[Script Classes for Adventure Games/Room Class|The Room Class]] | ||
**[[Script Classes for Adventure Games/Timer2 Class|The Timer Class]] | **[[Script Classes for Adventure Games/Timer2 Class|The Timer Class]] | ||
− | + | <!-- **[[Script Classes for Adventure Games/TimeOut|TimeOut]] --> | |
**[[Script Classes for Adventure Games/InvItem Class|The InvItem Class]] | **[[Script Classes for Adventure Games/InvItem Class|The InvItem Class]] | ||
**[[Script Classes for Adventure Games/Block Class|The Block Class]] | **[[Script Classes for Adventure Games/Block Class|The Block Class]] |
Revision as of 03:01, 9 December 2015
Table of Contents
- Introduction
- The RootObj Class
- The Object Class
- The Collection Class
- The Script Class
- The Timer Class
- The Feature Class
- The View Class
- The PicView Class
- The Cycling Classes
- The Motion Classes
- The Avoider Class
- The Event Class
- The User Class
- The Game Class
- The Region Class
- The Locale Class
- The Room Class
- The Timer Class
- The InvItem Class
- The Block Class
- The Cage Class
- The Sound Class
- The StatusLine Class
- The File Class
- The Code Class
- Global Variables
- Index
Chapter:
1 |
2 |
3 |
4 |
9 |
10 |
11 |
12 |
16 |
17 |
18 |
18 |
19 |
20
21 |
22 |
23 |
24 |
25 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
Index
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