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- (hist) Custom Windows [5,947 bytes]
- (hist) Object Oriented Programming in Script/Object Oriented Terminology [5,957 bytes]
- (hist) Script Classes for Adventure Games/Object Class [5,978 bytes]
- (hist) The Script Programming Language/Control Flow [6,004 bytes]
- (hist) Point and Click Tutorial: Chapter 9 - Prepare the Text for our Point and Click Rooms [6,007 bytes]
- (hist) Script Classes for Adventure Games/Cycling Classes [6,020 bytes]
- (hist) The Script Programming Language/Primitive Procedures [6,032 bytes]
- (hist) WordFail, syntaxFail and pragmaFail [6,063 bytes]
- (hist) Script Classes for Adventure Games [6,069 bytes]
- (hist) SCI Programming Language/Files [6,073 bytes]
- (hist) Script Classes for Adventure Games/Game Class [6,088 bytes]
- (hist) Point and Click Tutorial: Chapter 1 - Preparing the Main Script [6,167 bytes]
- (hist) Space Quest IV: Roger Wilco and the Time Rippers [6,242 bytes]
- (hist) Script Classes for Adventure Games/Introduction [6,293 bytes]
- (hist) SCI Kernel Documentation/Debugging Functions [6,404 bytes]
- (hist) ToDo/Pathfinding/Algorithms [6,419 bytes]
- (hist) Script Classes for Adventure Games/Script Class [6,434 bytes]
- (hist) Object Oriented Programming in Script/Object Oriented Programming [6,505 bytes]
- (hist) Script Classes for Adventure Games/Collection Class [6,638 bytes]
- (hist) Getting Started With SCI Development [6,707 bytes]
- (hist) SCI Studio Tutorial Chapter 10 - Getting Familiar With Objects [6,851 bytes]
- (hist) SCI Studio Tutorial 1 [7,294 bytes]
- (hist) Script Classes for Adventure Games/Global Variables [7,308 bytes]
- (hist) SCI Programming Language/Index [7,351 bytes]
- (hist) The Script Programming Language/Procedures [7,378 bytes]
- (hist) SCI Studio Tutorial Chapter 19 - Creating and Using Actors [7,379 bytes]
- (hist) Point and Click Tutorial: Chapter 3 - Prepare the Text for our Inventory Room [7,388 bytes]
- (hist) Quest for Glory IV: Shadows of Darkness [7,433 bytes]
- (hist) Custom Buttons [7,440 bytes]
- (hist) ToDo/Pathfinding/Patent [7,470 bytes]
- (hist) Point and Click Tutorial: Chapter 4 - Inventory Views [7,484 bytes]
- (hist) Point and Click Tutorial: Chapter 7 - Preparing the Supporting Scripts [7,519 bytes]
- (hist) SCI Studio Tutorial Chapter 17 - Creating and Using Props [7,558 bytes]
- (hist) Script Classes for Adventure Games/Room Class [7,561 bytes]
- (hist) SCI Studio Tutorial Chapter 16 - Handling The Player's "Said" Input [7,572 bytes]
- (hist) SCI Audio Utilities [7,614 bytes]
- (hist) Supported Syntax Highlight Languages [7,653 bytes]
- (hist) The Script Programming Language/Index [7,656 bytes]
- (hist) SEQTool [7,678 bytes]
- (hist) Robert Heitman [7,787 bytes]
- (hist) The First Room [7,789 bytes]
- (hist) ToDo/Pathfinding/Specification [7,803 bytes]
- (hist) King's Quest Series [7,811 bytes]
- (hist) SCI Programming Language/Primitive Procedures [7,867 bytes]
- (hist) Formatting Quick Reference [7,930 bytes]
- (hist) Game Audio Player [8,170 bytes]
- (hist) SCI Studio Tutorial Chapter 18 - Handling The Inventory [8,220 bytes]
- (hist) Leisure Suit Larry Series [8,472 bytes]
- (hist) Interacting with Objects [8,477 bytes]
- (hist) SCI Studio Tutorial Chapter 11 - Variables [8,531 bytes]