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- Actor Paths (15:19, 5 August 2013)
- Actor Paths with Over Views/Props (15:20, 5 August 2013)
- Taking Inventory Item away from character (15:29, 5 August 2013)
- Manipulating the Parser - Part 2 - Addressing Actors (15:31, 5 August 2013)
- SCI Studio Tutorial Chapter 19 - Creating and Using Actors (15:34, 5 August 2013)
- Scripting Props and Acts (15:35, 5 August 2013)
- SCI Studio Tutorial Chapter 10 - Getting Familiar With Objects (15:37, 5 August 2013)
- Setting Screen Entry Points (15:38, 5 August 2013)
- GMBLAST Assembler Code Documentation (15:58, 5 August 2013)
- Adlib Patch Resource Format Specification (15:58, 5 August 2013)
- How to keep your gTheSoundFX from interupting gTheMusic (16:00, 5 August 2013)
- Jumping Bug (16:03, 5 August 2013)
- Inline If Statements (16:16, 5 August 2013)
- SCI Studio Tutorial Chapter 13 - Conditional and Looping Statements (16:16, 5 August 2013)
- Advanced Use of Control Areas (16:23, 5 August 2013)
- SCI Studio Tutorial Chapter 6 - Editing Pics (16:23, 5 August 2013)
- Ignoring Control Lines (16:23, 5 August 2013)
- Point and Click Tutorial: Chapter 2 - Ordering the Cursors (16:30, 5 August 2013)
- Point and Click Tutorial: Chapter 8 - Ordering the Additional Cursors (16:30, 5 August 2013)
- SCI Studio Tutorial Chapter 4 - Editing Cursors (16:31, 5 August 2013)
- Point and Click Tutorial: Chapter 13 - Examples of Scripting Point and Click Responses (16:33, 5 August 2013)
- Custom Windows (16:36, 5 August 2013)
- SCI Studio Tutorial Chapter 23 - Using The Death Handler (16:38, 5 August 2013)
- SCI Studio Tutorial Chapter 21 - Creating and Using Doors (16:42, 5 August 2013)
- Checking a Door's State (16:42, 5 August 2013)
- Manipulating the Parser - Part 1 - 'Complex' Nouns (16:45, 5 August 2013)
- Word Suffixes (16:45, 5 August 2013)
- Said() Strings - Comprehensive Examples (16:45, 5 August 2013)
- Template Game Bug Fixes (16:45, 5 August 2013)
- Said() Strings and the Use of Articles (16:45, 5 August 2013)
- Placing Inventory Descriptions in a Text Resource (16:45, 5 August 2013)
- Timers (16:45, 5 August 2013)
- Goto Statements (16:45, 5 August 2013)
- Special Word Classes (16:45, 5 August 2013)
- Moving a Prop from Inventory to Room (16:45, 5 August 2013)
- Minimum Vocabulary To Compile Template Game (16:45, 5 August 2013)
- Robust Parse Part 2:Object Disambiguation (16:55, 5 August 2013)
- Robust Parse Part 3:Prepositions (16:56, 5 August 2013)
- Give the ego footstep sounds (16:56, 5 August 2013)
- SCI Studio Tutorial Chapter 5 - Editing Fonts (17:01, 5 August 2013)
- Memory Management (17:12, 5 August 2013)
- Point and Click Tutorial: Chapter 4 - Inventory Views (17:17, 5 August 2013)
- SCI Studio Tutorial Chapter 18 - Handling The Inventory (17:17, 5 August 2013)
- Point and Click Tutorial: Chapter 5 - Scripting the Inventory Room (17:17, 5 August 2013)
- Point and Click Tutorial: Chapter 6 - Inventory Room Loose Ends (17:18, 5 August 2013)
- Point and Click Tutorial: Chapter 3 - Prepare the Text for our Inventory Room (17:18, 5 August 2013)
- Loopers (17:22, 5 August 2013)
- SCI Studio Tutorial Chapter 25 - Customizing The Menubar (17:27, 5 August 2013)
- Point and Click Tutorial: Chapter 10 - Point and Click Menu Views (17:27, 5 August 2013)
- SCI Studio Tutorial Chapter 26 - Game Maintenance (17:27, 5 August 2013)